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    Epic Noir - Dark Mode Theme

    Scheduled Pinned Locked Moved Projects and Themes
    themechicuelodarkmodeepicepic-noir
    336 Posts 71 Posters 180.8k Views
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    • SPS
      SP @chicuelo
      last edited by SP

      @chicuelo So, it's designed just for retropie? Because it doesn't work properly on my pc. :(
      Pics:
      20200404_163922.jpg
      20200404_164115.jpg
      20200404_163938.jpg
      I restarted emulationstation and the saturn background appeared. I restarted it again and it disappeared.
      20200404_164057.jpg

      It appears that it has to do with my laptop's display settings. The recommended display setting for my laptop is 125%. If I leave it at 125% then all themes won't fill the entire screen, but it will properly display all of the artwork. Pic below:

      20200404_165534.jpg

      I have to lower the display setting to 100% so they all cover the entire screen.
      It's on my end. I apologize.

      Mr. BerlinM chicueloC 2 Replies Last reply Reply Quote 0
      • Mr. BerlinM
        Mr. Berlin @SP
        last edited by

        @SP try to download it again , theme's folder size should me 44.50 mg

        SPS nil06N 2 Replies Last reply Reply Quote 0
        • SPS
          SP @Mr. Berlin
          last edited by SP

          @Mr-Berlin I'll give it a shot. The one I downloaded is only 18mb.

          Mr. BerlinM chicueloC 2 Replies Last reply Reply Quote 0
          • Mr. BerlinM
            Mr. Berlin @SP
            last edited by

            @SP yeah i don't know what wrong with github today it . download speed is 17 kb and i hate that

            1 Reply Last reply Reply Quote 0
            • SPS
              SP
              last edited by SP

              I re-downloaded it, but the zip file was the same size.

              With my display settings at 100% every system background except for the nintendo 64 displayed correctly.

              Edit: I added more games and now every system I have does not display the background.

              I changed my display settings back to 125% and the theme works properly.

              1 Reply Last reply Reply Quote 0
              • Mr. BerlinM
                Mr. Berlin
                last edited by

                @chicuelo @lilbud , as always sorry for my bad English :" but the theme is a peace of art , i like artworks so mush , how it all blend together and how it's look like so gentle and classy , it really shows that it take alot of work a time so thank you for both of you

                for cons , it miss a lot of systems like cps1,cps2,cps3, Naomi, Atomiswave, satellaview, sufami, amigacd32, PC-88 , PC-98 , Sharp X1 , odyssey2 and videopac+
                i hope u can add these in the future
                the dots panel on right which change when you change system , i have ocd and it's make me really angry , i hope they move with sequence and not being a static part of system art
                At last it's a great theme , easily one of the best so a lot of thank for you both and keep the good work up

                chicueloC 1 Reply Last reply Reply Quote 1
                • chicueloC
                  chicuelo @Mr. Berlin
                  last edited by

                  @Mr-Berlin Hey, more systems will be added on a future!
                  The dot indicator works fine, you just need to rename the images properly, if your first system is mame, you have to rename the indicator with the first white dot as mame, the second as your second system and so.
                  In my build I have 16 systems, retropie, power and favorites so they match perfect with the indicators.

                  1 Reply Last reply Reply Quote 0
                  • chicueloC
                    chicuelo @SP
                    last edited by

                    @SP I had some font issues on my pi when I was testing, If I set a big size it will not display. By chance can you change Emulationstation vRam to 150 mb? On my Pi3b I have splitted memory to 512 mb and increased ES vram. That made all display fine

                    1 Reply Last reply Reply Quote 0
                    • chicueloC
                      chicuelo @SP
                      last edited by

                      @SP I think those are font size issues. Lets ask @nil06 that he has more knowledge than me on this

                      SPS 1 Reply Last reply Reply Quote 0
                      • SPS
                        SP @chicuelo
                        last edited by

                        @chicuelo Unfortunately, it did not work. I set it to 150 and restarted emulation station, but did not work. Then I set it to 600mb and it did not work.

                        chicueloC 1 Reply Last reply Reply Quote 0
                        • chicueloC
                          chicuelo @SP
                          last edited by

                          @SP The theme goes fluid? are you using pc o raspberry? How many systems do you have?
                          I think the issue is caused by the fonts not by the performance of the pi, let me make some research. In my build it goes flawlessly

                          SPS 1 Reply Last reply Reply Quote 0
                          • SPS
                            SP @chicuelo
                            last edited by

                            @chicuelo I'm on PC.

                            I have NES, SNES, GBA, GB, GBC, PS1, N64 and Saturn.

                            Mr. BerlinM 1 Reply Last reply Reply Quote 0
                            • Mr. BerlinM
                              Mr. Berlin @SP
                              last edited by

                              @SP @chicuelo when i download theme from GitHub using zip method that happens for me so i double checked and i found that downloaded zip was only 17 mg so i open Github and found that the theme is 44.50 mg , i downloaded it using git clone and it works for me

                              i try to attached screenshot but it tells me the max size of photo should be 1 mg ,

                              chicueloC 1 Reply Last reply Reply Quote 0
                              • chicueloC
                                chicuelo @Mr. Berlin
                                last edited by

                                @Mr-Berlin @SP I will check with Nik what's happening, we both have the theme working fine on our builds.
                                BTW replace this text on your SNES xml. When I have size troubles I reduced a bit and worked fine.

