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    Add support for xash3D

    Scheduled Pinned Locked Moved Ideas and Development
    xash3dhalflife
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    • retropieuser555R
      retropieuser555 @ExarKunIv
      last edited by

      @ExarKunIv Thanks for that! I'm gonna mess around with xash3d a little more tonight or tomorrow and see if I can figure out where the differences are.

      I'm gonna mess around with those run commands. At the moment I'm loading xboxdrv as part of the .sh files of the dosbox games, but I'll try this way around instead and see if it's more successful than what I was doing before. Thanks for your help with that!

      Pi 5 4GB

      Retroflag GPI with raspberry pi zero 2 w/ wifi

      Retroachievements:- lovelessrapture

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      • quicksilverQ
        quicksilver
        last edited by

        Do you guys know a way to get the constant console messages to stop appearing onscreen?

        C 1 Reply Last reply Reply Quote 0
        • C
          Cesarpuig @quicksilver
          last edited by

          @quicksilver delete -console fron launch command

          LD_LIBRARY_PATH=/home/pi/RetroPie/roms/ports/Half-Life /home/pi/RetroPie/roms/ports/Half-Life/xash3d -console -clientlib cl_dlls/client.so -dll dlls/hl.so
          
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          • retropieuser555R
            retropieuser555 @ExarKunIv
            last edited by

            @ExarKunIv Bingo! I got the gamepad working, the joystick.cfg file isn't called by the game in the file so I could either call it or add the binds into the keyboard.cfg. Oddly modifying my keyboard.cfg file has stopped the crash when I select the option in the GUI as well. But if I go to edit entries there in the GUI it causes a crash. But I can just edit the file manually anyway.

            So yeah, if anyone is ever hunting down gamepad controls on this port, it's definitely possible.

            Pi 5 4GB

            Retroflag GPI with raspberry pi zero 2 w/ wifi

            Retroachievements:- lovelessrapture

            ExarKunIvE 1 Reply Last reply Reply Quote 0
            • ExarKunIvE
              ExarKunIv @retropieuser555
              last edited by

              @retropieuser555 can you post what you did, i might want to try it that way. if you dont mind

              RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
              RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
              Maintainer of RetroPie-Extra .

              retropieuser555R 1 Reply Last reply Reply Quote 0
              • quicksilverQ
                quicksilver
                last edited by quicksilver

                Hey guys I was able to successfully build the newer version of xash3d (xash3d-fwgs) on my Pi 4 (link to the binary below):

                https://mega.nz/folder/xBpAgYYb#arEdY1Y2DVere_gGRqeFjw

                You can do a direct swap of the binary (only if you built from source, I dont know if this will work if you installed from binary. If you installed from binary, go back and update from source first) in your /home/pi/RetroPie/roms/ports/Half-Life/ folder (make a back-up first just in case!). I have tested it lightly and I can confirm it works but I have only played a few minutes into the game. Performance is better if set to 720p or lower in runcommand menu (before doing this, go into the game video settings and change to windowed mode - and set resolution to window resolution otherwise it will still try to run 1080p even when you selected 720p in runcommand. This results in a black screen.)

                Link to the source:
                https://github.com/FWGS/xash3d-fwgs

                ExarKunIvE retropieuser555R 2 Replies Last reply Reply Quote 0
                • ExarKunIvE
                  ExarKunIv @quicksilver
                  last edited by

                  @quicksilver thanks for the update,

                  RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                  RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                  Maintainer of RetroPie-Extra .

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                  • retropieuser555R
                    retropieuser555 @ExarKunIv
                    last edited by

                    @ExarKunIv Sure thing!

                    So I edited the launch Xash3D.sh that's sitting in /opt/retropie/ports/xash3d similar to @Cesarpuig had above, but I added in the -sdl_joy_old_api option.

                    LD_LIBRARY_PATH=/home/pi/RetroPie/roms/ports/Half-Life /home/pi/RetroPie/roms/ports/Half-Life/xash3d -clientlib cl_dlls/client.so -dll dlls/hl.so -sdl_joy_old_api
                    
                    

                    And then for the keyboard.cfg file I found this for the guys who edited xash3d for the playstation mini and it worked for the gamepad binds for me first time:-

