Chicuelo Theme
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@chicuelo Yay! the new arcade controllers look great :) thanks !
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Awesome, thank you so much!
When I get home I will take a look and test on my local install and let you know how it goes!! :)
Cheers
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Fantastic! These look really great!
1080p:
https://drive.google.com/open?id=13r84uApa4eX-N7i7jCq_sK6YXiVpkFiM720p:
https://drive.google.com/open?id=1xGvaOxO2e2vwkm9uw2nhtf0LB7ouUxfyScaling all working exactly as I hoped. Obviously I don't have all the systems, but I can't see why the others wouldn't display nicely.
If you think there are any which in the end, you think are too large/small, it would just be a case of editing the image inside the SVG you made to the set canvas and re-saving I guess.
The 'only' one which doesn't look as sharp as the others on first glance is the Dreamcast controller, and maybe it could do with being a touch bigger (closer to gamecube/n64). If your source is already at maximum size without scaling up, we don't need to worry about this for now.
Since I made the video I also made a 'very' slight change to the positioning to make the margins between the controller and the edge of the screen exact and consistent with each other :)
How do you want to put the changes live?
Do you want me to upload the controllers to my fork along with the modified theme.xml and raise a pull request? I synced with your latest repo and made the changes to my local version. Or do you prefer another way? Not sure if you need or want to make any further corrections at this time? Otherwise I can just raise a PR and you can merge?
Thanks!
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@movisman
It looks awesome!
If you want make a PR with the controllers and the xml update and I merge.
I lately done a mame and Neo geo controllers update, but I think you downloaded that versions, if not I replace them after.
there were minor changes on the darkness of the controller -
@movisman
Before make the PR update the repo because I just added wonder swan color! -
Hi,
Yep, I freshly updated from your master this evening before making the changes.
I have raised a PR now, as follows:
theme.xml
Updates to controller sizes and positionControllers
Update all controllers to set canvas size for scaling purposesReadme
Quick update and tidy up, add in new blistersHope you don't mind me tidying up the readme a little bit, I didn't change much just some corrections and additions here and there. Apologies there are three commits for it, I realised it needed further edits each time I committed to my fork. I assume you can merge all the commits into a single one anyway for all my changes.
When complete, i'll update my main version from RetroPie Setup and test all is working ok!
Thanks a lot for your work on rescaling and reworking the controllers to my preferred size.
Cheers
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Ooooh! Ha I raised the PR pretty much at exactly the same time as you wrote this.
Hope this does not cause issue for you. It should still be fine if you merge in my changes as your updates are all new files so no conflicts.
Once you have merged my changes in (including my readme edits), you could then update the readme to add WonderSwan as supported.
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BTW, I noticed there is a standard (non color) Wonderswan theme.xml and Logo already in place, but no controller or background. I have added this to the 'coming soon' on the readme and updated my PR, or is full support for WonderSwan not planned? At the same time I have added WonderSwan Color to the readme as fully supported now. At the same time I finished reordering all the systems so they are in alphabetical order.
Thanks!
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@movisman
Great I will merge now.
As wonder swan monochrome there are a lot of system without the character and controller like colecovision, vectrex, neogeopocket ande NGP color , those will be updated soon! we already have the xml and the logo but it remains the character and controller! -
No worries! Well I updated the readme so all the system info is nice and up to date now, I also added WonderSwan to coming soon and WonderSwan color into the fully supported system list.
Hope ok.
Thanks!
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@movisman
Done the PR! and thanks for upgrading my gramar! I not very good at English :)
Next step is completing the missing system list!Thank you very much!
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No worries at all! I hope you didn't mind me tweaking the Readme file to tidy some things up and rearrange the systems. Your English is actually very, very good btw!!!
I will make some further adjustments to the readme a bit later - just did some quicker bits for now. I think we can expand on some of the 'features' as well to let people know about the blisters, screenshot and video support and other things like that.
