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    Blake Stone - BStone source port

    Scheduled Pinned Locked Moved General Discussion and Gaming
    blakestoneblake stonealiens of goldplanet strikeaog
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    • tpo1990T
      tpo1990 @cyperghost
      last edited by

      @cyperghost Yes i remember them being something different back in the day than your typical first person shooter. :-)

      @simpleethat I can only say the same for my experience as well. ;-)

      Greetings from Denmark. :-)

      Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

      cyperghostC 1 Reply Last reply Reply Quote 0
      • cyperghostC
        cyperghost @tpo1990
        last edited by

        @tpo1990 No not because these shooters are so old. It's the movement itself you may think you are driving through with a wheelchair ;)

        tpo1990T 1 Reply Last reply Reply Quote 0
        • tpo1990T
          tpo1990 @cyperghost
          last edited by

          @cyperghost said in Blake Stone - BStone source port:

          @tpo1990 No not because these shooters are so old. It's the movement itself you may think you are driving through with a wheelchair ;)

          Ah i see. Yes you are right. I never thought of it in that way. I think a lot of the movement changed after Doom was introduced. Blake Stone is actually using the Wolfenstein 3D engine which has the same "wheelchair" movement, but it is considered to be a standalone game. I know in fact that Wolf4SDL and the other source port ECWolf does not support Blake Stone.

          Greetings from Denmark. :-)

          Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

          H 1 Reply Last reply Reply Quote 0
          • H
            hhromic @tpo1990
            last edited by

            @tpo1990 great work you are doing with all these scriptmodules!
            I hope soon we can manage to merge them into RetroPie. I think your scriptmodules are nice contributions to the project.

            tpo1990T 1 Reply Last reply Reply Quote 0
            • tpo1990T
              tpo1990 @hhromic
              last edited by tpo1990

              @hhromic Thank you. I think so too. Until the pull request for Hexen 2 and Jazz Jackrabbit has been merged into RetroPie, i have decided to wait with creating other pull requests. I will still share my work for the RetroPie community though.

              Greetings from Denmark. :-)

              Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

              1 Reply Last reply Reply Quote 3
              • ExarKunIvE
                ExarKunIv
                last edited by

                this is very cool, cant wait to try it.

                now if we can have a port of corridor 7. i will be all set. but im happy with dos box for that one. as i know it is not that well known

                RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                Maintainer of RetroPie-Extra .

                tpo1990T 1 Reply Last reply Reply Quote 0
                • tpo1990T
                  tpo1990 @ExarKunIv
                  last edited by

                  @ExarKunIv said in Blake Stone - BStone source port:

                  this is very cool, cant wait to try it.

                  now if we can have a port of corridor 7. i will be all set. but im happy with dos box for that one. as i know it is not that well known

                  Now that is one game that im not familiar with. If a source port exists that can be built and compiled on our Raspberry PI then we will have a chance, but unfortunately if it is not very well known then it might not be an option.

                  Greetings from Denmark. :-)

                  Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                  ExarKunIvE 1 Reply Last reply Reply Quote 0
                  • ExarKunIvE
                    ExarKunIv @tpo1990
                    last edited by

                    @tpo1990 yea....it came out right before doom, and was build on the a highly modified Wolf engine. but it was over looked, due to timing

                    it was very well made for want it was using. i would recommend it. if you like playing the old games.

                    RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                    RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                    Maintainer of RetroPie-Extra .

                    tpo1990T 1 Reply Last reply Reply Quote 0
                    • tpo1990T
                      tpo1990 @ExarKunIv
                      last edited by

                      @ExarKunIv It sounds just like Rise of the Triad. That game was supposed to be the sequel to Wolfenstein 3D but was over looked due to hype of Doom. :-)

                      I might try it some time. I visited ECWolf's git repository and they say that ECWolf aims to support all games which use the Wolfenstein 3D engine including Blake Stone (coming in ECWolf 3.0), Corridor 7, Operation Body Count, Rise of the Triad, and Super 3D Noah's Ark. This is another Wolfenstein 3D source port that we can build on our RPI.

                      Greetings from Denmark. :-)

                      Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                      cyperghostC 1 Reply Last reply Reply Quote 1
                      • cyperghostC
                        cyperghost @tpo1990
                        last edited by

                        @tpo1990 ECWolf is in my opinion the best enviroment for this games. AFAIK Super 3D Noah's Ark is supported already.

