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    Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons

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    • Z
      zerojay @future.child
      last edited by

      @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

      Also, as a sidenote, would it not be an idea to create a update section in the menu so the scriptmodules can be updated from within retropie ?

      https://github.com/zerojay/RetroPie-Extra/issues/243

      1 Reply Last reply Reply Quote 0
      • future.childF
        future.child @darknior
        last edited by future.child

        @darknior said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

        @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

        START + SELECT are already hardcoded (controller ID-0, button id's 8 & 9) for emulator exit, this only works if the joystick device is actually being opened (at least one button assigned a function to it).

        Do you speak about the A800 emu ? I'm ok for it and it's cool :)
        On the A5200 emu it don't work. Or it don't because i change the pad mapping ?

        It's hardcoded in both Atari800 and Kat5200, altough kat5200 only works for controller id-0 and when this controller has been assigned a function to it (unless it's assigned as input in the configuration it all keypresses are ignored).

        The KEY-ID is indeed an issue, only way i see around this is to create a update to the database prior to starting the emulator based off retroarch config. This is for the time being beyond me as i still have to delve deeper into the database layout and learn to interact with it, the emulator does seem to allow for sql updates via commandline.

        Yes it is a problem because you hard code for x360 pad but now i have more 8bitDo controllers, there are really better and perfect for old games. And each of them use different ID :(
        The only solution is to update the two emulators source code.
        Have you the source code ?

        The source code for Atari800 is located here.
        The source code for Kat5200 is located here.
        The source code for Kat5200 does get adjusted by my script as follows:

        sed -i -e '230d' /tmp/src/interface/ui.c
        sed -i '1221 a\
                if ((SDL_JoystickGetButton(g_pc_joy[0].joy_ptr,8) == SDL_PRESSED) && (SDL_JoystickGetButton(g_pc_joy[0].joy_ptr,9) == SDL_PRESSED))
        

        https://github.com/gabomdq/SDL_GameControllerDB

        This library permit to an emulator to works fine with all the controllers we want. like Retroarch do <3
        And the Joystick database is easier to update. PPSSPP use this library i think because i have add it my x360 Apator Receiver ID
        If we add this options to these two emulators there are already perfect. Working fine 100%.
        Maybe they they also miss Borders like on Retroarch :p

        Both Atari800 and Kat5200 use SDL for joystick support, i'm not sure if changing libraries is feasable, but you're welcome to try.
        Edit: I see it's not a replacement for SDL but a sort of lookup table, i'll look in to it.

        it works but I'd suggest instead of removing /etc/kat5200/atari5200.db3 to move the file over to $home/pi/.kat5200/ and change ownership to user pi. This because not all tables get recreated and result in strange errors.

        It's what i do, and i think it's the best solution.

        Also, as a sidenote, would it not be an idea to create a update section in the menu so the scriptmodules can be updated from within retropie ?

        For sure, for some emulators or games in retropie Setup it can be really cool to alone update settings and not install again all the emulator :(
        Here it can help, when we already install it, to update alone the BDD and other settings file.

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        • future.childF
          future.child @zerojay
          last edited by

          @zerojay said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

          @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

          @zerojay it works but I'd suggest instead of removing /etc/kat5200/atari5200.db3 to move the file over to $home/pi/.kat5200/ and change ownership to user pi. This because not all tables get recreated and result in strange errors.
          Also, as a sidenote, would it not be an idea to create a update section in the menu so the scriptmodules can be updated from within retropie ?

          I'll do that, but that also sounds like an upstream bug that should be reported.
          Done: https://github.com/zerojay/RetroPie-Extra/commit/7328c1d00514cdeb33678f8e233f8d662d8f2bb0

          Thanks, for so far i have tested i found no other problems.
          I do believe the author intended for the database to be moved as it comes pre configured with a lot of data (settings based on rom-crc, input keycodes etc), so i think a bug report is not needed but will add it to the list of questions i am preparing.

