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    Reset Button with ControlBlock?

    Scheduled Pinned Locked Moved ControlBlock, PowerBlock & Co.
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    • P
      petrockblog Global Moderator
      last edited by

      I am currently implementing that feature and it seems as if I can add that during the next weekend. If you are interested you can have a look at the current draft at https://github.com/petrockblog/ControlBlockService2/blob/feature/snesreset/src/controlblock/SNESGamepad.cpp. With that feature implemented you can then connect the original reset button to the ControlBlock. The ControlBlock, in turn, will issue an ESC key press, if the reset button is pressed.

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      • B
        Batman6
        last edited by

        Hello guys,
        glad to hear thats now implemented into controlblock. I have a question how to wire the reset button to the controlblock? I mean wich port I have to use.

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          petrockblog Global Moderator
          last edited by

          The documentation needs to be extended with this functionality, I agree.

          The reset button should be attached to GPIO "Player 2 - B".

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            Batman6
            last edited by

            Allright thank you :)

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            • A
              ahaertig @petrockblog
              last edited by

              @petrockblog said in Reset Button with ControlBlock?:

              The reset button should be attached to GPIO "Player 2 - B".

              Sorry, if this is a stupid question, but what about the second wire? Where should this be attached to? GPIO "GND" on the control block?

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                Batman6 @ahaertig
                last edited by Batman6

                @ahaertig
                I have attach it to the control block with player one ground. But not testet yet. Waiting for a little part to finish the build. Ill report you if iam done.

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                  Batman6
                  last edited by

                  Ok it doesnt work dont know why but i will investigate this tomorrow. played to much today with the old games :D

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                  • P
                    petrockblog Global Moderator
                    last edited by

                    Connecting it to GND on the ControlBlock is the way to go.

                    If you cannot solve that issue, you could post some pictures here so that we might get an idea about your hardware setup.

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                      Batman6 @petrockblog
                      last edited by Batman6

                      @petrockblog
                      Checked the connection with the multimeter its correct wired so far.
                      But still not working dont now why. Some pictures for you

                      alt text
                      alt text
                      alt text

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                      • P
                        PSXed
                        last edited by

                        Did you ever found out what the problem was? I have a momentary switch connected to GPIO "Player 2 - B" and Ground on the Controlblock but it does nothing. I have checked for continuity and the switch is functioning like it should but software wise it does nothing?

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                          PSXed
                          last edited by

                          Seeing as this wasn't answered in months i'll debug it myself tonight and rewrite some things if i have to.

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                            petrockblog Global Moderator
                            last edited by

                            For the SNES gamepad type the ESC keyboard key is simulated, see also https://github.com/petrockblog/ControlBlockService2/blob/master/src/controlblock/gamepads/SNESGamepad.cpp#L108. Maybe that points you into the right direction.

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                              ortsac @petrockblog
                              last edited by

                              @petrockblog The "Reset" function on the ControlBlock does not work as advertised. Please look into this. I believe the firmware in the ControlBlock does not properly bind with Retropie. Has someone got this function working?

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                                petrockblog Global Moderator
                                last edited by

                                I will create a video that demonstrated that feature. I hope that it will also clarify some questions regarding the hardware setup and configuration. I will post that video here as soon as it is published in the next days here!

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                                  ortsac @petrockblog
                                  last edited by

                                  @petrockblog That will greatly help a lot of us who would want to see this working. Thanks.

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