[Solved]lr-Mupen64Plus and lr-GLupeN64 Saving/Loading State Crashes
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Bump
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I'm having the same issue.
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Specifically with hirestextures?
Have you got any form of save/load function or workaround? -
I have the same problem and I don't use hires textures. On Github someone stated it's a libretro bug:
https://github.com/mupen64plus/mupen64plus-core/issues/244Strangely it only happens on N64. About 2 to 3 weeks ago it worked, so the problem occurred just recently.
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Most definitely is a libretro/retroarch problem.
This works with mupen64plus (no lr).Its a bit of a bummer .
Posted with core port git.
https://github.com/libretro/mupen64plus-libretro/issues/4 -
Yes, this definitely occurs with Retroarch on my Android device also. I did report it via a post on their forums, but it garnered no response.
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More people having this problem (not necessarily documented to the extent of posting logs)
https://github.com/GLupeN64/GLupeN64/issues/170
https://github.com/libretro/RetroArch/issues/4686Still keeping a ear to the ground for progress
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https://github.com/libretro/mupen64plus-libretro/commit/41159426579918981086a4e665ad5ecac946dbb4
Has fixed.
At this current time as its forked from GlupeN64, Mupen54plus-lr should work, and Glupen will still be broken.
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Awesome!
Would updating lr-mupen64plus from source or binary fix this on our Raspberry Pis then? -
How do we get this updated in RetroPie?
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