Flat Theme
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@robertybob I think my code it's ok now.
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For sounds, which would be better?
or
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@lilbud I like both of them, for me I think the number 2 it's better.
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@Nismo Herb edited my space.xml the same way :)
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@robertybob Ok no problem then, now we only need somebody to test if it's fixed XD. Thanks.
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@robertybob It's the system sound working in your Rpi?
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@robertybob don't know if I did it right though ;) anyways I'll look at all this when I get time after work and all that, but if someone fixes / tests before me then that's great too. Saves me the trouble ;)
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@herb_fargus I think the right way it's this:
<feature supported="video"> <view name="video"> </view> </feature>
This way have sense...
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@Nismo said in Flat Theme:
@robertybob It's the system sound working in your Rpi?
I'm not able to test until tomorrow night, but I'll report back then :)
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@sergioad Read a few posts ago, I tell him the code, and he was looking for a good sound, so the sound support will be added soon.
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@sergioad The only way they can be optional is through editing the xml file. I am going to use this sound: http://rcptones.com/dev_tones/tones/click_04.wav
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@lilbud oh man I LOVE THAT SOUND, it is gorgeous and earcandy
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@Nismo said in Flat Theme:
@robertybob No problem mate, tell me if it works on your rpi because I have no rpi to test, but for sure it will work on windows if you use the ES version with video support.
Gamelist sound will work for sure, I mean system sound.
The 'system sound' on your theme and mine is not working in the latest Windows builds although it does work on the one by fieldofcows. I'm going to assume it therefore won't work on a Pi with the latest ES :(
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@lilbud fyi, videos now support
<maxSize>
like images in case you want to use it. -
@robertybob It does not đŸ˜¢
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I think the Famicom-mini and Nes-mini theme from ruckage have gamelist scrolling sound.
Maybe take a look in there to see how and what he did? -
Just implemented that click04.wav sound into the flat theme on my RPi 3 running ES v2.1.5RP
All good here, sound is working as it should.If you would use this
<sound name="launch"> <path>./sounds/yoursoundfile.wav</path> </sound>
You can have a game launch sound.
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