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What is your favorite Shoot-em-up?



  • As a kid, I was obsessed with Star Force (I did not know the name of the game at that moment, I just wanted to play it). I guess is not one of the best nor anyone's favourite. But I was really into it.



  • Used to absolutely love saint dragon, although I was very bad at it. Had that on the amiga but it was nearly a perfect arcade port. One which was arcade perfect was raiden project on the ps1. The 1940's series were good too from capcom. Can't talk about shoot em ups without mentioning r-type. Alpha mission and last resort on neo geo are pretty good.



  • @quicksilver The original binary is here:

    https://mega.nz/#!4I8kQQYY!RnbZ72nwx0JDWivyZJ1Rrz4V_7bwbYdINgQ9XTKcSpU

    I think you can unzip it via

    gunzip reicast.tar.gz
    

    somewhere. It will create a reicast folder with the actual content. You can choose to overwrite the current one or set it up on the side, though I imagine that for that to work you'd need to change some of the registered emulator wirings, and I don't know those by heart.

    You can at least test this with your 2-player setup and confirm whether it works or not - as I said, my testing setup might have been different enough to not trigger the bug the way you did it. I only tried it once as well.

    Also, to close this off, we probably could have a separate Ikaruga on the Dreamcast thread instead of consistently derailing this (my bad, really!). :)



  • @pjft said in What is your favorite Shoot-em-up?:

    instead of consistently derailing this (my bad, really!). :)

    Haha no worries, I started the thread so I don't mind. It's related to shumps so it's sorta on topic lol



  • @martincrocenzi thanks for sharing. Thats the whole point of this thread, to talk about the shumps that mean something to you. If we all talked about the top 10 then we wouldnt find all these hidden gems!



  • Did anyone have a pc engine? I've seen some pretty good shoot em ups on that system. Never had one myself, but I've seen them at shows and stuff and they always look pretty powerful with a lot of animation in the games much like on the arcade versions.



  • @ballboff I grew up with and still have my tg16 (PC engine) and turbo express. There are tons of great shumps and arcade ports for the system. I didn't know anyone else that had one growing and taking the turbo express onto the playground blew other kids minds. Gameboys and game gears were cool but not even close to a turbo express.



  • Just discovered this game called "Cyvern" (not sure if it's already on this list somewhere):

    Graphics and sound are great. Runs pretty good on my pi though there was a bit of slowdown occasionally when there was a lot going on. Definitely a "bullet hell" game. I'm curious how far you guys can make it before having to use a continue. Not a shump for newbies.



  • @quicksilver i played it a bit when debugging suprnova and sh2 speedhacks, pretty nice game.



  • I have one for you guys for PC, if I haven't A. Already responded on this thread awhile ago, and B. It hasn't been already listed.

    I liked Raptor Call of the Shadows for pc.

    It's fun, and looks great, plays well for a PC game, and is easily accessible. It's honestly the best SHMUP for DOS that I can think of.



  • @SgtJimmyRustles I might have to try that one out. One thing I have found is I much prefer shumps that allow you to hold the trigger in. Games like 1942 kill my thumb.



  • @quicksilver said in What is your favorite Shoot-em-up?:

    ut. One thing I have found is I much prefer shumps that allow you to hold the trigger in. Games like 1942 kill my thumb

    Oh yeah, you won't have that problem there. Just hold a key down and move around.
    Though I do have, on my horipad controller, a turbo button so that could help you.



  • @SgtJimmyRustles It has been listed already, but it can't hurt to give Raptor some extra attention. :-) To me this game got everything right..especially the music is excellent.



  • @quicksilver Yeah autofire is a huge advantage. In some emulators you can alter the controls and turn on "autofire".

    @SgtJimmyRustles It seems that Raptor allows you to shoot the enemy bullets to destroy them. That seems like a fairly easy way to rush headlong into the fray. This got me thinking... I guess I'd classify shooters into three difficulty categories in this respect.

    1. Easy - You can shoot the enemy bullets to destroy them.

    2. Medium - The enemy bullets are destroyed when the enemy that fired them is destroyed.

    3. Hard - The enemy bullets are never destroyed.



  • @IanDaemon I guess what you think you're seeing is actually the aircraft taking damage. You cant destoy enemy bullets in Raptor by shooting at them. But you can get hit untill your energy bar is depleted.



  • One advice for anyone giving Raptor a try: Use the Dos setup option to set your gamepad. Uptill now I let Dos think I was using a keyboard (I've used the mapper to assign keyboard keys to my controller; amongst others the arrow keys to my left thumbstick). But flying diagonally was incredibly hard. After I used the setup option to set control type to Joystick I was flying diagonally with ease. :-)



  • @BobHarris said in What is your favorite Shoot-em-up?:

    One advice for anyone giving Raptor a try: Use the Dos setup option to set your gamepad. Uptill now I let Dos think I was using a keyboard (I've used the mapper to assign keyboard keys to my controller; amongst others the arrow keys to my left thumbstick). But flying diagonally was incredibly hard. After I used the setup option to set control type to Joystick I was flying diagonally with ease. :-)

    That's honestly something we need, dosbox controller configs for retropie without having to use dosbox itself.



  • @SgtJimmyRustles there is lr-dosbox but it's too slow to be useful on a pi. Even on my overclocked pi3b+ it chugged pretty bad on most games.



  • @quicksilver I installed Cyvern but it's often at around 50fps on lr-fbalpha, even with the speedhacks. Am I missing something, or what are you using to play it?

    EDIT: managed to get the missing files to run it on AdvMame and it runs like a charm there. Thanks for the tip!



  • @pjft Im using mame2003. I am overclocked but didn't really notice any slowdown unless there was a ton of bullets on the screen. And even then the game was very playable for me. I'll check exact fps when next I'm on my pi. The game itself is extremely hard, but it's making me a better shump player now that I have played it through 4-5 times. I've gone back to play a few other shumps and they feel like a cake walk compared to this game 😂


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