                        tpo1990T 1 Reply Last reply Reply Quote 1
                        • tpo1990T
                          tpo1990 @cyperghost
                          last edited by

                          @cyperghost You are probably right about that. I have only tried ECWolf with Wolfenstein 3D and from what i remember it worked great on my Raspberry Pi, but that was in 4.3/Jessie. ECWolf could be an alternative to the primary Wolf4SDL in RetroPie bringing more Wolfenstein 3D styled games to work. ECWolf would seem like the perfect candidate for this.

                          Greetings from Denmark. :-)

                          Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                          cyperghostC ExarKunIvE 2 Replies Last reply Reply Quote 0
                          • cyperghostC
                            cyperghost @tpo1990
                            last edited by

                            @tpo1990 I tried ECWolf on a Windows Mashine and there Wolf3d, SoD and Noah are running.

                            tpo1990T 1 Reply Last reply Reply Quote 1
                            • ExarKunIvE
                              ExarKunIv @tpo1990
                              last edited by

                              @tpo1990 if there is a way to get corridor 7 working, im all for it.

                              not that i would have a clue on how to get ECWolf to work. so ill wait till someone with way more knowlage then I to take a stab. :)

                              RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                              RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                              Maintainer of RetroPie-Extra .

                              tpo1990T 1 Reply Last reply Reply Quote 0
                              • tpo1990T
                                tpo1990 @cyperghost
                                last edited by

                                @cyperghost said in Blake Stone - BStone source port:

                                @tpo1990 I tried ECWolf on a Windows Mashine and there Wolf3d, SoD and Noah are running.

                                Then it should also work on Raspberry Pi if building from source still works.

                                Greetings from Denmark. :-)

                                Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                1 Reply Last reply Reply Quote 0
                                • tpo1990T
                                  tpo1990 @ExarKunIv
                                  last edited by

                                  @ExarKunIv Yes ECWolf will eventually at some time support Corridor 7 just like Super 3D Noah's Ark.

                                  Greetings from Denmark. :-)

                                  Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                  1 Reply Last reply Reply Quote 0
                                  • T
                                    terrorpup
                                    last edited by

                                    @tpo1990 said in Blake Stone - BStone source port:

                                    wget https://raw.githubusercontent.com/tpo1990/BlakeStone-RPI/master/bstone.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/

                                    WOW, thanks guys, I been working on a first-person shooter this build this was a great add.

                                    1 Reply Last reply Reply Quote 0
                                    • moltke44M
                                      moltke44
                                      last edited by

                                      Just saw this and super happy. Loved this when younger, always felt under appreciated. Had a boot disk I'd use to play this quite often. I played a lot of Doom, but also this always stuck with me. The sound effects still ring true in my mind. Thanks,

                                      tpo1990T 1 Reply Last reply Reply Quote 1
                                      • tpo1990T
                                        tpo1990 @moltke44
                                        last edited by

                                        @moltke44 Good to hear that i am able to make others gaming experience even better by sharing with the RetroPie community. As it works good enough, I still think the Blake Stone experience could be even better by improving it.

                                        Greetings from Denmark. :-)

                                        Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                        1 Reply Last reply Reply Quote 0
                                        • T
                                          tomybyte
                                          last edited by

                                          @tpo1990
                                          Is it correct that the game not started without startx?
                                          /dev/shm/runcommand.log

                                          BStone Log
                                          ==========
                                          Version: 1.1.13
                                          CRITICAL: Failed to initialize SDL: No available video device
                                          

                                          And then if I start the game with startx keyboard is not working! Therefore I start it with --vid_windowed option. Then Keybord is working!

                                          /opt/retropie/configs/ports/bstone/emulators.cfg

                                          bstone = "startx /opt/retropie/ports/bstone/bstone --aog --no_screens --vid_windowed --vid_mode 1920 1080  --data_dir /home/pi/RetroPie/roms/ports/bstone/aog --"
                                          default = "bstone"
                                          

                                          But my X360 Gamepad is not working (also with sudo startx). What is the trick?

