Cardboard Mini NES + Nes mini and Famicom mini themes
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@ruckage Yeah I usually use retropie setup script to download the es themes. I only used that to look at the link. Also, off topic, but I really like what you did with that Neo Geo X pi build.
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@sgtjimmyrustles said in Cardboard Mini NES + Nes mini and Famicom mini themes:
@ruckage Yeah I usually use retropie setup script to download the es themes. I only used that to look at the link. Also, off topic, but I really like what you did with that Neo Geo X pi build.
Thanks, I was really pleased with how it turned out. Neo Geo X docks make a great pi case, it's shame they tend to be hard to get and are quite expensive now.
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@ruckage said in Cardboard Mini NES + Nes mini and Famicom mini themes:
@sgtjimmyrustles said in Cardboard Mini NES + Nes mini and Famicom mini themes:
Hey there Ruckage, like how the themes look. How much longer you think until 4:3 support is added?
There are already some 4:3 resolutions supported in the NES/famicom-mini themes, see the:
## RESOLUTION AND LAYOUTS GUIDE ##.txt in the theme folder for more info. 4:3 will be added to the SNES-mini theme soon.@flarghon said in Cardboard Mini NES + Nes mini and Famicom mini themes:
@ruckage First off, I want to say that I just recently installed your theme on my retropi setup and I have to say that it's one of the most beautiful and nostalgic things I've ever seen. Great job on all of the hard work you have put into it!
Secondly, I wanted to see if it was possible to make the theme support the 1920x1200 resolution? When I was younger I apparently thought 1920x1200 was the cool resolution to have when in reality it's just a pain in the ass because most things support 1080p and will letterbox on that monitor. Thanks again for all of the time and effort you put into this theme!
Hi, glad you like the theme.
Adding that resolution would be problematic as it's a 16:10 ratio and the only option other than redrawing many of the graphics specifically for that ratio would be to stretch everything vertically, even this would require a lot of work requiring massive changes to the theme code and I don't think it's a common enough aspect ratio to warrant it. I also don't even have a display I would be able to test it on which would make things even trickier.
I think your best bet would be to force the rpi to output a 1080p signal (assuming your monitor supports it) and then either have your monitor stretch the image to fill the screen (most monitors can do this) or a add the letter boxing. Personally I'd go for the letter boxing.
Alright, I fiddled around with my monitor settings and it's definitely an improvement. Thanks! Also, could I put in a request for support for the TI-99 emulator? Thanks again for giving us this awesome theme!
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@ruckage So I got home and changed some stuff, but the text is still off. Maybe I need to mess with my monitor, but the game title text isn't within the borders. Like the first letter is hanging off to the left.
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@sgtjimmyrustles
I'll try and help but I'll need some more info first.What resolution setting did you use in the layout.xml file?
What monitor/TV are you using?
What resolution is the TV/monitor?
And finally how are you connecting the raspberry pi to the TV/monitor? -
@ruckage said in Cardboard Mini NES + Nes mini and Famicom mini themes:
@sgtjimmyrustles
I'll try and help but I'll need some more info first.What resolution setting did you use in the layout.xml file?
What monitor/TV are you using?
What resolution is the TV/monitor?
And finally how are you connecting the raspberry pi to the TV/monitor?Hey, so I used the 1280X960 that was there. That's what resolution the monitor is. I'm using a HDMI to dvi adapter. It's a Hanns-G monitor. I'm uploading a screenshot to show you.
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@ruckage See what I mean here? The text isn't centered.
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@sgtjimmyrustles said in Cardboard Mini NES + Nes mini and Famicom mini themes:
@ruckage said in Cardboard Mini NES + Nes mini and Famicom mini themes:
@sgtjimmyrustles
I'll try and help but I'll need some more info first.What resolution setting did you use in the layout.xml file?
What monitor/TV are you using?
What resolution is the TV/monitor?
And finally how are you connecting the raspberry pi to the TV/monitor?Hey, so I used the 1280X960 that was there. That's what resolution the monitor is. I'm using a HDMI to dvi adapter. It's a Hanns-G monitor. I'm uploading a screenshot to show you.
Looking at the screenshot I think you'll find that your monitor is actually 1280x1024 (not 1280x960). That is a 5:4 resolution and isn't currently supported I'm afraid.
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@ruckage Thanks for at least letting me know. I thought this was 1280 x 960. Ah well, hit me up if and when you do add support for it.
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@sgtjimmyrustles
A workaround would be to force the pi to output a 4:3 resolution that your monitor supports. Most monitors support several resolutions, I'd expect all monitors would support common resolutions such as 1024x768, if you're lucky it may even support 1280x960 but you'd need to look up the specs of your monitor first. -
Hello,
I'm really impressed by the talent some people have. Unfortunately, I'm not as skilled as people here. I would like first to thanks Ruckage for his work. That's absolutely beautiful.
However, I have a pretty straight forward question about the nes mini themes: Is an option or a workaround to have parralax scrolling of the game, like the picture below?
Thanks for your answer.
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@mydriaze unfortunately no it is not possible with emulation station
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Well, not entirely... I mean, someone could hack it into ES.
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@pokeengineer I thought someone asked ruckage already and he said no
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Thanks evreyone for your answer.
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That was GridView, since the PR for GridView hasn't been merged yet...
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@mydriaze @greekmanx @PokeEngineer
I'm a little confused as to what's being asked here, what do you mean by 'parralax scrolling of the game'?
If you mean having a carousel for the gamelist (like the system view) then no, that's not possible with EmulationStation currently.
If you mean having the secondary scroll bar with the small icons showing all systems then again that's also not possible with ES.
If I've misunderstood and you mean something entirely different then let me know.
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@ruckage Yes, it was an horizontal scrolling of the game. :) Thanks for your answer by the way, and thanks for your work.
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