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          • darkniorD
            darknior
            last edited by

            WOAW lr-a800 is out :D
            I have try some A800 games and A5200 and they works fine :)
            With all the cool Retroach feature ;)
            But for the moment i have a strange bug, the image has like a white filter. Not really beautiful :(

            Life is game, just play it !

            future.childF 1 Reply Last reply Reply Quote 0
            • future.childF
              future.child @darknior
              last edited by future.child

              @darknior Where is it ?

              Edit: the white filter over your image sounds like the gamma is set too high.
              Edit2: found it... but what makes this one (asside it being built as a single binary libretro core) differ from the one already available in scriptmodules/emulators ?

              darkniorD 1 Reply Last reply Reply Quote 0
              • darkniorD
                darknior @future.child
                last edited by

                @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                Edit: the white filter over your image sounds like the gamma is set too high.

                But where do you change it ? i don't found the option :(

                Edit2: found it... but what makes this one (asside it being built as a single binary libretro core) differ from the one already available in scriptmodules/emulators ?

                I don't know or understand what about you speak ?
                I don't have any A800/5200 emulator in retroarch before.
                But is it work fine with good gamma it let us use Boder, Joypad RA Mapping, Savestate, and maybe Fast and rewind ... i don't take time to try it many more ...

                Life is game, just play it !

                future.childF 1 Reply Last reply Reply Quote 0
                • future.childF
                  future.child @darknior
                  last edited by

                  @darknior said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                  @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                  Edit: the white filter over your image sounds like the gamma is set too high.

                  But where do you change it ? i don't found the option :(

                  In the config file is a entry to adjust gamma COLOURS_PAL_GAMMA=0.3 and COLOURS_NTSC_GAMMA=0.3.
                  See this link.

                  Edit2: found it... but what makes this one (asside it being built as a single binary libretro core) differ from the one already available in scriptmodules/emulators ?

                  I don't know or understand what about you speak ?
                  I don't have any A800/5200 emulator in retroarch before.

                  It was available as a retropie optional install (see above link).

                  But is it work fine with good gamma it let us use Boder, Joypad RA Mapping, Savestate, and maybe Fast and rewind ... i don't take time to try it many more ...

                  This is new then, the normal Atari800 did not have (all of) this.
                  I'll do an install just for the fun of it and see what's what.

                  darkniorD 1 Reply Last reply Reply Quote 0
                  • darkniorD
                    darknior @future.child
                    last edited by

                    @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                    In the config file is a entry to adjust gamma COLOURS_PAL_GAMMA=0.3 and COLOURS_NTSC_GAMMA=0.3.
                    See this link.

                    You're not understand me. I don't have any problem with Atari800 emu.
                    From the beginning i speak about the LIB RETRO ATARI 800 v3.1.0 emu, available from yesterday.

                    https://github.com/r-type/libretro-atari800
                    from
                    https://atari800.github.io/index.html
                    https://github.com/atari800/atari800

                    Like i don't found any think to fix GAMMA problem i try to use shader, it's only a proof of concept, because i never work on shader, but i can change GAMMA with it ... maybe it is the solution for us. You can try it as exemple ...

                    Create and use crt-gamma-pi.glclp

                    shaders = "1"
                    shader0 = "shaders/crt-pi.glsl"
                    filter_linear0 = "true"
                    wrap_mode0 = "clamp_to_border"
                    mipmap_input0 = "false"
                    alias0 = ""
                    float_framebuffer0 = "false"
                    srgb_framebuffer0 = "false"
                    parameters = "MASK_BRIGHTNESS;BLOOM_FACTOR;INPUT_GAMMA;OUTPUT_GAMMA"
                    MASK_BRIGHTNESS = "0.700000"
                    BLOOM_FACTOR = "0.300000"
                    INPUT_GAMMA = "2.400000"
                    OUTPUT_GAMMA = "1.200000"
                    

                    Life is game, just play it !

                    future.childF 1 Reply Last reply Reply Quote 0
                    • future.childF
                      future.child @darknior
                      last edited by

                      @darknior said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                      You're not understand me. I don't have any problem with Atari800 emu.
                      From the beginning i speak about the LIB RETRO ATARI 800 v3.1.0 emu, available from yesterday.
                      https://github.com/r-type/libretro-atari800

                      I think i do understand, this lib retro atari 800 v3.1.0 is a repackaged (port) version of the original Atari800 emulator.
                      It still functions in the same way as the original does, using a config file, cmd options, gui or keyboard shortcuts.
                      Try pressing F1 on your keyboard, it should show you the menu where you also can change gamma.

