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EmulationStation Toolkit - Theme Making Helper



  • @herb_fargus Ahh, I see what you mean. At the moment I just link to the 3 Windows ES builds I've found (yours, Zigurana's Carousel Mod and Fieldofcow's Video Preview). If we somehow ended up with a complete build, would we link to that from the Toolkit Repo, or host it on the Repo itself? (I'm not much for knowing GitHub. I still don't know how to do a pull request).



  • @mattrixk this is a great toolkit, not only for Windows but for ES development as well in general.



  • I had a quick look at this last night and found that upon attempting to load the .bat files, Emulationstation didn't load and a Windows "Emulationstation is not respondnig" messahe appeared (there was an error message too but I forgot to c&p it somewhere). Do they work ok for everyone else?



  • @robertybob: Does ES start normally when you open it with the .exe?

    What does your file path look like? eg:
    C:\Users\RobertyBob\EmulationStation\Launch ES Mid Size (1280x720).bat
    or
    E:\EmulationStation\Launch ES Mid Size (1280x720).bat



  • @mattrixk I'm at work at the moment but I think it's:

    C:\Program FIles (x86)\Emulationstation

    It worked ok when using the .exe



  • @robertybob Hmm... I don't know what could be causing it, but I'll have a play and see what I can find. I stole the .bat files from @herb_fargus's Portable EmulationStation build, so I don't really know how they work, just that they do work for me.

    The .bats start with set HOME=%~dp0, but I don't actually know what that means or does. Maybe Herb can tell us.


  • administrators

    @mattrixk ah so it's my fault now is it ;)

    Put it in a path without spaces and then see if it works. The launch bats are supposed to be for the portable builds where everything has relative paths. Eg if you install emulationstation on Windows possibly wont work, vs extracting the zip which should.



  • Hey don't blame me @herb_fargus, I'm just the thief using other people's hard work :D
    (I just realised I never actually gave you credit for them, so that has now been fixed in the README.md file)


  • administrators

    @mattrixk I'd like to streamline the testing as much as possible.

    I wrote up a guide on installing a portable ES here
    https://github.com/HerbFargus/Portable-Game-Station/wiki/Manual-Installation

    But for your testing repo I'd like to:

    • get automated test builds for retropie ES (I'll see if I can do that this weekend)
    • add rookerviks theme helper (I'll ask him)
    • make a quick guide on installation

    Then I would also like a wiki page of sorts on integrating video view for ES (perhaps may be a nice addition to your theme making guide) and then also would be nice to have a guide on scraping videos



  • @robertybob

    I had a quick look at this last night and found that upon attempting to load the .bat files, Emulationstation didn't load and a Windows "Emulationstation is not respondnig" messahe appeared (there was an error message too but I forgot to c&p it somewhere). Do they work ok for everyone else?

    I haven't used this toolkit yet but I have used @herb_fargus Portable EmulationStation build and I had the same issue with the .bat files and after some troubleshooting, I discovered it was because of spaces in the directory name(s) so I just moved everything to C:\EmulationStation\ and after that I didn't have these issues.



  • @backstander

    Awesome, thanks for letting me know :)



  • @herb_fargus Sounds like the beginnings of a plan. I'll see what I can do on my end. I have a Pi on the way , so I'll be able to test out video preview on the latest image properly. Once I've wrapped my head around exactly what can and can't be done with videos, then I'll update the How-To guide.

    I have some time off coming up next month, and I plan on spending at least part of it with RetroPie* (I may even spend some time playing games, which I don't actually do very often).

    * I eventually want a single portable unit with LED, power button, fan and hard drive, but I'll be happy with just a power button to start.

    Edit: Thanks @backstander, that's good to know. I've made a note of it in the README.md file.



  • @mattrixk said in EmulationStation Toolkit - Theme Making Helper:

    playing games, which I don't actually do very often

    Same here. I spend more time with themes and experimenting with the pi.



  • @mattrixk

    I copied my ES folder from program files into C:\Emulationstation and ran the .bat files... Emulationstation didn't crash, but it did say my systems weren't set up, or some bullshit, so I gave up :( I don't know why it would say that when the .emulationstation folder hadn't changed or moved.Ah well.

    *Edit If everything was working fine when the ES folder was in Program Files then I'm stumped why it would now not work when moved to a different location.


  • administrators

    @robertybob you need to download the portable version and extract it. It isn't the same as the installed version on windows



  • @robertybob I just added some links to various ES builds in the Toolkit README.md. They were supposed to be there already, but I guess I missed them when I was making the kit.



  • I created a folder on my desktop and first put in the files of the beta version ES that has the video support. Then I start the emulationstation.exe file and it gives me the no system error message. At the same time it will create the .emulationstation folder.
    Then I copy and paste all the files from this ES toolkit into that new created .emulationstation folder and overwrite the 2 existing files too.
    Then I copy and paste one of the windowed bat files, in my case 1280x720, and put that in the same place where the emulationstation.exe file is.
    Done!
    Double click on the bat file and voila.

    That is how I did it and it works for me.



  • That's a perfect step-by-step of how it's supposed to work @FlyingTomahawk. I started writing one for the Toolkit, but I got distracted. I'll have to get back to it.


  • administrators

    @mattrixk I'm getting a release ready that you can throw up on GitHub if you like based on @jdrassa binary



  • @herb_fargus I'm not sure how to do that. I can create a Repo and add files to it, but that's about it. I don't know anything about releases.

    Also I'm curious, wouldn't you just put the release up on your github? Or do you want it on mine so it's together with the Toolkit?


 

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