Ok so I got Retropie to install but none of the emulators would launch. I also finally got Retroarch to install and run but even GBA is running at like 2-3 fps. I wish I knew more about this stuff, I would help development on this platform.
Do the mali drivers need to have some type of hardware acceleration for the entire platform or something? I can run 4k videos at 60fps on Youtube without a problem.
I have these 2 packages in Debian repos
I know for a fact the first one is installed. I also have some source files for ARM development for this gpu (mali t764).
The firefly uses this same gpu (or at least the t760).
But as far as emulation goes, there needs to be some gpu driver tuning to get any sort of emulation working on the Tinker Board on Linux. They are just too slow atm and I know VBA-M runs at like 1000% speed when toggled, so it's not the emulators themselves.
Android is probably different, but I can't use it because it glitches so bad with my wireless keyboard/mouse combo. The android seems to work a hell of a lot better than the Android for RPi 3.
If you would liek to try and mess around with RetroPie, launch the setup script like this
Sorry the command wasn't in my history because I whiped. This won't compile mupen or mame or fbi omxplayer (which i think is rpi specific anyways).
Find in the retropie github a file that has the __platform_flags and choose the second one that has -02 (under armv7-mali). The generic-x11 will force x11 environment even though mali is presented in the platform_flags.
Seeing as how I've committed myself to completing all the Nintendo Wars games, I'm regularly going to be looking for something to counterbalance the methodical nature of tactical strategy. Last night I found a tough-as-nails vertical shooter on the TurboGrafx-16 called 'Cyber Core'. It's a little bit like the vertical shooting stages found in 'Legendary Wings', as you have both air-to-air and air-to-ground attacks, but the immediate pacing is much more to my liking. Also, everything is bug themed with some really interesting boss and mid boss characters that feel like they're ripped right out of the movie 'Starship Troopers'.
Well I was never a HUGE fan of the original Bombjack, thinking it was a bit overrated, but Vs. Mighty Bombjack makes it look a gaming masterpiece! Wow, it's like they took all the bits that were good in Bombjack, and replaced them!
Last time Space Duel came up it got my vote, although it didn't win, and it's still a decent game. However there is a weird sound sync thing on my cabinet with this one, all the sound is about 3 seconds after the action, which, once you notice it, is a bit annoying.
I thought Hellfire was pretty good - I like the mechanic of changing the direction of your shots, but it does make it pretty difficult. A good challenge though, so this week Hellfire gets my vote!
@matchaman many. FBA started with a focus on shoot-em-ups and fighting games. look into classic 70s/80s arcade games and FBA starts to fall short. i don't believe it supports any vector games (asteroids, etc), for example. it also supports no 3d games as far as i'm aware.
you could put the respective compatibility lists into excel and run a simple comparison to find out what's missing.
@dankcushions Perhaps he means , "how to set up CPS 1/2/3 as their own systems"? @SKIIERFOX86 you need to manually create these within your theme. If you want to know how to do it you should search the forum as this has been covered extensively or start a new thread.
Wired Dualshock 3. It's definitely all-round better than the 360 - both d-pad and stick -wise. Don`t
know about wireless, mine works as plug and play.
I was recommended the Buffalo SNES USB many times - supposed to be an ultimate 16 bit controller - however it`s bit pricey here in the UK (~25 pounds or import from Asia)
Hah, I remember sniggering at Gravis back in the day - I was a die-hard PC master racer back then and controllers were an anathema (also, it was fairly expensive). These days I preach that people using KBM for everything are cavemen. Times change ;)
Ok so I just played for a couple of hours with no freezes at all using the same PS3 controller but wired instead of Bluetooth, looks like that might be my problem, but I thought the PS3 bluetooth freezes were fixed unless I have missed a step or done something wrong
@itsnitro The problems with N64 emulation are mostly at the software level and not so much at the hardware level, so throwing extra horsepower at it might not actually make emulation all that much better, but the Pi 3 runs PSX games surprisingly smooth for a $35 computer, even without overclocking. That and graphically, I think PSX games look even crisper emulated on a Pi 3 than on a PS2 or PS3.
I threw extra horsepower at it by using the x86 version on an old Core 2 Duo machine.
It is a night and day difference.
I'm not going to say any more than that, because last time I mentioned this I had a bunch of people pile on and tell me that N64 is fine on the Pi3 etc etc.
no, you didn't.
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