                      1 Reply Last reply Reply Quote 1
                      • darkniorD
                        darknior
                        last edited by

                        @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                        Try pressing F1 on your keyboard, it should show you the menu where you also can change gamma.

                        Really really strange ... it is not in the RA philosophy ... maybe because the port is not done ...
                        All the F1 options must move to the RA CORE options.

                        I have try and my Keyboard and Joystick move to fast in the menu :(
                        And i don't found the GAMMA option in th menu.
                        And i don't found the CFG file on the PI, i don't know where is it saved to modify it manually.
                        I think you know this emulator better than me.

                        Life is game, just play it !

                        future.childF 1 Reply Last reply Reply Quote 0
                        • future.childF
                          future.child @darknior
                          last edited by

                          @darknior

                          Really really strange ... it is not in the RA philosophy ... maybe because the port is not done ...
                          All the F1 options must move to the RA CORE options.

                          That's one thing i don't get about it, as far as i can tell it's just the regulator emulator packaged as a core.
                          There is still much work to be done, like having configuration done by RA, hotkey support, A5200 analog, various bugs etc.
                          I chose to switch over to kat5200 because i saw no way to do these things without a huge rewrite.

                          I have try and my Keyboard and Joystick move to fast in the menu :(
                          And i don't found the GAMMA option in th menu.
                          And i don't found the CFG file on the PI, i don't know where is it saved to modify it manually.
                          I think you know this emulator better than me.

                          Normaly the .atari800.cfg file is located in /home/pi, you could do sudo find / -name *atari800.cfgto find it.
                          In the menu you should be able to find it under 'display settings' you could also try the following keyboard shortcuts :

                          LAlt+LShift+1     Decrease tint (also called hue)
                          LAlt+1            Increase tint
                          LAlt+LShift+2     Decrease saturation (like TV Colour control)
                          LAlt+2            Increase saturation
                          LAlt+LShift+3     Decrease contrast (also called white level)
                          LAlt+3            Increase contrast
                          LAlt+LShift+4     Decrease brightness (also called black level)
                          LAlt+4            Increase brightness
                          LAlt+LShift+5     Decrease gamma adjustment
                          LAlt+5            Increase gamma adjustment
                          LAlt+LShift+6     Decrease color delay (Atari color adjustment potentiometer)
                          LAlt+6            Increase color delay
                          
                          1 Reply Last reply Reply Quote 0
                          • darkniorD
                            darknior
                            last edited by

                            @future-child said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

                            Normaly the .atari800.cfg file is located in /home/pi,

                            Ok you are right, and i understand, it's because it use the same CFG file than the real A800 emulator :(
                            It were better to use an other one.

                            Really this emulator works really fine. For me i think it is the best solution to update it.

                            I fix the problem with COLOURS_NTSC_GAMMA=1.5

                            For me there are two first problem with this emu :

                            • It don't detect fine A5200 games and we must force the engine, and make a CFG file for each game :(
                            • Mapping the joystick is not easy, we must know fine the original computer.

                            But really if this emulator can evolve it will be the best to use all the RA options. All our global settings.
                            It can be port on any other systems ... RA is always the best choice when available.
                            The Border and Shaders already working fine.

                            That's one thing i don't get about it, as far as i can tell it's just the regulator emulator packaged as a core.

                            It's a first and hard step already done, i think it's a chance :)

                            There is still much work to be done, like having configuration done by RA, hotkey support, A5200 analog, various bugs etc.
                            I chose to switch over to kat5200 because i saw no way to do these things without a huge rewrite.