                    //=======================================================================
                    //			Copyright Flying With Gauss Team 2018 ©
                    //			keyboard.cfg - archive of keybindings
                    //=======================================================================
                    unbindall
                    bind ESCAPE "cancelselect"
                    bind SPACE "+moveup"
                    bind 1 "slot1"
                    bind 2 "slot2"
                    bind 3 "slot3"
                    bind 4 "slot4"
                    bind 5 "slot5"
                    bind KP_UPARROW "+forward"
                    bind KP_LEFTARROW "+left"
                    bind KP_RIGHTARROW "+right"
                    bind KP_DOWNARROW "+back"
                    bind ALT "+strafe"
                    bind SHIFT "+speed"
                    bind F1 "botstop"
                    bind F2 "botgo"
                    bind F3 "pause"
                    bind F4 "addbot"
                    bind F5 "menu_startserver"
                    bind F6 "savequick"
                    bind F7 "loadquick"
                    bind F8 "stop"
                    bind F10 "menu_quit"
                    bind F12 "screenshot"
                    bind DEL "+lookdown"
                    bind PGDN "+lookup"
                    bind END "centerview"
                    bind KP_PGDN "+lookup"
                    bind KP_DEL "+lookdown"
                    bind KP_END "centerview"
                    bind PAUSE "F3"
                    
                    // Controller mapping by Advokaten
                    // D-Pad
                    bind UPARROW "invprev"
                    bind DOWNARROW "invnext"
                    bind LEFTARROW "impulse 100"
                    bind RIGHTARROW "+speed"
                    
                    // Face buttons
                    bind A_BUTTON "+jump"
                    bind B_BUTTON "+duck"
                    bind X_BUTTON "+reload"
                    bind Y_BUTTON "+use"
                    
                    // Shoulders and triggers
                    bind L1_BUTTON "+attack2"
                    bind L2_BUTTON "savequick"
                    bind R1_BUTTON "+attack"
                    bind R2_BUTTON "+attack2"
                    
                    // Start
                    bind START "cancelselect"
                    
                    // Select
                    bind BACK "+showscores"
                    
                    // end of keyboard.cfg
                    
                    

                    My only issue I have left is I've found turning on the flashlight drops the framerate from a pretty much perfect 60FPS down to 15FPS. So I think I need to change something in the config.cfg to get that working better.

                    Oh I fixed my xboxdrv issue, thanks again for that! I'll have to try and pick another dosbox game to test out and try it again so I can make sure I can do it again.

                    Pi 5 4GB

                    Retroflag GPI with raspberry pi zero 2 w/ wifi

                    Retroachievements:- lovelessrapture

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                    • retropieuser555R
                      retropieuser555 @quicksilver
                      last edited by

                      @quicksilver Thanks! roughly what framerate are you getting? As I am surprised oddly how well it seems to work on the pi3b. But then maybe I haven't got far enough into the game for it to get so hectic that the framerate will freeze on me.

                      Pi 5 4GB

                      Retroflag GPI with raspberry pi zero 2 w/ wifi

                      Retroachievements:- lovelessrapture

                      quicksilverQ 1 Reply Last reply Reply Quote 0
                      • quicksilverQ
                        quicksilver @retropieuser555
                        last edited by quicksilver

                        @retropieuser555 said in Add support for xash3D:

                        @quicksilver Thanks! roughly what framerate are you getting? As I am surprised oddly how well it seems to work on the pi3b. But then maybe I haven't got far enough into the game for it to get so hectic that the framerate will freeze on me.

                        60fps mostly at 720p but does drop a little when a lot is going on. I'll have test with the flashlight and see what happens. I'm having issues with the controller so I might have to use xboxdrv. I can map face buttons but I don't understand the xash3d axis mapping page at all.

                        Edit:I believe the mapping screens in the newer version may be different than the old version.

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                        • quicksilverQ
                          quicksilver @retropieuser555
                          last edited by quicksilver

                          @retropieuser555 said in Add support for xash3D:

                          But once I'm in the game there doesn't appear to be any mapping for any of the actions. Jump, attack etc, the controller doesn't do anything.

                          The newer version I posted allows controller and keyboard button remapping in game. The issue I am having is getting the analog sticks working right. The left analog seems to work well but my right analog has me looking up and down when I push left and right. Right trigger does nothing and left trigger makes me spin indefinitely (even when I release the trigger Im still spinning)

                          Edit: SUCCESS! I got the analog/axis map figured out and they now work properly. Just had to keep swapping the mappings until they lined up with their intended function. Now I just need to get the dead-zones figured out so im not drifting all over the place and map my face buttons. Looks like I wont need xboxdrv after all.

