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    Add these gameboy shaders?

    Scheduled Pinned Locked Moved Ideas and Development
    shadershadersgameboygame boy
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    • darkniorD
      darknior @Yardley
      last edited by

      @yardley said in Add these gameboy shaders?:

      @darknior I'm using it on 1080p also. Something in my settings must be wrong.

      No i don't think, i will change my border.

      Life is game, just play it !

      1 Reply Last reply Reply Quote 0
      • K
        Kudrun @edmaul69
        last edited by

        @edmaul69 . Hi, I'm trying to get the overlay you created (my modifying it) working on my Gameboy Zero 320x240 screen, but don't seem to be able to do it. I've come to the conclusion that because Gameboy is 160x144 and my screen is 320x240, there isn't much I can do. What would you recommend for my screen size in producing the most authentic gameboy experience?

        1 Reply Last reply Reply Quote 0
        • DieKatzD
          DieKatz
          last edited by DieKatz

          Hi there,

          this it, what i did, to let it look like a Classic Game Boy (Model: DMG-01) on a 1920x1080 screen:
          This works without any shaders! So it performs very well on my Raspberry Pi.

          Here's my overlay graphic including a half-transparent grid:
          gb-case-grid.png
          filed under "/opt/retropie/configs/all/retroarch/overlay/gb-case-grid.png"
          (The design was inspired by the Super Game Boy theme on SNES.)

          I created a file called "/opt/retropie/configs/all/retroarch/overlay/gb-case.cfg":

          overlays = 1
          overlay0_overlay = "gb-case-grid.png"
          overlay0_full_screen = true
          overlay0_descs = 0
          

          ...and added these lines to "/opt/retropie/configs/gb/retroarch.cfg":

          video_smooth = "false"
          
          aspect_ratio_index = "23"
          custom_viewport_width = "960"
          custom_viewport_height = "864"
          custom_viewport_x = "480"
          custom_viewport_y = "108"
          
          input_overlay_enable = "true"
          input_overlay = "/opt/retropie/configs/all/retroarch/overlay/gb-case.cfg"
          input_overlay_opacity = "1.000000"
          input_overlay_scale = "1.000000"
          

          I also changed the default color palette in "/home/pi/RetroPie/BIOS/palettes/default.pal":

          [General]
          Background0=8094224
          Background1=5929282
          Background2=3758410
          Background3=2703673
          Sprite%2010=8094224
          Sprite%2011=5929282
          Sprite%2012=3758410
          Sprite%2013=2703673
          Sprite%2020=8094224
          Sprite%2021=5929282
          Sprite%2022=3758410
          Sprite%2023=2703673
          

          ...cause it seems, that the lr-gambatte version in RetroPie 4.4 is a bit to old to use internal palettes like "GB - DMG", what was added to https://github.com/libretro/gambatte-libretro/blob/master/libgambatte/libretro/libretro.cpp on Oct 16, 2018.

          So that's the result:
          IMG_9995.JPG
          IMG_9996.JPG

          R 1 Reply Last reply Reply Quote 3
          • ballboffB
            ballboff
            last edited by

            this looks awesome. This has always been my bug bear with gameboy emulation, there was no authentic dot matrix display. Until now it has always just looks like 2 colours on a low res colour screen, but now it genuinely looks like an original dot matrix display.

            1 Reply Last reply Reply Quote 2
            • DieKatzD
              DieKatz
              last edited by DieKatz

              Thank you very much!

              So here is another version in a Game Boy Pocket style:
              gbp-ycase-grid.png

              For this you'll need a different pallette:

              [General]
              Background0=13028261
              Background1=9212523
              Background2=4870457
              Background3=1579032
              Sprite%2010=13028261
              Sprite%2011=9212523
              Sprite%2012=4870457
              Sprite%2013=1579032
              Sprite%2020=13028261
              Sprite%2021=9212523
              Sprite%2022=4870457
              Sprite%2023=1579032
              

              ...and then it looks like this:
              IMG_0018.JPG
              IMG_0021.JPG

              cyperghostC 1 Reply Last reply Reply Quote 2
              • cyperghostC
                cyperghost @DieKatz
                last edited by

                @DieKatz Awesome even I do like the DMG-01 shader lots more. Thanks for your work!

                1 Reply Last reply Reply Quote 0
                • R
                  rgatz41
                  last edited by rgatz41

                  i used this setup as well and its really awesome. im having a small issue with mine. im missing the edges that its cutting a small amount of the video screen (not the shader) on each side.

                  1 Reply Last reply Reply Quote 0
                  • YarmongrelY
                    Yarmongrel
                    last edited by

                    Wow, that Dot Matrix filter in the OP looks about as good as the one used by M2 on the Castlevania Anniversary Collection!

                    1 Reply Last reply Reply Quote 0
                    • matchamanM
                      matchaman
                      last edited by

                      I wonder if the OP shaders will work nowadays on the Pi 4 with a little tweaking. I suppose there's enough horsepower now.

                      1 Reply Last reply Reply Quote 0
                      • R
                        r4izuk0 @DieKatz
                        last edited by

                        @diekatz anyway to make that bezel fully transparent? I followed your instructions exactly and the bezel just completely covers the game screen

                        1 Reply Last reply Reply Quote 0
                        • M
                          momaw27
                          last edited by

                          All credit goes to @DieKatz for the bulk of the work.

                          Here's my contribution: A GBC overlay, modded from @DieKatz awesome PGB overlay found above.gbc-gcase-grid.png

                          C 1 Reply Last reply Reply Quote 0
                          • C
                            Crimson-King012 @momaw27
                            last edited by

                            @momaw27 i know this is quite old, but I decided to make a Gameboy color border of my own, because the green one is too small, credit goes to @DieKatz for the Gameboy Pocket border, along with @momaw27 for the Gameboy Color Logo. gbc-gcase-grid-resized.png

                            1 Reply Last reply Reply Quote 2
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