My Remastered NES Covers
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@darknior Hello there friend. Your work is awesome! By any chance have you remastered or created any boxart for the Game & Watch handheld games? I can't seem to find any quality boxart for G&W anywhere.
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@hyruleslink Hello
I must do them for sure, i already have take some stuff.
But i must come back finish NES before :) -
@darknior that's really nice, just saw this post.
Maybe you should check out this website: http://www.thecoverproject.net/ they have almost all NES usa covers in HD. and lots of other covers in HD for other systems -
@darknior Is there a way to download all your images at once? maybe a repo on github ?
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@virginsteele said in My Remastered NES Covers:
@darknior that's really nice, just saw this post.
Maybe you should check out this website: http://www.thecoverproject.net/ they have almost all NES usa covers in HD. and lots of other covers in HD for other systemsThanks
Yes i know them but found US covers is really easy, i already have them all, i work most on JAP or EU covers impossible to found :(@virginsteele said in My Remastered NES Covers:
@darknior Is there a way to download all your images at once? maybe a repo on github ?
Not for now, i upload to Screenscraper my work each time i finish a system.
Why not a git, but when i watch how many place they give, it was not enough for the NES package if understand fine.
Do you know the limit ? -
@darknior I dont know. Im just asking coz I make all my gamelists etc all custom, so having to download them all manually is time consuming.
But there's mediafire service which is free and you can upload up to 50gb I think.
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@darknior Hey bud. Any chance you uploaded a pack of your NES covers somewhere yet? I finally got the re-writes on the synopsis finished and I'm planning what my next big projects will be. Lots of stuff to do before I start to try to make new HD videos for all the games, and integrating your awesome box art is one of them. :)
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@used2berx I will try but for the moment i try to finish Atai800, all the text and covers.
I miss videos if you have some of them ? -
@darknior I should have all of the 7800 videos you need unless you've got some real obscure stuff. I've got all the official releases covered for sure. They're the SD videos from the Rx1.0 set though... not sure if that matters to you or not. I've got them in both XMV and WMV. Let me know what you need.
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@used2berx Thanks a lot but i already have your RX 1.0 stuff. But i think i will not use it, WMV are not really beautiful. i use MP4.
And i search for Atari 800 stuff, nobody never do it. Over the net we can only found Atari 2600 or 7800.
I have finished yesterday the gamelist.xml with full informations, i work now on covers and after i think i will have no choice to create videos :( -
@darknior Yeah man... sorry. All I've got is the old Rx1.0 stuff and I'm looking to replace that myself.
I'm looking at having to make about 2,000 NES videos soon. I think it will be ages before I'm thinking about Atari stuff. :)
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Here are my gameplay video snaps if you guys want to use them. Not every game is listed, but virtually all the good games are there for the specific systems. There are a lot of hard to find snaps here for hacks, translations, homebrew, etc. that I made myself. Sorry if it's a bit unorganized, these are basically just my backups for me to use myself If I ever needed them. I don't know if there will ever be anymore added or anything updated as I've kind of moved on from building Pi images.
https://drive.google.com/open?id=0BxNlh_HYR6HZMGVrRFJVTnE4dUU
and
https://drive.google.com/open?id=0B-94MzsA0XgXU1BmQmpVYzV2b2c
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@cylum Thanks a lot to try help us :)
I have try two pack to see and your videos are blur end with many pixel. I don't like :(
I prefer use EMUMOVIES 640x480 one and i made mine for games missing. -
Yeah, I resized them so they wouldn't take up so much space on the Pi. Also for themes that don't display the videos so big. Probably should have mentioned that in the first post lol.
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@darknior Hey bud,
You still working on NES covers, or are you pretty much done. I was wondering if you ever got around to zipping them up somewhere. Now that I'm done with testing on XBox and the Pi Zero I will have some free time to integrate your awesome work into the set in between other things before I start making the HD video previews. :)
Hey man. You're NES generic boxes were awesome! I was wondering if you had any time in the future to put together a few FDS generics for the set? Thanks!!!!
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@used2berx Yes i will come back on NES ;)
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@darknior You don't happen to know a good program for quickly cropping images do you? I'd like to resize all of my largest boxarts to be the same dimensions, or a multiple of the same dimension. I don't want to do this by resizing them because even with the filters today there can be some loss of quaility doing that. I want to crop edges (kind of like using a template as a cookie cutter on all of them).
I'm going to be resizing these down for the Pi 3, the XBox and the Pi Zero. It will work a lot better if they were all the same size/ratio in the first place so minimal quality loss will occur.
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@used2berx Sorry i only know XnviewMP to make mass resize.
I do all my self by hand on photoshop because each cover is different ... -
@darknior Yeah..... that's what I was thinking I'd have to do. Maybe Gilles knows of something.
Really not looking forward to have to manually edit all of the carts and boxes before I can do resizes. At 2,018 games we're talking resizing 4,036 images by hand.
I'm also going to have to do a LOT of math to make sure I'm keeping the ratios good.
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@darknior Hey bud,
I don't know if you've ever used the free image program paint.net, but it's what I've been using. Whatever they don't have natively that I've needed, I've been able to find great plugins made by the community to get the job done.
About making aspect ratio crops of all of the photos, I think I might have found the answer I was looking for. :)
Check out this video:
It's still going to take me ages to go through 4,000+ images by hand, but I think this will remove any potential errors from the equation and I won't actually have to do the obscene amount of math I thought I might have to do. :)
I'll let you know how it works for me when I dive into it. I think this will be the next huge part of my project.
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