                                <theme>
                                <formatVersion>4</formatVersion>
                                <include>./../theme.xml</include>
                                
                                <view name="basic, detailed, video, grid">
                                  <text name="nameLabel" extra="true">
                                    <text>Super Nintendo</text>
                                  </text>
                                </view>    
                                
                                <view name="system">
                                  <text name="sys_line1" extra="true">
                                    <text>Super</text>
                                    <fontSize>0.048</fontSize>
                                    <origin>0 0</origin>
                                    <pos>0.12 0.142</pos>
                                    <size>0 0</size>
                                  </text>
                                  <text name="sys_line2" extra="true">
                                    <text>Nintendo</text>
                                    <fontSize>0.18</fontSize>
                                    <origin>0 0</origin>
                                    <pos>0.12 0.16</pos>
                                    <size>0 0</size>
                                </text>
                                  <text name="shortdescription" extra="true">
                                   <text>1990  ยท  16-bit Console</text>
                                  </text>
                                  <text name="longdescription" extra="true">
                                   <text>Nintendo's second home console introduced advanced graphics and sound capabilities compared with other systems at the time</text>
                                  </text>
                                 </view>
                                </theme>
                                
                                Mr. BerlinM SPS 2 Replies Last reply Reply Quote 0
                                • Mr. BerlinM
                                  Mr. Berlin @chicuelo
                                  last edited by

                                  @chicuelo yeah works fine for me too

                                  chicueloC 1 Reply Last reply Reply Quote 1
                                  • chicueloC
                                    chicuelo @Mr. Berlin
                                    last edited by

                                    @Mr-Berlin then we will have to update some xml files, maybe now you notice the name is lefter than the other info

                                    1 Reply Last reply Reply Quote 0
                                    • C
                                      cobragra
                                      last edited by

                                      This is a really pretty theme, well done! My only request would be how can I make the game list fit better on 4:3? The longer game names don't fit. Can I make the font smaller or give the list more horizontal space? Thanks!

                                      chicueloC 1 Reply Last reply Reply Quote 0
                                      • chicueloC
                                        chicuelo @cobragra
                                        last edited by chicuelo

                                        @cobragra its a 16:9 theme, so it wont be well displayed on 4:3 screens. Maybe in a future we make a 4:3 version

                                        1 Reply Last reply Reply Quote 0
                                        • nil06N
                                          nil06 @Mr. Berlin
                                          last edited by nil06

                                          Let's see if I can help out a bit here. :)

                                          First of all, one important note to @Mr-Berlin and everyone: @lilbud had nothing to do with this theme. I don't know why he keeps being credited for creating the theme, but the theme was built by me, based on Nico's @chicuelo amazing original idea and with him supplying the artwork and testing the various versions and it would be nice to have proper credit for one's work.

                                          Ok, moving on to the various questions:

                                          • @SP the theme works on ALL systems. Pis, PCs, etc. I developed the theme on a laptop running Linux and Nico has been using it on his Pi without issues.

                                          • If the theme is not running properly, then the likely problem would either be resolution (the theme is meant for 16:9 screens), or a low memory issue.
                                            (Simply go in RetroPie settings menu and increase the VRAM to 150-160 MB)
                                            As I mentioned earlier, this theme has been significantly improved from the past with extensive optimization of images etc, so in theory it should run quite fast without needed much VRAM.

                                          • @cobragra everything on the theme is customizable. If you want to change a long system name (eg Sony Playstation 2) simply go into the relevant folder (eg ps2) and open the theme.xml file. Simply change the system name on sys_line1 and sys_line2 to whatever you like and it will appear when you reload your Retropie. Also, fonts etc can all be made smaller by changing the main theme.xml.

                                          • The theme can be modified to run on a 4:3 screen. If there is enough demand I can work on it.

                                          • @Mr-Berlin the proper theme size should be around 17 MB zipped and 19 MB unzipped. I just checked my GitHub page and the sizes are correct. Where did you see that 44.5 MB figure?

                                          • About the dots panel on the left, as Nico already said if you want the dots to move in sequence you simply go into the indicator folder and rename the dots you want to use for your particular systems.
                                            (The theme has been set up for the dots to move in sequence if you have ALL the available systems installed)

                                          Thanks for the good words guys and keep the comments and ideas coming! :)

                                          mituM lilbudL 2 Replies Last reply Reply Quote 0
                                          • mituM
                                            mitu Global Moderator @nil06
                                            last edited by

                                            @Mr-Berlin the proper theme size should be around 17 MB zipped and 19 MB unzipped. I just checked my GitHub page and the sizes are correct. Where did you see that 44.5 MB figure?

                                            44.56 Mb is the download size for the repository's whole history + files:

                                            git clone https://github.com/c64-dev/es-epicnoir
                                            Cloning into 'es-epicnoir'...
                                            remote: Enumerating objects: 865, done.
                                            remote: Counting objects: 100% (865/865), done.
                                            remote: Compressing objects: 100% (404/404), done.
                                            remote: Total 865 (delta 252), reused 853 (delta 240), pack-reused 0
                                            Receiving objects: 100% (865/865), 44.56 MiB | 1.61 MiB/s, done.
                                            Resolving deltas: 100% (252/252), done.

                                            That's not an issue if you're downloading just the latest version:

                                            git clone --depth 1 https://github.com/c64-dev/es-epicnoir
                                            Cloning into 'es-epicnoir'...
                                            remote: Enumerating objects: 382, done.
                                            remote: Counting objects: 100% (382/382), done.
                                            remote: Compressing objects: 100% (288/288), done.
                                            remote: Total 382 (delta 91), reused 289 (delta 7), pack-reused 0
                                            Receiving objects: 100% (382/382), 14.80 MiB | 1.66 MiB/s, done.
                                            Resolving deltas: 100% (91/91), done.

                                            The latter method is used by the RetroPie scripts.

                                            1 Reply Last reply Reply Quote 0
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