                            I know it is more work, maybe because i'm not a real dev, but RA is the only real emulation future
                            You are the only one to choose what you want to do.
                            But is you work on RA i can help, test, and it will become an official RA engine with time :)

                            Life is game, just play it !

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                            • darkniorD
                              darknior
                              last edited by

                              @future-child I have made a little set of games for A800 :)
                              Only games i don't have on A2600 A5200 & A7200, and only best of games ... i found around the web because i don't know A800 and others, i discover for the first time lol

                              I have take them with Trainer when possible because games are hard to play ... like i do on AMIGA, if you know some really cool games i miss, tell it to me like for games with trainers.

                              I try them all on PI with your A800 and config file, and it's work really fine, it's bad but for the moment i don't know how to configure fine the RA emulator.
                              Like i don't know this computer, i need your help if you have some free time.

                              List of games not working for me, are there working for you ? Maybe there is a special setting ?

                              • Encounter! (USA).xex
                              • Karateka.atr
                              • Koronis Rift (USA).atr
                              • MULE (USA).atr
                              • Space Harrier (Europe) [Final version].atr
                              • Temple of Apshai Trilogy, The (USA).atr -> Ask me an other Disk ???
                              • Robbo (Europe) (Pl) [T-En].xex -> It works it think but i can't do nothing in game
                              • Zybex (Europe).xex -> It works it think but i can't do nothing in game

                              List of games i don't know how to launch because there are multiple disc :

                              • Alternate Reality - The City (USA) (Disk 1-1).atr
                              • Alternate Reality - The Dungeon (USA) (Disk 1).atr
                              • Eternal Dagger (USA) (Disk 1-1).atr
                              • Guild of Thieves (Europe) (Disk 1).atr
                              • Seven Cities of Gold, The (USA) (Disk 1).atr

                              Complete List of games :