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                          • quicksilverQ
                            quicksilver
                            last edited by quicksilver

                            To anyone having issues getting the joystick axis's set correctly you'll need to edit this section of the config.cfg

                            joy_axis_binding "sflpyr"
                            joy_enable "1"
                            joy_forward "0.700000"
                            joy_forward_deadzone "10000"
                            joy_forward_key_threshold "24576"
                            joy_lt_threshold "+16384"
                            joy_pitch "90.300003"
                            joy_pitch_deadzone "10000"
                            joy_rt_threshold "+16384"
                            joy_side "0.700000"
                            joy_side_deadzone "10000"
                            joy_side_key_threshold "24576"
                            joy_yaw "90.300003"
                            joy_yaw_deadzone "10000"
                            joystick "0.000000"
                            

                            The first line joy_axis_binding is what axis controls Side/Forward/Left Trigger/Pitch/Yaw/Right Trigger. So you'll need to rearrange those letters until your axis and triggers are controlling the correct functions. For my wireless xbox 360 controller joy_axis_binding "sflpyr is correct. The joystick deadzone functions are in multiples of 10,000. So for example joy_pitch_deadzone "10000" is a 10% deadzone (took me forever to figure that out since for example dosbox uses a value of "10" for a 10% deadzone)

                            Now on to map the controller buttons. Hopefully this will be more straight forward.

                            retropieuser555R J 2 Replies Last reply Reply Quote 1
                            • retropieuser555R
                              retropieuser555 @quicksilver
                              last edited by

                              @quicksilver Wow that's so weird with the axis, I never would've figured that out. Good to know, although on a practical basis I'm not sure how you'd go about getting that standardised for each user? I guess it's different for every controller, as I'm using a 8bitdo controller with the receiver in the xbox/Xinput mode so I'd imagine it acts as an xbox 360 controller. And yet it still needs a different arrange to yours on the joy_axis_binding command.

                              Pi 5 4GB

                              Retroflag GPI with raspberry pi zero 2 w/ wifi

                              Retroachievements:- lovelessrapture

                              quicksilverQ 1 Reply Last reply Reply Quote 0
                              • quicksilverQ
                                quicksilver @retropieuser555
                                last edited by

                                @retropieuser555 said in Add support for xash3D:

                                Good to know, although on a practical basis I'm not sure how you'd go about getting that standardised for each user?

                                In the new version of xash3d you can swap the axis's around through the in-game menu. Mapping buttons to my controllers face buttons was a breeze too. So at this point I have everything configured using my gamepad without using xboxdrv.

                                1 Reply Last reply Reply Quote 2
                                • quicksilverQ
                                  quicksilver
                                  last edited by

                                  Well I got half-life running on my pi zero/GPi case. But with only a dpad it's a little hard to control.

                                  I was so preoccupied with whether I could, I didnt stop to think if I should. 😂

                                  retropieuser555R 1 Reply Last reply Reply Quote 2
                                  • retropieuser555R
                                    retropieuser555 @quicksilver
                                    last edited by

                                    @quicksilver I realised why my mapping was getting messed up, stupid curly speech marks from my MacBook keyboard! Such a little thing that I completely forgot about and so was messing up anything I was writing for binds.

                                    Btw I couldn't get your upload to run, you're just putting those files into /ports/Half Life right?

                                    Pi 5 4GB

                                    Retroflag GPI with raspberry pi zero 2 w/ wifi

                                    Retroachievements:- lovelessrapture

                                    quicksilverQ 1 Reply Last reply Reply Quote 0
                                    • quicksilverQ
                                      quicksilver @retropieuser555
                                      last edited by

                                      @retropieuser555 yes but make sure they have the right permissions or they won't work. Since I compiled that binary on my pi 4, it's possible it will only work on a pi 4/raspbian buster.

                                      retropieuser555R 1 Reply Last reply Reply Quote 0
                                      • retropieuser555R
                                        retropieuser555 @quicksilver
                                        last edited by

                                        @quicksilver it could be, I'm running it from my usual Nas drive but the permissions are ok as far as I can see.

                                        Silly noob question, what did you do to recompile it? As originally I just followed the details here https://github.com/sergiopoverony/xash3d

                                        Which I guess installs the earlier version.

                                        Pi 5 4GB

                                        Retroflag GPI with raspberry pi zero 2 w/ wifi

                                        Retroachievements:- lovelessrapture

                                        quicksilverQ 1 Reply Last reply Reply Quote 0
                                        • quicksilverQ
                                          quicksilver @retropieuser555
                                          last edited by

                                          @retropieuser555 are you using a pi 4? How did you install xash3d originally? Source or binary?

                                          retropieuser555R 1 Reply Last reply Reply Quote 0
                                          • retropieuser555R
                                            retropieuser555 @quicksilver
                                            last edited by

                                            @quicksilver I'm pretty sure I always pick source & I'm on the pi3b+. In fairness I'm not too worried as half life does run atm anyway, I was just curious if the flashlight is fixed in the later version.

                                            Pi 5 4GB

                                            Retroflag GPI with raspberry pi zero 2 w/ wifi

                                            Retroachievements:- lovelessrapture

                                            quicksilverQ 1 Reply Last reply Reply Quote 0
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