*nix based VM (VMWare) as RetroPie play and test environment
-
reserved
-
Guest System: Debian
As VMWare Workstation (Player) ain't suporting Debian 12 as a Guest System so far (20230720) [Link is requesting current suport for DEB12, not frozen state for nowadays comment!], so for now Debian 11 (old stable) is the option of choice (and remain so for some time).
Among the various install options, there is mostly to be considered the much smaller CD variant, which relies on an internet connection during the install, and the DVD one, which can be used to install debian without an internet connection. In our case the first is the better option, as no internet shouldn't be a concern (after all: retropie and its content cannot be installed without an internet connection) and most propably all of the extra packages on the DVD ain't needed for just a simple/lightweight install. Also whence installing from the DVD, the DVD will be added as a source-package and certain apt actions may later ask for it, this (imho PITA) can be avoided by removing it from
/etc/apt/sources.list
.Installing Debian inside a VM
Unless opting for "I will install the operatin system later", open-vm-tools, and if opting for a Desktop-Environment during the install also open-vm-tools-desktop (otherwise it has to be installed after the DE), will be installed unto the guest system.
After setting up the VMs (Virtual Disk Size and Hardware) specifications and once the setup is started from the install media, below the VMs Guest-Screen an "Information-Bar" is telling you to "install the OS as you would do on a physical computer" after that's done and the installed guest OS is booted, simply confirm the end of install process by clicking "I finished Installing".- During the Install Debian is asking for a domain name, this can (afaik) simply be left blank (FYI: correct domain name for a home desktop linux machine, especially this answer).
- It also will ask for a root password. If one is entered, the user won't have sudo privileges (those can/have to be added manually after the install), by simply leaving it blank the created user will be a sudoer.
- some steps further ahead, the installer will ask for what basic packages should be installed:
- Desktop Environment - opting for one (of personal choice) here may be a convinient option, as it avoids to add one and needed applications (on a per demand basis) later, but it also has the drawback of installing (what exactly may vary between the available Desktop Environments) lots of extras (Office/Browser/WhatsNot) that are not needed within a dedicated "RetroPie-VM". A Core DE could well be installed later on (see below) and for a pure "RetroPie-VM" a pure plain/simple/minimalistic/lightweight OS install is all that is needed (and why wasting storage space (especially whence considering backups)?).
- web server - most propably unneeded.
- SSH - may well be installed/enabled via RetroPie later on.
- standard system utilities - Well, if you feel adventurous or are a real *nix geek knowing and wanting the implications, you may well opt them out, but for most of us it is safer to install them (FYI: whats the consequences if I don't...).
Installing the Desktop Environment (skip if already done during the install)
For those DEs missing a "Display Manager" by their "Core Install", lightdm is choosen here just because it is used in all other install-scenarious/cases, feel free to replace it by another one of your choice.
-
XFCE
sudo apt install xfce4 sudo apt install open-vm-tools-desktop sudo apt install xfce4-terminal (optional)
- the basic terminals are imho unusable due to their default sizing, installing the xfce#-terminal is recommended just out of convinience reasons here.
- unless installing a web-browser of choice later on, the preinstalled startmenu-entry and quicklaunch-bar icon for the browser are useless and can/should be removed.
-
Cinnamon
sudo apt install cinnamon-core sudo apt install open-vm-tools-desktop
With Cinnamon, the Network.Manager supplied is somewhat troublesome, as it only manages connection not setup within
/etc/network/interfaces
. Best option for now is most propably to comment out the interface within that file. -
Mate
sudo apt install mate-desktop-environment-core sudo apt install lightdm sudo apt install open-vm-tools-desktop sudo apt install mate-media
-
LXDE
sudo apt install lxde-core sudo apt install open-vm-tools-desktop
-
LXQt
sudo apt install lxqt-core sudo apt install open-vm-tools-desktop sudo apt install lightdm
configuring auto-login with lightdm
to enable auto login into the guest os (whence using lightdm as a display manager), it is needed to edit
/etc/lightdm/lightdm.conf
.Either you may uncomment and fill in the information for
autologin-user=<username>
under[Seat:*]
, or (easier to remember and be done) just add[SeatDefaults]
at the EndOfFile, followed by: autologin-user=<username> -
reserved
-
reserved
-
@Folly So here we go.... I am not really sure how to summarize/condensate in the reserved posts (vmware general/ubu-based/debian(pure)-based/???
