Runcommand System Splashscreens!
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@meleu I think that would be a great idea.
also themes could include their own runcommand art, or maybe make it so the user can quickly switch runcammand "themes"
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@detron Haha, I don't see any themers making full packs of system run command screens. That's 70 systems to do. Mine was easy since I had the art for all the systems already.
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@detron said in Runcommand System Splashscreens!:
also themes could include their own runcommand art, or maybe make it so the user can quickly switch runcammand "themes"
I disagree. It's a matter of modularity... emulationstation and runcommand are different things.
Fortunately @Rookervik made runcommand launching images that fit nicely with ES pixel theme. But it's not a rule...
Besides that, some user may want to keep a custom launching image for a system and don't want to change it after a theme changing.
BUT I'm not the one that make decisions here! I'm just exposing my opinion. :-)
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@meleu Hey, I killed my pipplware 3.7 by updating a couple emulators and now I'm on 4.0.3 RetroPie. I know where to put all these files - I made the pack - but my RetroPie won't show the images. Do I need to chmod them or something? This is really strange. Already made the runcommand changes (actually no change is needed, runcommand comes stock set up the correct way)
Also tried it disabled. No good. Do I need to update the runcommand? (is this a change to runcommand past RetroPie 4.0.2?)
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You should update retropie-setup - which will also update runcommand.
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since you explained it, that does make more sense than what I said. it was my ignorance of the behind the scenes work that led to my foolish desire.
I should just be happy with the amazing product that is RetroPie, it is really amazing and I learn something new about it every time I dig into the configs.
thank you
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I`m testing this awesome option.
But I´ve discovered that the emulator doesnt launch behind the splash png.
How can we change this?I`ve set this lines on runcomand.sh
fbi -1 -t 10 -noverbose -a "$image" </dev/tty &>/dev/null & else fbi -1 -t 10 -noverbose -a "$image" </dev/tty &>/dev/null
I want to see the splash image maybe 8 or 10 seconds to hide mame checkings.
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@qqplayer
Two points to note about your change:- impacts all the emulators, not just the mame.
- will be overwritten after a runcommand update.
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@meleu thank you for your answer,maybe I havent explain me correctly.
This is my problem:
I want to make something like hyperspin fade screeen to hide emulators loading screens.
Fba decompress zip roms , mame makes a lot of cheks...
I´ve set the splashscreen time to 10 seconds to hide all this stuffs.
But after 10 seconds the emulator is in first second loading , not in 10 second loading. -
It can cause problems with some emulators - replace the logic with just
fbi -1 -t 10 -noverbose -a "$image" </dev/tty &>/dev/null &
and it should always load in the background(but it will appear in front once it starts, can't really change that)
I may consider an option for this in the future, but it's not a priority currently. If you want fbi to remain in front for longer - that isn't possible.
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@qqplayer
If you look carefully this part runcommand.sh code you'll notice thatfbi
runs in background only when launching retroarch.if [[ "$command" =~ retroarch ]]; then fbi -1 -t 5 -noverbose -a "$image" </dev/tty &>/dev/null & else fbi -1 -t 2 -noverbose -a "$image" </dev/tty &>/dev/null fi
It means that if you are not using a libretro mame/fba, there's no reason to increase the
fbi
timeout after the else. It only delays the emulator startup.EDIT:
Also note what BuZz said above:If you want fbi to remain in front for longer - that isn't possible.
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it can hide them loading until they display something. once they are doing framebuffer/dispmanx output it will render in front of the launch art.
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Thank you! Very cool!
But i have a little problem with the "Ports"-screen. It's never shown. Is this normal?
In ports i have Descent, Descent 2, Doom, Duke Nukem 3D, Quake and Quake 3 Arena. Every port has a downloaded image but art is disabled. launching.png is present in /opt/retropie/configs/ports
The splashscreens for the other systems work fine and looks cool.
My settings:
Launch menu: enabled
Launch menu art: disabledRetroPie 4.0.4
Pi 3 -
@BuZz sorry to bother you, but do you have a date when retropie was born? Im doing a cool splashscreen for my apple iie pi system and really could use that. Thanks.
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@Rookervik these are pretty cool. I am definitely going to use them. Thanks.
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Would you mind adding the Europe/Japanese version of snes to?
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@Rion Eur and Jap SNES is so much prettier than the US one. I'm working on it. Will have to add it to Pixel as well.
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@Rookervik said in Runcommand System Splashscreens!:
@Rion Eur and Jap SNES is so much prettier than the US one. I'm working on it. Will have to add it to Pixel as well.
I think you already made it for pixel. I just change the console.png from the sfc folder when i install your pixel theme.
The text for Super Nintendo is the same as the US one.
Basically just replace the console and add the sfc version. The text is the same.
In pixel theme that is.
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