                              Adventure Creator (USA).xex
                              Air Support (USA).xex
                              Alley Cat (USA).xex
                              Alternate Reality - The City (USA) (Disk 1-1).atr
                              Alternate Reality - The City (USA) (Disk 1-2).atr
                              Alternate Reality - The City (USA) (Disk 2-1).atr
                              Alternate Reality - The City (USA) (Disk 2-2).atr
                              Alternate Reality - The Dungeon (USA) (Disk 0 Character).atr
                              Alternate Reality - The Dungeon (USA) (Disk 1).atr
                              Alternate Reality - The Dungeon (USA) (Disk 2-1).atr
                              Alternate Reality - The Dungeon (USA) (Disk 2-2).atr
                              Alternate Reality - The Dungeon (USA) (Disk 3-1).atr
                              Alternate Reality - The Dungeon (USA) (Disk 3-2).atr
                              Assault Force 3D (USA).atr
                              BC's Quest For Tires (USA).xex
                              Blue Max (USA).xex
                              Bombjack (USA) [Hack CCA].xex
                              Boulder Dash (USA).xex
                              Boulder Dash 2 (USA).xex
                              Bounty Bob Strikes Back! (USA).xex
                              Bruce Lee (USA).xex
                              Capture the Flag (USA).atr
                              Cavelord (Europe) (De) [T-En by Jeff Kyle].xex
                              Cavelord (Europe) (De) [T-Fr by The Cure].xex
                              Cavernia (Europe) [T-En].xex
                              Caverns of Mars (USA).xex
                              Caverns of Mars 2 (USA).xex
                              Deluxe Invaders (USA).xex
                              Dimension X (USA).xex
                              Drop Zone (Europe).xex
                              Eidolon, The (USA).atr
                              Encounter! (USA).xex
                              Eternal Dagger (USA) (Disk 1-1).atr
                              Eternal Dagger (USA) (Disk 1-2).atr
                              Eternal Dagger (USA) (Disk 2-1 Dungeon).atr
                              Eternal Dagger (USA) (Disk 2-2 Dungeon).atr
                              Feud - The Graphic Adventure (Europe) [Hack noATR by Chaotic].xex
                              Fort Apocalypse (USA) [Hack noATR].xex
                              Goonies, The (USA).atr
                              Great American Cross Country Road Race, The (USA) [Hack by Paul & IC].xex
                              Guild of Thieves (Europe) (Disk 1).atr
                              Guild of Thieves (Europe) (Disk 2).atr
                              Henry's House (Europe).xex
                              His Dark Majesty (Europe) (Pl) [T-En v1.01 by ShawnJefferson].atr
                              International Karate (Europe).atr
                              Jet Boot Jack (Europe).xex
                              Joe Blade (Europe) [Hack by LPS].xex
                              Journey to the Planets (USA).xex
                              Jumpman (USA).atr
                              Kaboom! (USA).xex
                              Karateka (1985)(Broderbund).atr
                              Karateka (USA) [Hack by Mian].xex
                              Karateka.atr
                              Keystone Kapers (USA) [Hack by PDoctor].xex
                              Koronis Rift (USA).atr
                              Lode Runner (USA).xex
                              Mercenary - Escape From Targ (Europe) [Hack by Wzab].xex
                              Mr. Do! (USA) [Trainer +8 lives].xex
                              MULE (USA).atr
                              Orc Attack (Europe).xex
                              Picnic Paranoia (USA).xex
                              Polar Pierre (Europe).xex
                              Rainbow Walker (USA).xex
                              Realm of Impossibility (USA).atr
                              Robbo (Europe) (Pl) [T-En].xex
                              Schreckenstein (Europe) (De).atr
                              Seven Cities of Gold, The (USA) (Disk 1).atr
                              Seven Cities of Gold, The (USA) (Disk 2).atr
                              Shadow World (USA).xex
                              Solo Flight (Europe).xex
                              Space Harrier (Europe) [Final version].atr
                              Spare Change (USA).atr
                              Special Delivery (Europe).xex
                              Star Raiders 2 (USA) [Hack by Flinx].xex
                              Starquake (USA).xex
                              Tagalon (Europe).xex
                              Temple of Apshai Trilogy, The (USA).atr
                              Trailblazer (USA) [Hack noATR].xex
                              Vicky (Europe) (Pl) [Crack by Gumi-Krawco] [Trainer +2].xex
                              Warhawk (Europe).xex
                              Zeppelin (USA).xex
                              Zybex (Europe).xex
                              

                              Life is game, just play it !

                              future.childF 1 Reply Last reply Reply Quote 0
                              • future.childF
                                future.child @darknior
                                last edited by

                                @darknior
                                I have tried Encounter! (1983)(Synapse Software)[Req OSb][k-file].atr (MD5 14B487B9A3D14F3F4E4B85692F8F8C4B) and Karateka (1985)(Broderbund).atr (MD5 CBA7371BB94D665F5EE1C455868CFEB9).
                                Both are working well, so i guess the other roms will works as well.

                                I do however specify a config file in emulators.cfg in which i setup emulation type etc. :

                                atari800="/opt/retropie/emulators/atari800/bin/atari800 -config /opt/retropie/configs/atari800/atari800.cfg %ROM%" 
                                

                                I used the following config file for both roms:

                                Atari 800 Emulator, Version 3.1.0
                                ROM_OS_A_NTSC=
                                ROM_OS_A_PAL=/home/pi/RetroPie/BIOS/ATARIOSA.ROM
                                ROM_OS_B_NTSC=
                                ROM_OS_AA00R10=
                                ROM_OS_AA00R11=
                                ROM_OS_BB00R1=
                                ROM_OS_BB01R2=/home/pi/RetroPie/BIOS/ATARIXL.ROM
                                ROM_OS_BB02R3=
                                ROM_OS_BB02R3V4=
                                ROM_OS_CC01R4=
                                ROM_OS_BB01R3=
                                ROM_OS_BB01R4=
                                ROM_OS_BB01R59=
                                ROM_OS_BB01R59A=
                                ROM_5200=/home/pi/RetroPie/BIOS/5200.ROM
                                ROM_5200_A=
                                ROM_BASIC_A=
                                ROM_BASIC_B=
                                ROM_BASIC_C=/home/pi/RetroPie/BIOS/ATARIBAS.ROM
                                ROM_XEGAME=
                                ROM_400/800_CUSTOM=/home/pi/RetroPie/BIOS/ATARIOSB.ROM
                                ROM_XL/XE_CUSTOM=
                                ROM_5200_CUSTOM=
                                ROM_BASIC_CUSTOM=
                                ROM_XEGAME_CUSTOM=
                                OS_400/800_VERSION=AUTO
                                OS_XL/XE_VERSION=AUTO
                                OS_5200_VERSION=AUTO
                                BASIC_VERSION=AUTO
                                XEGS_GAME_VERSION=AUTO
                                ATARI_FILES_DIR=/home/pi/RetroPie/BIOS
                                H1_DIR=
                                H2_DIR=
                                H3_DIR=
                                H4_DIR=
                                HD_READ_ONLY=1
                                PRINT_COMMAND=lpr %s
                                SCREEN_REFRESH_RATIO=1
                                MACHINE_TYPE=Atari XL/XE
                                RAM_SIZE=64
                                DEFAULT_TV_MODE=PAL
                                MOSAIC_RAM_NUM_BANKS=0
                                AXLON_RAM_NUM_BANKS=0
                                ENABLE_MAPRAM=1
                                DISABLE_BASIC=1
                                ENABLE_SIO_PATCH=1
                                ENABLE_H_PATCH=1
                                ENABLE_P_PATCH=1
                                ENABLE_NEW_POKEY=1
                                STEREO_POKEY=0
                                SPEAKER_SOUND=1
                                BUILTIN_BASIC=1
                                KEYBOARD_LEDS=0
                                F_KEYS=0
                                BUILTIN_GAME=0
                                KEYBOARD_DETACHED=0
                                1200XL_JUMPER=0
                                CFG_SAVE_ON_EXIT=0
                                MIO_ROM=
                                BLACK_BOX_ROM=
                                XLD_D_ROM=
                                XLD_V_ROM=
                                CARTRIDGE_FILENAME=
                                CARTRIDGE_TYPE=0
                                CARTRIDGE_PIGGYBACK_FILENAME=
                                CARTRIDGE_PIGGYBACK_TYPE=0
                                CARTRIDGE_AUTOREBOOT=1
                                CASSETTE_FILENAME=
                                CASSETTE_LOADED=0
                                CASSETTE_WRITE_PROTECT=0
                                RTIME=1
                                COLOURS_NTSC_SATURATION=0
                                COLOURS_NTSC_CONTRAST=0
                                COLOURS_NTSC_BRIGHTNESS=0
                                COLOURS_NTSC_GAMMA=0.3
                                COLOURS_NTSC_HUE=0
                                COLOURS_NTSC_GTIA_DELAY=26.8
                                COLOURS_NTSC_EXTERNAL_PALETTE=
                                COLOURS_NTSC_EXTERNAL_PALETTE_LOADED=0
                                COLOURS_NTSC_ADJUST_EXTERNAL_PALETTE=0
                                COLOURS_PAL_SATURATION=0
                                COLOURS_PAL_CONTRAST=0
                                COLOURS_PAL_BRIGHTNESS=0
                                COLOURS_PAL_GAMMA=0.3
                                COLOURS_PAL_HUE=0
                                COLOURS_PAL_GTIA_DELAY=23.2
                                COLOURS_PAL_EXTERNAL_PALETTE=
                                COLOURS_PAL_EXTERNAL_PALETTE_LOADED=0
                                COLOURS_PAL_ADJUST_EXTERNAL_PALETTE=0
                                ARTIFACT_NTSC=NONE
                                ARTIFACT_PAL=NONE
                                ARTIFACT_NTSC_MODE=0
                                SCREEN_SHOW_SPEED=0
                                SCREEN_SHOW_IO_ACTIVITY=1
                                SCREEN_SHOW_IO_COUNTER=0
                                SCREEN_SHOW_1200XL_LEDS=1
                                SOUND_ENABLED=1
                                SOUND_RATE=44100
                                SOUND_BITS=16
                                SOUND_FRAG_FRAMES=0
                                SOUND_LATENCY=20
                                VIDEO_FILTERING=1
                                VIDEO_ZOOM=1.00
                                SDL_JOY_0_ENABLED=1
                                SDL_JOY_0_LEFT=260
                                SDL_JOY_0_RIGHT=262
                                SDL_JOY_0_UP=264
                                SDL_JOY_0_DOWN=261
                                SDL_JOY_0_TRIGGER=305
                                SDL_JOY_USE_HAT=1
                                SDL_JOY_0_SELECT=8
                                SDL_JOY_0_START=9
                                SDL_JOY_0_TRIGGER1=1
                                SDL_JOY_0_TRIGGER2=2
                                SDL_JOY_0_ASTERISK=0
                                SDL_JOY_0_HASH=3
                                SDL_JOY_0_OPTION=5
                                SDL_JOY_1_ENABLED=0
                                SDL_JOY_1_LEFT=97
                                SDL_JOY_1_RIGHT=100
                                SDL_JOY_1_UP=119
                                SDL_JOY_1_DOWN=115
                                SDL_JOY_1_TRIGGER=306
                                