The issue with rpie/ES not beeing fullscreen in ubu would be a ubu/wayland topic... the other ones (you encountered)?
For vmware in general it would be recommend 8GB minimum (at least for compiling (current) mame(/mess?)). Copy'n'paste with open-vm-tools bugged would be general vm (and i haven't found a workaround solution), same for the shared folders problem I encountered, but there the solution presented here in the vm-ware forum worked for me (at least in debian 11.07, will try ubu next).It may be dissapointing for fellow forum users finding no real material here for now/current-day-cycle, but I won't be adding to this thread/posts any further for now ( besides that I want to try out some things in a new debian vm install it is also time to get some early sleep once in a while - Sorry Folks! ;| )
[Edit: apparently, at least in debian 11.7, entering a blank admin pw during the install voids the need to add the user to the sudoers group]Edit: Next thing I want to test/try out is the lubuntu distro for ubu 22.04, as maybe some of the problems for ubu are wayland/gnome related and a more "leightweight" desktop-environment could be better suited.
-
Great !
You have build up the basics very nicely ;-)
I think it will be very useful, indeed.I will reserve 5 posts too, just in case.
-
reserved
-
reserved
-
reserved
-
reserved
-
reserved
-
Are you open into changing the topic name a bit ?
I would like to change it into :
*nix based VM (VMWare) as RetroPie play and test environmentI think the play part will definitely attract more people to use VM's.
I certainly do play games on my VM's when it comes to it ;-)Using (VMWare) only in the name makes us a bit more flexibel in the discussion about what programs we use.
For example, I use VMware fusion on OSX. ( Can you add "Fusion" in your first post too ? )Do you agree for these changes ?
-
@Ashpool said in *nix based VM (VMWare Player) as retropie test environment:
@Folly So here we go.... I am not really sure how to summarize/condensate in the reserved posts (vmware general/ubu-based/debian(pure)-based/???
I think it would be nice to summarize in the reserved posts on how to install a specific OS and how to overcome the issues that are faced.
Basically that would make these posts very interesting as a tutorial for each specific OS.Let's see what will go on in the discussion.
For vmware in general it would be recommend 8GB minimum (at least for compiling (current) mame(/mess?)).
I did several tests on different VM's and compiling will work with 8GB depending a bit on how much cpu cores you use.
4 cpu cores is probably the maximum with 8GB minimum if computer allows these specs.If not :
Mame standalone will be a bit more forgiving as it will add 8192 MB swap when compiling on a 64 bit OS.
However lr-mess/lr-mame will add only a swap of 4096 MB when compiling on a 64 bit OS
So when using 5632 MB and 3 cpu cores compiling lr-mess/lr-mame froze.
Compiling mame standalone compiles fine with using 5632 MB and 3 cpu cores.So if you have a computer with 8 GB it's recommended to use a minimum 5632 MB and 3 cpu cores.
For lr-mess/lr-mame to compile you need to increase the swap space in the module-scripts to 8192 in :- ~/RetroPie-Setup/scriptmodules/libretrocores/lr-mame
- ~/RetroPie-Setup/scriptmodules/libretrocores/lr-mess
( requirements is probably something to add in the fist post )
Edit :
Changed 5192 into 5632 -
@Folly said in *nix based VM (VMWare Player) as retropie test environment:
I think the play part will definitely attract more people to use VM's.
Using (VMWare) only in the name makes us a bit more flexibel in the discussion about what programs we use.agreed on both
@Folly said in *nix based VM (VMWare Player) as retropie test environment:
So if you have a computer with 8 GB it's recommended to use a minimum 5192 MB and 3 cpu cores.
...
( requirements is probably something to add in the fist post )Assuming the Host has that many cores to start with ;] My main work-pc is still an Dualcore AMDX2 (3.00GHz) with 12GB (VMWare 16.2.5 installed), whereas my main gaming machine is an Octacore Ryzen7 @3.2GHz with 16GB (VMWare 17.0.2 *).