I updated my main theme from RetroPie-Setup, and all works perfectly! Great stuff :)
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Excellent! I was going to mention that, certainly would be worth doing once those are completed.
Cheers!
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@chicuelo Thanks but don't wait on me :) as I said, I'm not sure when I will do them, if I ever do.
Right now I'm working on an arcade rom manager. -
@cosmo0
Great! I will upload your genre shots so the user can see those categories! -
Wow. This is by far my favourite theme. Once you add the rest of the systems like the Nintendo DS and the like, I'll give it an A+. It also would be need in the video game selection if instead of the console information, it'll show the game text/description.
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Just raised another minor PR:
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Added custom collection theme.xml (required for when user creates a custom collection not based on an existing system/theme). Needs background and new logo creating though (used default carbon one for now and changed to white, as I don't have the original fonts/svg you used to create the others). Maybe you can knock a background up quickly like you did for the other collections? (last played, etc) and maybe change the logo to match them.
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Some very minor positioning changes to main theme.xml
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Some wording adjustments to the "all games", "last played", and "favorites" collections to fatten out the text a bit to make it look better.
Hope ok to merge.
Cheers
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Hey,
I also went through the RetroPie wiki (looking at documented systems on the right) as well as some other themes to pick out all the main systems which are remaining, just in case it helps get an idea of what remains.
I'm not sure if you plan to support some of the more obscure systems - dunno if it is worth spending the time on them or not.
However I listed them all below, starting with the systems I think are probably the most important to add in first (must haves):
- colecovision (Colecovision console)
- vectrex (Vectrex game console)
- sg-1000 (SEGA SG-1000 game console)
- videopac/odyssey2 (Videopac/Odyssey2 game console)
- ngp (Neo Geo Portable handheld console)
- ngpc (Neo Geo Portable Color handheld console)
- wonderswan (Bandai WonderSwan mono handheld console)
- intellivision (Intellivision console)
- nds (Nintendo DS handheld console)
- wii (Nintendo Wii console)
- ps2 (Sony Playstation 2 console)
- pcfx (PC-FX NEC game console)
- msx (MSX home computer)
and the "non system" themes:
- kodi (by default this isn't a system, it goes into 'ports' unless you edit es_systems.cfg manually. So up to you if you want to make a system for it or not - as it's not default behaviour for RetroPie)
- custom collections (i created this but needs a new logo+background)
And then these are maybe less important but they are still on the wiki - not sure which ones you plan to support from these, dunno if you were planning to do every single system or just the ones you feel are the most common. A few of the below machines I had never even heard of. This is subjective of course!!
- macintosh (Apple Macintosh personal computer)
- dragon32 (Dragon 32/64 home computer)
- x68000 (Sharp x68000 machine)
- coco (Tandy Colour Computer)
- oric (Oric home computer)
- pc88 (PC 8800 computer series)
- samcoupe (Sam Coupe home computer)
- ti99 (Texas Instruments TI-99/4A home computer)
- trs-80 (Tandy TRS-80 home computer)
- mess (MESS hardware emulator)
- zmachine (Infocom Z-Machine emulator for adventure games)
Regarding the 'variations' you see on some themes (eg. some people want to have TurboGrafx-16 instead of PC Engine), I don't know if you plan to support them, but I can list them if needed. We would need new logos and sometimes new controllers to support these, so maybe it's best to just have the 'default' system for now and look at variations later? I guess it's not huge work to do all the variations, as you can use the same character bg, and sometimes, the same controller.
Hope this info helps.
If you think my list above is about right, I can add the first bit to the readme as 'coming soon'.
Thanks!
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@movisman as far as I know Kodi is placed in Ports by default but there is a way to make it show up as separate system. Of course you basically can turn almost everything into a separate system but for Kodi it makes kinda sense because it's not gaming related.
I also have seen some multi boot setups, that had custom scripts to reboot into Kodi (or Raspbian) which were separated from the Ports system.
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