                                I haven't gotten around to installing the retroarch-port but i doubt it has changed in functionality and still uses the same configuration parameters and methods (minus the custom settings i have in my version).

                                As for the multi-disc roms, i load the first disc from retropie and in the emulator menu (F1) load the other disc(s) manually.

                                1 Reply Last reply Reply Quote 0
                                • darkniorD
                                  darknior
                                  last edited by darknior

                                  With this config file, you are right. Encounter! and Karateka are starting fine now :D

                                  • Karateka impossible to move or fight ... i can only run ... i think we must found the guide of these games to configure the game-pad. A long and hard work :(
                                  • Konoris always block at the LUCASART logo, i try all my keyboard keys, and nothing append, it is not a Key config problem i think.
                                  • MULE always write me REMOVE CARTRIDGE before the game start.
                                  • Robbo has an analogical controler problem i think, because the character go top at start and after no more move.
                                  • Space Harrier always crash at start on a pink screen.
                                  • Zybex Start like before, but same, i can't do more than seing the title screen :(

                                  As for the multi-disc roms, i load the first disc from retropie and in the emulator menu (F1) load the other disc(s) manually.

                                  Is it possible to help user and make the loading AUTO ?
                                  If not nobody will play these games :(

                                  Life is game, just play it !

                                  future.childF 1 Reply Last reply Reply Quote 0
                                  • future.childF
                                    future.child @darknior
                                    last edited by

                                    @darknior
                                    Karateka needs a keyboard (for me only basic function works via controller), Konoris you could try F4 (= start), MULE works correct for me (MD5: C06EF1C6223A5A32600C3FAB3EE5C02F), Robbo you could try with -mouse st appended to runcommand, space harrier crashes for me as well (i'll see why), and zybex you could also try F4.

                                    Nobody will make these games auto loading as the 400/800(XL)'s were no game consoles but home computers like the C64 and it would take away from accuracy, but anyone is welcome to try and hack it in as the code for this emulator is publicly available.

                                    darkniorD 1 Reply Last reply Reply Quote 0
                                    • darkniorD
                                      darknior @future.child
                                      last edited by

                                      @future-child Karateka needs a keyboard (for me only basic function works via controller)

                                      Yes it is, i finally play it with the keyx documentation : http://www.atarimania.com/8bit/boxes/hi_res/karateka_i_2.jpg
                                      But it is so hard to use for players, and so bad because they miss some cool games.
                                      On AMIGA it's cool because we can make .UAE to launch games with a complete setting to play the game.
                                      That's missing on Atari, a setting file with the game name, auto load at start. To configure system and joypad.