Yeah, requirements for vmware in the 1st post sounds good (will do that later), though I am inclined to use the 1st reserved post for vmware/(open-)vm-ware-tools topics.Btw. so far I haven't thought about it and used the default settings for "display", so no accelerated 3D - If you're using it, would you recommend it to be used and if yes, what should the shared memory setting be?
Edit: @Folly as wednesday is our established pub meeting day since '91, i leave it for that so far ;>
-
@Folly said in *nix based VM (VMWare) as RetroPie play and test environment:
Changed 5192 into 5632
Btw. is that one vmwares recommended max. on 8 GB Host machines, or why 5.5 GB (instead of 5 or 6 - so far I've always prefered multiples of 1024 (out of habbit and thinking in terms of memory modules)?
Edit: And I am also unsure of the difference needed to run emulator-cores vs. compiling them. None of my (host-)systems available for testing this has less than 8 GB available (ok just to add: Some of those systems aren't able to run VMWare Player Version > 14, and both my *nix machines are only on 8 GB and are using an onboard GPU's (so, 8 GB - shared memory with GPU)).
Maybe it would be possible/use-case-scenario-to-be-considered (play case) to setup/compile cores on a machine that is capable to do it and later on to play that VM on another host with edited/downgraded ~memory&|core limits for the VM (.?.).Besides, as you are using Fusion on a Mac, and I am just on Windows/*buntu Systems (though I have yet to see if I can run any recent VMWare Player after 14 on any of my *nix System), maybe Mac-specific experiences/tips/issues would better be placed in one of your reserved posts, though I don't have any idea how to exactly split guest-system related topics in regards to Host OS.
'nother thought I had and not that I am aware of any: Does anyone know if there are emulators utilizing AMD-V/Intel VT-X (maybe not gaming consoles, more likely computer systems ?) and would therefore benefit from enabling that for the VM?
-
@Ashpool said in *nix based VM (VMWare) as RetroPie play and test environment:
@Folly said in *nix based VM (VMWare) as RetroPie play and test environment:
Changed 5192 into 5632
Btw. is that one vmwares recommended max. on 8 GB Host machines, or why 5.5 GB (instead of 5 or 6 - so far I've always prefered multiples of 1024 (out of habbit and thinking in terms of memory modules)?
I am using it on my Apple mac mini m1 which only has 8 GB of memory.
5632 is the maximum what VMWare recommends to use.Edit: And I am also unsure of the difference needed to run emulator-cores vs. compiling them.
The difference is that almost all emulators just use 1 core to emulate stuff.
Only thing is that if you have a multicore cpu then other tasks can go to a secondary core, etc so the load is less on the core that is used for emulation.Only a few emulators are trying to use multiple cores.
For what I read it's very difficult to use multiple cores with emulation because everything has to be in sync to get a fluid emulation experience.
So syncing is the problem here.Whereas compiling can be done over multiple cores more easily because syncing isn't important.
Basically, if a program needs compiling and it has, for example, 100 files then the workload can be slit up over the cores.
So with 4 cores every core can compile 25 files which can be done simultaneously so it is eventually 4 times quicker.
The disadvantage is that compiling needs memory so if you have 4 cores compiling the you will get the picture.
4 cores have to use the same memory so basically 4 cores need 4 times the memory than with 1 core.So if you don't have enough memory in you Host or VM than you can reduce the cores in the VM configuration so less memory is consumed.
None of my (host-)systems available for testing this has less than 8 GB available (ok just to add: Some of those systems aren't able to run VMWare Player Version > 14, and both my *nix machines are only on 8 GB and are using an onboard GPU's (so, 8 GB - shared memory with GPU)).
Maybe it would be possible/use-case-scenario-to-be-considered (play case) to setup/compile cores on a machine that is capable to do it and later on to play that VM on another host with edited/downgraded ~memory&|core limits for the VM (.?.).Indeed, basically it would be possible.
However when compiling stuff on one specific cpu will not always work on an other specific cpu.
Most programs, when compiling, detect the features of the cpu and use the best available.
For example the Intel I7 is better than an I5 or I3.
Compiling a program on an I7 transferring it to a I5 or I3 and it will not work because it misses specific specs.
The other way around can sometimes be possible because then you compile your program with less specs running it on a better cpu with backwards-compatible specs.A solution can be cross-compiling a program on a CPU with better specs compiling on that CPU for a CPU with lesser specs.
