About Force-Feedback
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Hi there folks and regards to the community,
i am pretty used to retropie and learned a lot in the past 13 years.
But there is one thing i never cared of: the FF-Functions of a gamepad, aka "rumble"-Option.Until yesterday...as an Achievement-addicted gamer i always have a look what great games, with achievement-support, i could have missed.
Done that way - oh!, "Tokyo Extreme Racer 1" for Dreamcast is one of those i did not own in our days.Added, started...and guess what: for the first time ever since i am tindering with retropie, the gamepad rumbled(!!!!)
From out of nowhere - it just began to vibe by default/just playing the game.
I did not force it or did any changes on my Setup, o
It just worked by default with this game.
Never did this before o.OSo....if it seems to work in general, as i just learned: what do i have to do to make it work in all games that generally support FF when using the genuine Hardware?
System-Info:
RP5, Retropie manually installed, updated 2 days ago via "Update-》Update all installed packages" (including OS), 8BitDo SN30Pro as Controller. -
M mitu moved this topic from General Discussion and Gaming
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@sirhenrythe5th said in About Force-Feedback:
So....if it seems to work in general, as i just learned: what do i have to do to make it work in all games that generally support FF when using the genuine Hardware?
I think the pre-requisite - on the emulation side - is to make sure the input port on the RetroArch side is set to a device that supports rumble. If you're using a standalone emulator, the configuration may be different.
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@mitu thanks once more for your response.
The only stand-alone emulator that i am using is Amiberry, all the others are lr-ports.
In some way i am forced to use only lr-ports, because i am addicted to retro-achievements :)In my first year of RetroPie i used two PS3-SixAxxis Pads, because i allready had them. They have nor umble at all, so the topic was not relevant for me.
Since 2013 i am using 8BitDo SN30Pro-Pads constantly.
I started 100s of PSX- and -DC Games over the years, but these pads never rumbled at all.
Since yesterday, "Tokyo Extreme Racer 1" for the DC brings the pad on fire :D
But it is the only game doing this.My guess: these Pads are able to rumble (everyone knows that) but seems highly incompatible to RA-FF-Functions.
With a Ratio of 1:500 it works ;D
I could imagine that as soon as i buy a more popular pad (XBOX, Switch, ...) it will rumble all the time.
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