                                          /dev/shm/runcommand.log

                                          Parameters:
                                          Executing: startx /opt/retropie/ports/bstone/bstone --aog --no_screens --vid_windowed --vid_mode 1920 1080  --data_dir /home/pi/RetroPie/roms/ports/bstone/aog -- -- vt1 -keeptty
                                          
                                          
                                          X.Org X Server 1.20.4
                                          X Protocol Version 11, Revision 0
                                          Build Operating System: Linux 4.15.0-48-generic armv8l Raspbian
                                          Current Operating System: Linux tomgamez 4.19.66-v7l+ #1253 SMP Thu Aug 15 12:02:08 BST 2019 armv7l
                                          Kernel command line: coherent_pool=1M 8250.nr_uarts=0 cma=64M cma=256M video=HDMI-A-1:1920x1080@60 smsc95xx.macaddr=DC:A6:32:27:FF:59 vc_mem.mem_base=0x3ec00000 vc_mem.mem_size=0x40000000  dwc_otg.lpm_enable=0 console=ttyS0,115200 consol
                                          e=tty1 root=PARTUUID=fe01d7db-02 rootfstype=ext4 elevator=deadline fsck.repair=yes rootwait
                                          Build Date: 05 June 2019  12:49:54PM
                                          xorg-server 2:1.20.4-1+rpt1 (https://www.debian.org/support)
                                          Current version of pixman: 0.36.0
                                                  Before reporting problems, check http://wiki.x.org
                                                  to make sure that you have the latest version.
                                          Markers: (--) probed, (**) from config file, (==) default setting,
                                                  (++) from command line, (!!) notice, (II) informational,
                                                  (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
                                          (==) Log file: "/home/pi/.local/share/xorg/Xorg.0.log", Time: Sat Nov  9 16:40:17 2019
                                          (==) Using system config directory "/usr/share/X11/xorg.conf.d"
                                          (II) modeset(0): Initializing kms color map for depth 24, 8 bpc.
                                          BStone Log
                                          ==========
                                          
                                          Version: 1.1.14
                                          
                                          
                                          Data path: "/home/pi/RetroPie/roms/ports/bstone/aog/"
                                          Mod path: ""
                                          Profile path: "/home/pi/.local/share/bibendovsky/bstone/"
                                          Forcing "Aliens of Gold (full)"...
                                          Found "Aliens of Gold (full)" v2.0.
                                          VID: Initializing a system...
                                          VID: Creating a window...
                                          VID: Initializing a renderer...
                                          VID: Available renderer drivers:
                                          1. opengl
                                          2. opengles2
                                          3. opengles
                                          4. software
                                          VID: Using VSync...
                                          VID: Creating a renderer...
                                          VID: Quering renderer for info...
                                          VID: Current renderer: "opengl".
                                          VID: Looking up for a texture pixel format...
                                          VID: Allocating a texture pixel format...
                                          VID: Initializing textures...
                                          VID: Creating a screen texture...
                                          VID: Creating an UI texture...
                                          VID: Creating a screen texture...
                                          ALSA lib pcm.c:8424:(snd_pcm_recover) underrun occurred
                                          ALSA lib pcm.c:8424:(snd_pcm_recover) underrun occurred
                                          xinit: connection to X server lost
                                          
                                          waiting for X server to shut down (II) Server terminated successfully (0). Closing log file.
                                          
                                          tpo1990T 1 Reply Last reply Reply Quote 0
                                          • tpo1990T
                                            tpo1990 @tomybyte
                                            last edited by tpo1990

                                            @tomybyte Startx is only used to start up the X11 window or Raspbian desktop if you have that installed on your RetroPie system. The port should be able to run under framebuffer or command line as well as Emulationstation with it's own runcommand file by default.

                                            From looking at your runcommand.log it seems like the game has failed to run SDL. Do you have same the error with running other ports?

                                            Your Bstone emulators.cfg file should look like this:

                                            bstone = "/opt/retropie/ports/bstone/bstone --data_dir $romdir/ports/bstone/aog"
                                            default = "bstone"
                                            

                                            Keyboard should work directly after installing the port.

                                            If you want to use your X360 Gamepad with Bstone port you will have to use the xboxdrv package since the port can only use a keyboard.

                                            Greetings from Denmark. :-)

                                            Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                            1 Reply Last reply Reply Quote 0
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