Voted for Mystic Riders - a game I hadn't tried before and really liked.
Pac n Pal was another one I hadn't heard of and really enjoyed working out how to play it properly. So I might vote for that too.
Famous last words! Now I'm getting the old rainbow screen on power up - tried another SD card and it all boots up fine - so it looks like my SD card was on the way out (which probably had something to do with it all getting screwed up in the first place)
Oh well, at least I took a backup (about 6 months ago!).
I tried a few other emulators, which all seem to be working okay, although for some reason I'm no longer getting sound on the Megadrive, SNES, PC Engine - I'm wondering if my changes have undone some settings I made when I installed a USB sound card.
I'm going to try reapplying those to try to get my sound back.
Curiously, sound is fine in lr-mame2003, and also in Drastic.
The only other thing I noticed is I lost my shaders in lr-mame2003, I actually quite like the crisper look, so I'm going to leave them off for a while I think.
Awesome Thanks for your help!
Gilius Thunderhead is jumping for joy again!
I reinstalled retroarch, then lr-mame2003. Then followed @dankcushions instructions on removing and renaming the cfg files.
The key test in Golden Axe showed my buttons were now correct again.
BUT, my coin and P1 start didn't work.
So. I used @caver01 instructions to edit the single cfg file in 'all' directory and change just the start and select mappings to 's' and 'c' as the picade is set up.
And it all works!
Actually better than before as exit is now set to the escape button the same as in advmame, whereas before it was always 's' and 'c' together - I think I prefer a standard button for exiting all emulators, particularly as it's a side button on the picade and less likely to be pressed by accident.
Thanks for taking the time to help me, it's much appreciated.
Had a quick try of all three of these this week -
I liked the look of Crazy Climber 2, but didn't really get to grips with how to control it. I wondered if it was maybe a trackball game, but the photos I found of the original Crazy Climber seems to suggest joystick.
Edit: Ah! I just noticed, it's twin joysticks - one for each hand - ah, that makes some sort of sense then, I was trying to climb a building with one hand! I'll maybe try this one out on my Bartop, which has two joysticks.
Anyway, it looks excellent, but I didn't get anywhere with it.
Exzisus I quite liked, nice old-school horizontal shooter. It's no R-Type, but I liked the ship transformation thing.
Dangun Feveron looks awesome, as a lot of these later bullet-hell vertical shooters do. It's probably a sign of old-age, but I often feel that I survive/die in these games through random luck, rather than any element of skill on my part - there's too much happening on screen for my brain to compute!
So for old-school classic gameplay, this week I'm voting for Exzisus!
Thanks for your help, I think I probably did end up poking around in retroarch control mappings at some point, but didn't notice the effect of it until I played a game requiring more than one button.
I uninstalled retroarch and lr-mame2003 last night, but then my Picade decided it couldn't find the binaries to reinstall - I suspect this was because it was upstairs and too far away from my wifi - usually I take it downstairs to tinker.
So I'll take it downstairs and get them reinstalled tonight.
@caver01 Thanks for taking the time to help.
Interestingly I appear to have the keys configured in the all/retroarch.cfg and the arcade/retroarch.cfg differently.
Can I get rid of the arcade one without any ill effects? (edit: no, I renamed it and none of the keys worked, not even insert coin! )
I don't have any goldnaxe.cfg in with the rom, only a goldnaxe.fs, which I'm guessing is the high score table?
Hi, hopefully someone will know the answer to this straight away and I'm just being dumb, but for some reason the buttons on my Picade cabinet aren't mapped properly in lr-mame2003.
To start with it all worked fine. Then a few weeks ago I noticed that the second button was no longer doing anything - in Golden Axe, for example, button one was attack, button 3 was magic but I couldn't jump with button 2, or any other button.
I tried remapping all the controls in Emulation Station, but the problem remained.
I checked the guide at:
I'm using the arcade directory for ROMS and yes, there were loads of .cfg files in:
I deleted them hoping this would set controls to defaults.
Now button 2 works! But button 1 appear to be set to attack AND jump AND magic at the same time, while button 2 is set to attack and jump, and button 3 just to magic!
I can get into the service menu in Golden Axe using the TAB key, and can confirm from the test screens that the buttons are somehow now mapped to multiple actions.
This doesn't happen with any of the other retroarch emulators, they all work fine - it's just lr-mame2003 that seems to have developed this issue.
Any suggestions, or would I be quickest to just uninstall and reinstall lr-mame2003?
Pi Model or other hardware: Pi 3 in a Pimoroni Picade
Power Supply used: Standard Pi PSU
RetroPie Version Used (eg 3.6, 3.8.1, 4.1 - do not write latest): 4.1
Built From: RetroPie Image from website
USB Devices connected: USB sound card
Controller used: Picade
Error messages received: None
Log found in /dev/shm/runcommand.log (if relevant):
Guide used: (Mention if you followed a guide):
File: (File with issue - with FULL path)
I had a go of these last night.
To begin with I found Battle Chopper pretty difficult, then I watched the YouTube video again and discovered that you can fire UP as well as forward! For some reason the second fire button doesn't work on my cab under LR-MAME2003, but in ADV-MAME 0.94 it works fine.
I tried some other games (Golden Axe) and discovered the same problem - so it looks like I've managed to screw up my MAME2003 controls somehow.
Anyway, once I got it working in adv-mame, it was a pretty good game.
I thought Hard Hat was going to be rubbish, but actually I quite liked it. It needs a bit of strategic thinking when the letters are at the edge of the screen. Played this one for longer than I thought I would.
Moon Alien Part 2 is a proficient contribution to the genre, but lacking anything special to make it stick out from the crowd, in my opinion.
Still undecided whether Hard Hat or Battle Chopper will get my vote !
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