Just wanted to say, I am in the same problem as the op, I bought a unit off eBay, I knew all the Roms where illegal, but I honestly had no idea so many people put in so much work for something that is free but I paid for, as far as the Roms went I knew and I can't say I would have deleted them,
But after reading this post I have open a disput with PayPal since I bought off eBay, and since have been instructed to turn over the sd card to the state police for investigation,
After spending some time reading about this forum, to not get into the same situation where can I buy a pi and what do I need to get set up, I do not have a pi or anything at this point as I was instructed by PayPal disputes to return it to sender and they refunded the 175 I paid,
I under stand how to download as image and set up now as I did it on my Linux pc a little while ago, but I don't want to get into the same trouble byong the pi hardware again, I've found listings on eBay and Amazon ranging from 30 to 100 for kits, and others up to 250, not sure what to get, or what is being sold legally? If someone could help with links to a legal kit of hard ware I'm sure I'll can get it set up,
i have searched and red a lot of different threads now but there's just so much information and talk of eBay and Amazon sellers selling illegal, the main reason I bought this one was everything was included the power hdmi and 4 controllers were to be all set up, but I ran into problems and seen this post, and started figuring out I got screwed, any help would be deeply appreciated
@EVEGames Yeah, happy about that. Although i still need to figure out a way to use my controller as mouse. Also some other games i tried as whdload didn't work. Looks like the premade pack from that red site contained all games that worked right away.
Now i'm trying to create small hdf files instead of multiple adf files. Hopefully that somehow works.
On an opinion note: I've always thought that hyperspin and attractmode wheel themes look cluttered and confusing, they just don't have the elegance and simplicity of a good ES theme... but that is just personal opinion and up for discussion, haha.
I know, I follow TWiT and that bradcasting network emits in a national US radio, many users do not want to see RetroPie widely known because of the policies of Nintendo for example but being broadcasted nation wide via a radio station and internationaly via internet, the project is widely known
@Finhead Does this still work? I've modified the config file and uploaded some artwork and can't get anything to show up. I'm able to get the bezels to work in mame 2003 but not advanceMAME, I'm trying to set it up for tapper since that game doesn't work in mame2003.
Assuming you understand AdvanceMAME is not a libretro core So, if you are trying to use the same technique as in mame2003, none of that applies to AdvanceMAME. You should be able to use the steps @Finheadnoted above. You have to use different artwork files (they are the old artwork zip files for pre .107 mame). The artwork zip goes here /home/pi/RetroPie/roms/mame-advmame/artworkor wherever you .rc file is pointing for artwork.
If the old artwork isn't available for the game you want, you could take a crack at making your own. Inside the zip file are images, masks, and the important .art text file which tells Advmame how to setup backgrounds, bezels etc. I understand it is a hassle to get the position correct, but it can be done. Here's another discussion about it.
@skooballew Based on your description of the problem, it sounds to me like it very well could be a transfer rate issue. Some cards are under-performers on the Pi, so you need to be careful which card you select. As a rule don't get a cheap card. I did experiment with a USB thumb drive for ROM storage, and though it resolved the problem, it created a bunch of other issues, the worst of which was Samba no longer worked correctly. Therefore my recommendation is a fast card like the Sandisk Extreme (Not Ultra) series.
I've basically given up on N64 emulation on the Pi for now because of compatibility and performance issues. The emulator is in need of optimization and additionally the Pi needs a more powerful GPU (which hopefully we see with the Pi 4). Some games can be finagled into working well, but when I have to make custom settings for each ROM that just ruins the experience for me. As a result, if I get a hankering from some n64 emulation I just use a PC. I find Project64 works best myself, though if there is a better one feel free to let me know. Shame Project64 hasn't or can't be ported to RetroPie. The most advanced console I emulate on Pi is the PSX, and that emulator works nearly flawlessly, though it would be nice to have some texture filtering.
I'll take a shot at it.
Step 1: sudo cp /etc/fstab /etc/fstab.old
Step 2: sudo nano /etc/fstab
Step 3: add at the bottom of everything that is there //server/share /pathto/mountpoint cifs credentials=/home/username/.smbcredentials,uid=shareuser 0 0
Example: //192.168.1.1/share/roms /home/pi/RetroPie cifs credentials=/home/pi/.smbcredentials,uid=pi 0 0
Step 4: Press ctrl+o then enter to save.
Step 5: Press ctrl+x to exit.
Step 6: next sudo nano ~/.smbcredentials
Step 7: Add your network drive info to this in this format (you might not need the domain part):
Step 8: Save and exit just like before in step 4 and 5.
Step 9: sudo mount -a
Step 10: sudo chown RetroPie: /home/pi/RetroPie
Note might need to sudo chmod 0600 ~/.smbcredentials
Then sudo mount -a
Then ls ~/RetroPie
This is to check if you done everything correctly.
Well tried this method got error I don't have a password on my network will that cause my problem ?
Debian GNU/Linux comes with ABSOLUTELY NO WARRANTY, to the extent
permitted by applicable law.
Last login: Fri Feb 17 12:38:41 2017 from 10.0.0.3
osmc@osmc:~$ sudo cp /etc/fstab /etc/fstab.old
osmc@osmc:~$ sudo nano /etc/fstab
osmc@osmc:~$ sudo nano ~/.smbcredentials
osmc@osmc:~$ sudo mount -a
Retrying with upper case share name
mount error(6): No such device or address
Refer to the mount.cifs(8) manual page (e.g. man mount.cifs)
mount: failed to parse mount options
@meleu Kind of like that screen on a cartridge add-on for my Super Famicom. It was more of a "can I do this" type of thing than it as a practical feature. When I'm playing I really only glance at it, it if that. I love figuring crap like that out and learning new skills, but I don't know that I'll get to your level of coding prowess any time soon.