However cross-compiling is very difficult and you have to have quite some knowledge to accomplish.
I have done this once in a hackish way, compiling mame for an older 32 bit x86 cpu pc.
Compiling it in a x86-32bit VM with a changed module-script.
With this solution I was able to compile mame in 1:30 hours whereas it would take more that 24 hours on that older x86 32 bit PC.Besides, as you are using Fusion on a Mac, and I am just on Windows/*buntu Systems (though I have yet to see if I can run any recent VMWare Player after 14 on any of my *nix System), maybe Mac-specific experiences/tips/issues would better be placed in one of your reserved posts, though I don't have any idea how to exactly split guest-system related topics in regards to Host OS.
Good idea,
I can use my preserved ones for Fusion specific stuff.
If needed, you can just link to these preserved posts in one of you posts.'nother thought I had and not that I am aware of any: Does anyone know if there are emulators utilizing AMD-V/Intel VT-X (maybe not gaming consoles, more likely computer systems ?) and would therefore benefit from enabling that for the VM?
Processors with AMD-V/Intel VT-X can be used to improve the experience of running virtual machines.
If available and enabled in VMWare then the Virtual Machine uses hardware of the Host more directly and so the speed will drastically improve.
I don't think it can be enabled and used again within a Virtual Machine.Hope everything makes sense in this post ;-)
-
@Folly said in *nix based VM (VMWare) as RetroPie play and test environment:
Processors with AMD-V/Intel VT-X can be used to improve the experience of running virtual machines.
If available and enabled in VMWare then the Virtual Machine uses hardware of the Host more directly and so the speed will drastically improve.
I don't think it can be enabled and used again within a Virtual Machine.Ok, I allways thought, that as hardware-assisted-virtualization was a requirement for running 64bit guest systems vmware will always utilize it if available and enabling Virtualize Intel VT-x/EPT or AMD-V/RVI actually meant it to be virtualized within the guest (for nested solutions).
Just to be sure of that/verify it: I've just installed VMWare-Player 15 within a Windows7Pro(x64)-Guest (virtualize hardware-assisted-virtualization enabled) and then an XPx64 Guest within it, which went fine and the VM within the VM was usable. Then I've deactivated the virtualization for Intel VT-X/AMD-V for the Win7 VM ("Host"-"Guest") and when trying to start the XPx64 VM ("Guest"-"Guest") again, it failed with "Error while powering on: This host does not support AMD-V …".Hope everything makes sense in this post ;-)
It does! And I feel lucky now, that for my past usage of windows guest systems, that system specific compilation wasn't a problem when moving a VM between my various Intel/AMD Based Host Systems over all those years (Some of my VMs I kept age back to VMWare Player 12 times (older ones simply became obsolete or where migrated to VMP12 by mounting and cloning the old "HDD".vmdk to a new VM.vmdk (don't remember what they where based upon, propably +-~ 6 or 7 ones [1]))) and "installed" programms always utilize what they find and are cabable of utilizing.
1: (P.S.:) This ain't in violation of my answer/comment in the "module-script-thread", it was just that trying out whether virtual-box may had been an alternative to vmware (and haven't used VMs for some while in between):
I've tried virtualbox in pre-Win7 times, but since vmware(-player) offered native support for xpmode vms, i've switched to that player and well, stayed with it so far (though for legacy systems as win9x, i would prefer QEMU/PCem/DOSBox-x))
-
@Ashpool said in *nix based VM (VMWare) as RetroPie play and test environment:
and then an XPx64 Guest within it, which went fine and the VM within the VM was usable. Then I've deactivated the virtualization for Intel VT-X/AMD-V for the Win7 VM ("Host"-"Guest") and when trying to start the XPx64 VM ("Guest"-"Guest") again, it failed with "Error while powering on: This host does not support AMD-V …".
Interesting, I never tried it.
So you proved you can still utilize Intel VT-x/EPT or AMD-V/RVI running a "VM" within a "VM".that system specific compilation wasn't a problem when moving a VM between my various Intel/AMD Based Host Systems
Aha, indeed you are lucky.
But than again it could be rationally explained by the fact that compilation took place on older cpu's.
Running the software on cpu's from the same period or on newer cpu's can work as the cpu's used can have the backwards compatible specs.Virtual box
It has also been a very long time since I used it.
