ZDoom questions
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I've finally managed to play all Doom official WADs with ZDoom, but i have several questions:
*How to load Heretic and Hexen with this? I have both WADs in the same folder I have the other ones but they're not detected
*Most of the times my shots go through the enemies, is anyone having th same issue? Even with autoaim options tweaked I'm getting this. -
here are my hexen and heretic .sh files. i keep all my wads in the /ports/doom/ folder so change my configs if you are using a different folder
heretic#!/bin/bash "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/heretic.wad"
hexen
#!/bin/bash "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/hexen.wad"
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or if you dont want to see the loading script and you want to be able to set runcommand video settings, you can do this. create a folder in configs named whatever name the game is. does not have to be exact and no spaces. so for heretic i would have the .sh file have this in it:
#!/bin/bash "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 _SYS_ heretic
and then i would create a folder called heretic in /opt/retropie/configs/ . and in there you would have a file called emulators.cfg . and in that file you would add this:
default = "zdoom" zdoom = "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/heretic.wad"
you do not have to chmod +x .sh files. just right click on both these files, go into properties and give them 0777 permissions. do the same if you use the method above. this is the better method. it is actually the way i have mine set up. just a lot more work. the game plays the exact same with either method though
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@mahcneto
Yes the same problem to me!! I have notice that some exits do not work !
They won´t open ! i tried different position with my player but they would not open.
Most of the shoots do not harm in any way the monster too!!
This happen very often.
I tried dfferent solution including installing and building zdom from source!
Zdoom for x86 do nat have this problem. I install tha actual version from zdoom for retropie and for x86 and they differ in taht point!
So alt least i decided to give pbr-doom a try.
This version hos not so rich feature set but i work lika acharm to me.
I hope that retropie team will be able to fix this issue.
regards
Ralf -
@Ollie_retro @mahcneto this is a problem with a version of zdoom. You need to go into retropie menu and go to retropie setup. Then you need to update retropie-setup. After that go into manage packages. Then it should be in optional packages and install zdoom. That should fix it. If not you need an older version but the updated version should work
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@Ollie_retro I have updated both retropie-setup and installed & updated zdoom from binary and from source. Tried both updates separatedly and I stll get the shoots bug. It's driving me crazy, I bet there's a better fix for this yeah?
@edmaul69 did you have this problem as well? it's like it has no solution at all
@XD3l @dudleydes @backstander guys any ideas on this? please I'm dying :(
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Just gave a try today as well and Just don't know what it might be, or if there's another way to update Zdoom in order to get rid of that
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It needs to be reported upstream - https://forum.zdoom.org/ - We compile it out of the box - if it doesn't happen on x86 it might be related to some difference in the RPI sdl2 backend, but it's not something I have time to look into currently.
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@mahcneto @BuZz @Ollie_retro i had this issue from 4.01 or 4.1. I put the zdoom from retropie 3.8.1 on and it worked. When i did the 4.1.12 update it still stayed working. This is something that has been said to be the case for people on the x86 version when it did the same thing. So if you get the old version from 3.8.1 it will work. Then the newest update will stay fixed. I have about 40 games for zdoom and i play it all the time (99% of my gaming is probably on zdoom) and its still going good.
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@edmaul69 Oh I see, so I need to remove the current ZDoom build I have now, and then get the 3.8.1 versión, install that and then update like normally, right? How do I get that version? Any code I can copy into putty?
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@mahcneto if you get the 3.8.1 image and put it on a card if you install zdoom on it without updating retropie setup i believe you would get the correct version. Take it off of that card and put it on your pc. Then use your old card again, and just dump this new zdoom on top of your old one. No need to uninstall. It will be in /opt/retropie/ports/zdoom/
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@mahcneto @Ollie_retro @buzz so i was wrong about updating working. I tried playing doom II and it was still there. I went back to my 3.8.1 version since it works. Best way to test is doom II on the easiest setting. Thats where you will find the most problems.
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ok will try this method right now and will not update
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@edmaul69 ok i just replaced the /opt/retropie/ports/zdoom folder and whenever I start any doom .wad I'm getting no sound at all, and when I select an episode in Doom1 / start a game in Doom2 it crashes and gets back to ES
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@mahcneto go into options and turn the sound on
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nm this post i have to think of why you are crashing
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did you overwrite your zdoom or delete then add the new? if you deleted you have to give the zdoom folder and files a 0775 permission
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@mahcneto also try going into /opt/retropie/configs/ports/doom/ and rename your zdoom.ini. it will create a new one. maybe there is a config setting the old zdoom does not like.
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@edmaul69 tried permissions, turning the sound on, restarting sound, renamed zdoom.ini to something else, nothing worked, and a new zdoom.ini wasn't created at all and still crashing after selecting an episode
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@mahcneto did you give permissions to your .wad files? That could be an issue. I wont have a pi to test anything for about a week. Now the sound issue, did you turn on sound, turn up volume, turn up music and set music to timidy or opl synth which will give you music?
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