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    NES save UI

    Scheduled Pinned Locked Moved Ideas and Development
    nes emulatornesuser interfacesave statesaving games
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    • R
      retroaceson
      last edited by

      Is it possible to create a UI when you press Select + Start in the NES emulator? It would be awesome if your press Select + Start and you are given options such as:


      Cancel

      Save (if Save is chosen) -> Slot 1 Slot 2 Slot 3

      Exit Game


      Using a SNES controller i forget which trigger ( L or R) and select saves and which loads. You can easily override a game if you forget.

      herb_fargusH 1 Reply Last reply Reply Quote 0
      • herb_fargusH
        herb_fargus administrators @retroaceson
        last edited by

        @retroaceson there are hotkeys to modify which save slot you are saving in

        If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

        Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

        1 Reply Last reply Reply Quote 0
        • S
          SeventhOracle
          last edited by

          I'm all for keeping GUI to a minimum. There are a couple of places where a GUI would be helpful. Having accidentally saved over an advanced progress save I concur this would be a good place for a UI element. Even if it was just an "Are you sure? Yes(A) Cancel(B)"

          mediamogulM 1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @SeventhOracle
            last edited by

            @SeventhOracle said in NES save UI:

            I concur this would be a good place for a UI element. Even if it was just an "Are you sure? Yes(A) Cancel(B)"

            This would be something to bring up over at the libretro forums, as they are responsible for adding new features to RetroArch.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            R 1 Reply Last reply Reply Quote 2
            • R
              retroaceson @mediamogul
              last edited by

              @mediamogul

              Perfect, i will definitely make the suggestion there

              meleuM 1 Reply Last reply Reply Quote 0
              • meleuM
                meleu @retroaceson
                last edited by

                @retroaceson And I think they'll answer something like "We already implemented the undo savestate/loadstate feature". You can see it at Quick Menu.

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