Top requested arcade games for overlays
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@simbz23 said in Top requested arcade games for overlays:
Do I use the "clone" value in the info file, or is there more I have to do then that, to get the script to pick them up?
If you made an image specific for this clone, just do as if it is the parent. Actually the script don't care about this parent/clone stuff.
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NBA Jam and Batman, done...
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All credit goes to @UDb23 for this Donkey Kong overlay, amazing work! All I did was add the instructions card to it, for my own personal taste, but may or may not appeal to some people here....
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Mario Bros. done! If anyone can find or has a higher resolution version of the instructions card, pretty please send it my way. That's the best I could find, and its barely legible.
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NBA Jam TE, done...
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@simbz23 I've added your repo to the new script's repo list. Don't forget that the script is "work in progress", but it can install overlays and launching images.
How to use it?
cd git clone --depth 1 https://github.com/meleu/rpie-art cd rpie-art ./rpie-art.sh
Any feedback is appreciated.
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@meleu Thanks for the heads up brother, I will for sure!
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By the way, in the info.txt for the NBA Jam TE overlay, is this ok as it relates to the clone we were talking about, making sure it will apply the parent overlay to the clone as well, if a user has it?
game_name = "NBA Jam TE”
rom_config = "nbajamte.zip.cfg"
overlay_config = "nbajamte.cfg"
overlay_image = "nbajamte_simbz23-ovl.png"
launching_image = "nbajamte-launching.png"
system = "arcade"
rom_clones = "nbajamt2"
creator = "simbz23" -
@simbz23 Nice.
If I may give a suggestion; I try, when possible, to avoid cutting bits of characters or objects. Rescaling or moving single items works well typically.
Probably it's DSLR photography (another hobby) and related composition rules that influence me in making overlays. ;-) -
Yet another old classic: SPIDERS (1981)
Quite simple game mechanics but it soon becomes addictive !
And yes, I spent coins on the original arcade game many years ago.It's so old that, again, nothing good is available in terms of images.
Doing vector text logos to recreate the original marquee takes quite a lot of time!Actual cabinet bezel was just the simple image with the colored boxes; added the spider, logo and instructions from the game Flyer.
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It requires lr-mame2010 to work (2003 has no sound). Overlay has specific settings to force the correct aspect ratio ;-)
lr-mame 2010 default aspect ratio is really bad ! -
@simbz23 said in Top requested arcade games for overlays:
If anyone can find or has a higher resolution version of the instructions card, pretty please send it my way
Is this big enough ;-) ?
7980*3450 -
@simbz23 Can you handle vectors ? Can provide you the instructions in .AI or SVG so you can scale it as needed without losing quality.
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@UDb23 I appreciate the advice brother, and I totally agree, I actually try to do that as often as I can!
- Often when I am working with with whatever I can find on the internet, some times I cant find the original art scanned. So then I can pick and choose what objects to include, and scale, etc..
If all I can find is partial scans or existing overlays that someone did, and parts of objects are cut, I have to work with what's available.
- This part is more subjective, but often times even when I have every bit of art available, sometimes the original bezel scan when scaled down to fit the overlay dimensions, leaves ALOT of empty or black space, until it hits the game screen. So I will try often to add random objects to fill in if it makes sense compositionally in relation to everything else, otherwise there will be lots of empty space.
Are you referring to the mario bros scan with the instructions card cutting off the artwork? If so, I hated making that decision to do that. It was between making the card too small to look good, or shrinking down the side art to the point it would look unbalanced with the left side and too :-/
What do you think?
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@UDb23 So unfortunately the app I use on the mac is Pixelmator......I can edit vectors and import, but I cant export to svg. So I always look at least for the highest quality imagery and convert to PNG unless the source is already PNG.
I need to get into photoshop for vector stuff though. Pixelmator is just so much easier to use, and has alot or most of what you need...
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@UDb23 I totally forgot to look at this site, WOW. Thanks for the find and the reminder!
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@simbz23 You're not alone !
It's exactly what happens to me. Finding good quality materials to base overlays on is key and often the most difficult part. As far as I understood many sites for artwork existed but are now no longer online; google still reports them but you can no longer access them. Sometimes I even used interet wayback machine but it's rare that they keep the image you wanted stored.
In a few cases I even asked actual owners of cabinet machines if they could take and send me pictures ! Depth Charge was made that way.
KLOV and Mameworld forums are good places to start searching overlays and, in case, contact.Arcade Artwork is one of the best sites but often best quality scans or images for overlays are hidden in single sites like fan sites of a specific game.
When only low res is available or bad quality Flyer I redraw from scratch in SVG (quite often for logos).
Sometimes it's quite hard to make the overlay for the game you want but... it's a great satisfaction in the end to know that your're the first making a good quality (or first at all) an overlay for that game. ;-)
Personally I mainly use Inkscape (free vector application, on mac too), combining vectors and bitmaps (prepared in PSE: Photoshop Elements). In rare case I do everything inside PSE.
It's like searching Easter Eggs all over the web !
And it's the right day for that: Happy Easter!!Go on with your great work. If you need any specific support, just ask.
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@simbz23 Prepared this instruction card for Mario png in hi-res (exported from vectors). Should fit your needs for the Mario overlay.
If want to try Inkscape, here's a video tutorial. -
Silkworm Artwork Pack (optimized for Carbon theme) now complete with dedicated:
Scrape image for ES
Launching image (restored arcade game marquee)
Note: image resized here; actual file in the Repo is crisp sharp ;-)
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