Mapping buttons
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The Control Block has (in Arcade mode) 16 digital inputs for each Joytick described as follows:
- Joystick directions
- SWITCH 1, SWITCH 2, ..., SWITCH 8
- START
- COIN
- A
- B
(See https://github.com/petrockblog/ControlBlockService2/raw/master/supplementary/ControlBlockLayoutArcade.png)
At the end we can wire 12 buttons.
I wondered how to use and how to configure them?I found an article called "RetroArch Configuration":
https://github.com/retropie/retropie-setup/wiki/RetroArch-Configuration
Is the "Emulation Station" controller configuration the same as RetroArch-Configuration?I see, that the most controllers use the following (SNES) buttons or a subset of those:
- A
- B
- X
- Y
- LEFT BOTTOM
- RIGHT BOTTOM
- START
- SELECT
So , are we fine with these 8 buttons?
For PS we need 2 buttons more: LEFT TOP, RIGHT TOP. So we are at 10.
But what about ARCADE machines and MAME?
I want to build my Arcade game based on the iCade (8 buttons + 4 additonal small buttons I added to it).
Are there any stickers available somewhere for the buttons?
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@Montezuma Hi, in mame, you just have to hit "tab" to remap the buttons. Then you can assign a specific button to "tab" key, and you'll be able to access the remap menu anytime.
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