                                      Konoris you could try F4 (= start) / Zybex

                                      It show the title screen, but no more. same for Zybex

                                      MULE works correct too

                                      But it ask for a joystick and it is impossible to play

                                      space harrier crashes for me as well (i'll see why)

                                      Why ?

                                      Nobody will make these games auto loading as the 400/800(XL)'s were no game consoles but home computers like the C64 and it would take away from accuracy, but anyone is welcome to try and hack it in as the code for this emulator is publicly available.

                                      Accuracy is not important, the users only want to use it and play A800 like a console. Like we do on AMIGA, if it is so hard to configure no one will use them. And really A800 is a part of video games history, the guys that like it must help other to discover it.
                                      I don't know any ATARI computers, i only try to help.

                                      Life is game, just play it !

                                      1 Reply Last reply Reply Quote 0
                                      • darkniorD
                                        darknior
                                        last edited by

                                        I don't understand if it's possible to map Keyboard keys to joypad for games like Karateka for exemple.

                                        Life is game, just play it !

                                        1 Reply Last reply Reply Quote 0
                                        • future.childF
                                          future.child
                                          last edited by

                                          @darknior

                                          Accuracy is not important, the users only want to use it and play A800 like a console. Like we do on AMIGA, if it is so hard to configure no one will use them. And really A800 is a part of video games history, the guys that like it must help other to discover it.
                                          I don't know any ATARI computers, i only try to help.

                                          I remember as a kid some floppy's would not load and needed translator, basic or some other special setting.
                                          Afaik the amiga is of a later generation (Atari ST era ?) and has a larger user base than the older 400/800(XL) machines so community support would also be greater.
                                          Someone could do a .UAE like port and create a database with load settings but i do not see this happening anytime soon.
                                          As for accuracy not being important.... i think accuracy is a huge part of the experience (i.e. a graphically sophisticated version of pong just wouldn't be the same as the low-res monochrome original).

                                          I don't understand if it's possible to map Keyboard keys to joypad for games like Karateka for exemple.

                                          There are a few key's you can map to controller buttons, in my version i have added even more, but not all. You could create a python-uinput script to map joystick buttons to keyboard keys or something simmilar.
                                          But personaly i think Atari800 emulator is far from being finished and in no condition to be added to retropie for the masses (of new users) to comfortably use.

                                          Input mapping is where the kat5200 emulator is more flexible, you can assign your input via gui to whatever you want, and i find rom loading is easier.
                                          You may want to fiddle with it on you desktop pc or install it from the experimental section of zerojay's addon.

                                          darkniorD 1 Reply Last reply Reply Quote 0
                                          • darkniorD
                                            darknior @future.child
                                            last edited by

                                            Someone could do a .UAE like port and create a database with load settings but i do not see this happening anytime soon.

                                            Yes it's a problem :(

                                            As for accuracy not being important.... i think accuracy is a huge part of the experience (i.e. a graphically sophisticated version of pong just wouldn't be the same as the low-res monochrome original).

                                            Yes for sure, game must be 100 % same as original, i speak about to make easy to launch them :)

                                            There are a few key's you can map to controller buttons, in my version i have added even more, but not all. You could create a python-uinput script to map joystick buttons to keyboard keys or something simmilar.

                                            I don't know how to do it, if one day you have time to do it for Karate as exemple, maybe it can help for some games ...

                                            Input mapping is where the kat5200 emulator is more flexible, you can assign your input via gui to whatever you want, and i find rom loading is easier.
                                            You may want to fiddle with it on you desktop pc or install it from the experimental section of zerojay's addon.

                                            Yes for sure, i don't have try it on A800, only A5200.
                                            It works very fine. I love it and his config menu.
                                            But we have the same problem, we can't make a config file by game, to map gamepad like we want for each games ;)

                                            Life is game, just play it !

                                            future.childF 1 Reply Last reply Reply Quote 0
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