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    Fixing games that require the NDS Microphone in Drastic

    Scheduled Pinned Locked Moved General Discussion and Gaming
    drastic
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    • S
      sterlingrod
      last edited by

      All this does is change the text in the error message, it doesnt actually change anything mic related.

      1 Reply Last reply Reply Quote 0
      • C
        Chuck_B
        last edited by

        Maybe this can help.
        Go to question n°37
        http://odroidarena.com/frequently-asked-questions/

        it says
        "In order to enable it you need the following: Microphone can be used with a USB DAC by setting DRASTIC_MIC_EN=1 and DRASTIC_MIC_NAME=”hw:#,#” in drastic.sh where #,# is the ALSA card and device ID."

        I have no chance to try. If anyone here can test it, it would be cool to know if it really works

        S 1 Reply Last reply Reply Quote 0
        • S
          SartreFan @Chuck_B
          last edited by

          @Chuck_B I've purchased a usb microphone to attempt fixing drastic issues but cannot figure out how to assign the microphone as the default audio capture for Drastic. Is it even possible to set this on the Raspberry Pi version?

          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @SartreFan
            last edited by

            @SartreFan It could be, since the drastic binary should be the same. But I don't see the script that the FAQ references in their distro.

            What you could try is

            • Find out the Alsa device ID - try using arecord -l from the command line and record the numbers.
            • Edit /home/pi/.profile by running nano /home/pi/.profile and add the 2 settings at the end of the file:
            export DRASTIC_MIC_EN=1
            export DRASTIC_MIC_NAME="hw:X,Y"
            

            replacing X and Y with the values of the ALSA ids from the previous step. Then reboot and give it a try.

            1 Reply Last reply Reply Quote 0
            • S
              SartreFan
              last edited by SartreFan

              @mitu Thank you for the reply. I tried adding that but it still gave the same error. The hardware setting for the usb microphone would have been hw:1,0 but still came back as hw:0,1 in the error log. This was in the runcommand log

              Found game in database: titled Grand Theft Auto - Chinatown Wars. EEPROM backup: 2000 bytes
              Failed to load backup file.
              No custom cheat file at /opt/retropie/configs/nds/drastic/cheats/Grand Theft Auto - Chinatown Wars (USA) (En,Fr,De,Es,It).cht.
              Checking cycle hacks for gamecode 45584759
              Performing recompiler base block translation (2000800 2380000).
              Calling recompiler event update handler (@ 0x8490130).
              Remapping ITCM limit from 2000000 to 2000000
              Remapping DTCM from 27e0000, 4000 to 27e0000, 4000
              DTCM moved off of main RAM, remapping main RAM to it.
              ERROR: Unable to open audio capture device hw:0,1 (No such file or directory)/opt/retropie/supplementary/runcommand/runcommand.sh: line 1007: 1629 Aborted /opt/retropie/emulators/drastic/drastic "/home/pi/RetroPie/roms/nds/Grand Theft Auto - Chinatown Wars (USA) (En,Fr,De,Es,It).zip"
              ~

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @SartreFan
                last edited by

                @SartreFan It may be because it's trying the open the 1st Mic device, which would be at hw:0:1. Unfortunately I don't have an USB mic to test - can you post the output of arecord -l ?

                S edmaul69E 2 Replies Last reply Reply Quote 0
                • S
                  SartreFan @mitu
                  last edited by

                  @mitu

                  **** List of CAPTURE Hardware Devices ****
                  card 1: Device [USB PnP Sound Device], device 0: USB Audio [USB Audio]
                  Subdevices: 1/1
                  Subdevice #0: subdevice #0

                  1 Reply Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @mitu
                    last edited by

                    @mitu where is the drastic.sh located? I couldnt find it in the roms folder, config folder or emulator folder.

                    mituM 1 Reply Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator @edmaul69
                      last edited by

                      @edmaul69 The drastic.sh is the name of the package file (scriptmodule), the installed emulator is simply drastic and it should be in /opt/retropie/emulators/drastic/drastic.

                      edmaul69E 1 Reply Last reply Reply Quote 0
                      • edmaul69E
                        edmaul69 @mitu
                        last edited by

                        @mitu ok. So the guy above had posted the 2 lines to add to the drastic.sh, but looking at it on github i dont know where the lines need to be added. I put them where you stated but that didnt do anything.

                        mituM 1 Reply Last reply Reply Quote 0
                        • mituM
                          mitu Global Moderator @edmaul69
                          last edited by

                          @edmaul69 The drastic.sh script is used only for installation, not for running the emulator, so they wouldn't be added there. Are you referring to the lines I posted ?

                          edmaul69E 1 Reply Last reply Reply Quote 0
                          • edmaul69E
                            edmaul69 @mitu
                            last edited by

                            @mitu yes. A guy previously posted adding them to the drastic.sh. So i was confused about where i would put them in there. I understand the .sh is for installing it. Just trying to understand what the other dude posted.

                            mituM 1 Reply Last reply Reply Quote 0
                            • mituM
                              mitu Global Moderator @edmaul69
                              last edited by mitu

                              @edmaul69 Ah, I glossed over that line. It's actually not for RetroPie, but for the Odroid Arena scripts, that's why you can't find it.

                              edmaul69E C 2 Replies Last reply Reply Quote 0
                              • edmaul69E
                                edmaul69 @mitu
                                last edited by

                                @mitu ok. Makes sense.

                                1 Reply Last reply Reply Quote 0
                                • C
                                  Chuck_B @mitu
                                  last edited by

                                  @mitu so that workaround is not compatible with Retropie?

                                  mituM S 2 Replies Last reply Reply Quote 0
                                  • mituM
                                    mitu Global Moderator @Chuck_B
                                    last edited by

                                    @Chuck_B It might be, but it looks like my previous hint didn't work and I don't have a microphone to test it myself.

                                    1 Reply Last reply Reply Quote 0
                                    • S
                                      SartreFan @Chuck_B
                                      last edited by SartreFan

                                      @Chuck_B I made a post about this issue on the Drastic forum back in January but had no reply. This is a comment the developer made in May 2017 about further development so it might eventually get addressed

                                      "Finally, I do want to say that I really want to get another release out (and some sub-forums here), and I apologize that I haven't despite saying a few times already that I was planning on it. To be totally honest I've been having some hard times and it's been hard to sit down and focus on things like this, but I'm really hoping that will change soon."

                                      And another update June, 2017

                                      "I also intend to work on getting the Raspberry Pi version in a better state, and then I can most likely release more or less equivalent builds for Linux and Windows PCs (just x86 desktop, not Windows Phone)"

                                      quicksilverQ 1 Reply Last reply Reply Quote 0
                                      • quicksilverQ
                                        quicksilver @SartreFan
                                        last edited by

                                        @SartreFan he's been pretty silent about rpi development since then. So I'm not holding my breath. He did say that open sourcing drastic may be something that happens eventually, so that may be the best we can hope for.

                                        1 Reply Last reply Reply Quote 0
                                        • soulfunkdjxS
                                          soulfunkdjx
                                          last edited by

                                          My friends, i think i have found the solution to make those games working. I have to test them later today (my kids are not letting me too free). If anyone is interested please reply and i hope to have some good news untill tomorrow.

                                          R 1 Reply Last reply Reply Quote 0
                                          • R
                                            robertybob @soulfunkdjx
                                            last edited by

                                            @soulfunkdjx Any news?

                                            1 Reply Last reply Reply Quote 0
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