Not sure how it is right now. -
Ok, I've tried to gather some data:
I installed Debian 11 with just one Desktop Environment of choice & Ubuntu flavoured DE Installs with the basic setup of 30GB virtual HDD (non-split)/8GB/4 Cores/3d Acceleration with max. 4GB shared and after (manually installing open-vm-tools(-desktop) where needed) doing a sudo apt update && sudo apt upgrade (really did nothing on the deb installs, just on the *ubu ones), setting the screen to 1280x960 and after restarting the VM, calling 'top' from within a terminal and then having sampled after ~5 min idle time the memory usage and also, after shutting down the vm, the size of its .VMDK (HDD) file.System | Idle Mem | .VMDK size -------------------+----------+------------ DEB11-XFCE | ~435 MB | 4.62 GB DEB11-KDE (PSB) | ~640 MB | 6.7 GB DEB11-Cinnamon | ~770 MB | 6.82 GB DEB11-LXQT | ~440 MB | 5.23 GB DEB11-Mate | ~430 MB | 5.15 GB -------------------+----------+------------ Raspian OS (32bit) | ~320 MB | 11.1 GB -------------------+----------+------------ DEB12-KDE (PSB) | ~820 MB | 10.5 GB -------------------+----------+------------ Kubu LTS (PSB) | ~1000 MB | 15.7 GB Xubu LTS | ~890 MB | 12.66 GB
KDE really proved problematic (ok, for this 'venture it ain't the DE of choice, but it is my preference for real installs), for the Version(s) of Plasma used in (around) Debian 11 , there is a known issue (which won't be resolved for those OS, and the workaround available ain't worth to be considered in our context).
...
And Kubuntu LTS was another mess too, its version of plasma don't have the will not resize-bug, but with VMs Display: 3D Hardware acceleration enabled set it will blank whence opening settings and even without it it has some glitches that are voiding the use of KDE as a DE in a VM Guest OS.Just recently Debian 12 "Bookworm" was released, but as VMWare aren't aware of it by now, it ain't an option for now (open-vm-tools are unavailable, it has to be installed as deb11x64 and there may be more hazards to be encountered by doing so - experimental, nothing to discuss atm).
For some Ubuntu Installs (e.g. not Lubuntu) VMWare offers "easy install" - and I am not sure if that could be recommended, it will auto install open-vm-tools (what it will also do on recognized OS as Debian11 where it ain't using easy install)... but from my experience so far, in cases where it will use "easy install" it is IMHO better to opt for "I will install the OS later" during setting up the VM and later install open-vm-tools manually (and I still don't understand why they are still offering their vmware-tools.iso disc image to install the tools on *nix guests, if vmware itself is advising the use of open-vm-tools(-desktop) :insane:.
P.S.: @Folly I haven't forgotten/abandoned this endeavour so far ;) But as I had bought the DoW master collection at GoGs discounted 10€ launch sale... well, I distracted (and still am distracting) myself once again in serving the God-Emperor ;] But I think that next Midweek+ I may have some skeletal guide entries within my reserved posts (fingers crossed). And from above Data, I am inclined to go primary with pure Debian XFCE Installs as a base (though I haven't tried installing RetroPie on any of those for now).
@mitu If I am refering to external websites, I guess linking to a wayback-machine archive is frowned upon in this forum (because of being identical/so close to....) .?.
-
@Ashpool said in *nix based VM (VMWare) as RetroPie play and test environment:
sudo apt update && sudo apt upgrade (really did nothing on the deb installs, just on the *ubu ones)
sudo in Debian OSes only works if you add your user name (pi for example) to the /etc/sudoers file.
# User privilege specification root ALL=(ALL:ALL) ALL pi ALL=(ALL:ALL) ALL
Looking at the /etc/sudoers file on raspberry pi OS it also could be like this :
# User privilege specification root ALL=(ALL:ALL) ALL # Allow members of group sudo to execute any command %sudo ALL=(ALL:ALL) ALL
You can edit the file like this :
pi@raspberrypi:~ $ su Password: (enter your password) root@raspberrypi:/home/pi# nano /etc/sudoers
Now you can use 'sudo apt .......`.
Will have a look at the other stuff later, when I can.
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.