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    [ES Theme] VectorPie (16:9)

    Scheduled Pinned Locked Moved Projects and Themes
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    • mattrixkM
      mattrixk
      last edited by

      This is a really nice looking theme. I particularly like the way the different "strands" filter down from the console view to the detailed view. It's really really clever.

      My ES themes: MetaPixel | Spare | Io | Indent

      ZacharielZ ClydeC 2 Replies Last reply Reply Quote 1
      • ZacharielZ
        Zachariel @mattrixk
        last edited by

        @mattrixk Thank you, sir. I'm a big fan of MetaPixel and Spare as well. I have both.

        mattrixkM 1 Reply Last reply Reply Quote 1
        • ClydeC
          Clyde @mattrixk
          last edited by

          @mattrixk said in [ES Theme] VectorPie (16:9):

          I particularly like the way the different "strands" filter down from the console view to the detailed view. It's really really clever.

          Absolutely!

          1 Reply Last reply Reply Quote 1
          • ZacharielZ
            Zachariel
            last edited by

            I will also gladly take suggestions, or requests! I want to add another category already, so might as well do multiple things at once.

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            • S
              SeraphisCain @Zachariel
              last edited by

              @Zachariel Aside from the categories I added, another change I made was swapping out the PlayStation logo for one where the PlayStation text is white with a black outline. Makes it far easier to read, as the text the logo uses now is almost the same shade of grey as the background. Maybe you could do something like that? Or at least darken the logo text a few shades?

              Also, would it be possible to make the game description text use the entire space allotted for it? As it is now, the entire top 1/3 of the box isn't used.

              ZacharielZ 1 Reply Last reply Reply Quote 0
              • ZacharielZ
                Zachariel @SeraphisCain
                last edited by

                @SeraphisCain Ah, good call. I haven't seen all of the categories in action so I've missed little things like that.

                As far as the game description, that's by design because the top third is to display the logo title of the game, or "marquees". If you have those assets scraped, they should show up.

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                • S
                  SeraphisCain @Zachariel
                  last edited by

                  @Zachariel Ahh, okay. Yeah I've never used marquees so I never knew that. Good to know!

                  ZacharielZ 1 Reply Last reply Reply Quote 0
                  • ZacharielZ
                    Zachariel @SeraphisCain
                    last edited by

                    @SeraphisCain I have updated the theme and it should now cover those categories. The PSX logo should be fixed as well. Let me know if you notice any problems!

                    S 1 Reply Last reply Reply Quote 1
                    • S
                      SeraphisCain @Zachariel
                      last edited by SeraphisCain

                      @Zachariel Wow, thank you for adding those systems! There are a few problems though:

                      • The logo SVGs for Naomi and X68000 are completely black, so they completely blend into the background when scrolling (the Naomi one also likely blends into the all-black background of the gamelist as well).
                      • The console picture used for the X68000 is not an X68000, but a custom Raspberry Pi case made to resemble one. It still looks noticeably different from a real X68000, however. (I could provide the one I used in my custom if you'd like)
                      • The "logo" part of the Atomiswave logo (not the text, just the symbol) is completely blue.
                      • The Cave theme.xml is looking for a console.svg, however the file included is console.png, which is resulting in errors. I manually edited the xml to fix the issue, but you'll probably want to update it yourself.

                      Also had some problems with text not appearing on a couple of the new gamelist screens, but a reboot fixed that, not sure what happened there.

                      ZacharielZ 1 Reply Last reply Reply Quote 0
                      • ZacharielZ
                        Zachariel @SeraphisCain
                        last edited by

                        @SeraphisCain Well, the image included with cave actually is svg, so that's correct and I'm not sure what's going on there. I might suggest you completely remove the theme and reinstall it. I'll check on everything else when I get home. I tried some new software, it's possible that screwed the files up. Update me after you reinstall, if you could. Also, if you could link me the image you used for the x68000, that would be great, I might end up using that.

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                        • S
                          SeraphisCain @Zachariel
                          last edited by

                          @Zachariel I completely removed the theme before I installed the updated version, so I don't think any changes I had made to the original install caused any issues (I even went in with WinSCP and checked to make sure the folder was 100% gone before I installed the new version). For the Cave thing, I may have gotten things mixed up when I was making that post and it was that the xml was looking for a png while the file was svg, but there was definitely an issue there that required editing the xml to fix.

                          Here's the X68000 image I use:

                          console.png

                          ZacharielZ 1 Reply Last reply Reply Quote 0
                          • ZacharielZ
                            Zachariel @SeraphisCain
                            last edited by

                            @SeraphisCain But thats what doesn't make sense. I checked the folder on github, the xml calls an svg and the image in the folder is an svg. I didn't change anything, it seems right the way it is... unless I was still half asleep. Lol

                            Thanks for the image!

                            ZacharielZ 1 Reply Last reply Reply Quote 0
                            • ZacharielZ
                              Zachariel @Zachariel
                              last edited by

                              @Zachariel It's been updated with reworked backgrounds, and I tried to fix the glitches with the images. Let's see how it goes!

                              1 Reply Last reply Reply Quote 0
                              • ectoE
                                ecto
                                last edited by

                                Hi! I really love your theme! It's really clean and thought out. I have a pi4 and about 40 systems and everything works great!

                                I was trying to generate matching launching images with the autogenerator script, but it failed to do so (something about missing fonts, iirc).

                                So right now I use the carbon theme for launching image generation, but I'd really like to have some better matching ones...

                                Do you have any idea how to do so?

                                ZacharielZ 1 Reply Last reply Reply Quote 1
                                • ZacharielZ
                                  Zachariel @ecto
                                  last edited by Zachariel

                                  @ecto Thank you! I'm really glad to hear it.

                                  As for the launch images, I'm sorry but no. I can't think of a reason why the generator would be looking for a font that isn't there. But I think if there's someone that can help, it would likely be mitu. Or you could try posing it as a general question to the community.

                                  1 Reply Last reply Reply Quote 0
                                  • S
                                    SeraphisCain
                                    last edited by

                                    One more small suggestion: the "white text on bright yellow" of the 3DO game description box can be a bit hard to read. Making the yellow a bit darker would make the text much easier on the eyes.

                                    (Don't mind the different logo, that's just something I changed myself since I prefer the REAL logo to the standard 3DO logo.)

                                    retro2png_1.png

                                    ZacharielZ 1 Reply Last reply Reply Quote 0
                                    • ZacharielZ
                                      Zachariel @SeraphisCain
                                      last edited by

                                      @SeraphisCain Yup, thanks for finding and pointing that out. Definitely need to fix it.

                                      S 1 Reply Last reply Reply Quote 0
                                      • S
                                        SeraphisCain @Zachariel
                                        last edited by SeraphisCain

                                        @Zachariel Not sure how I didn't notice before, but the Capcom category has the same issue (and probably the CPS1/2/3 categories as well, but I can't say for sure there since I don't use them).

                                        EDIT: Went through all the categories I use, and aside from the previously mentioned Capcom categories, Amiga, GBC, Intellivision, MSX, NGPC, and SNES all have game description boxes with white text on a light/bright background that would be improved by changing the text to black.

                                        ZacharielZ 1 Reply Last reply Reply Quote 0
                                        • ZacharielZ
                                          Zachariel @SeraphisCain
                                          last edited by

                                          @SeraphisCain Yeah, as I was going through all of the themes originally I deemed all of those perfectly legible, not really having another set-up to test them on. The 3DO was obvious, and you can see that I did attempt to change it, but accidentally changed the console description text instead of the game description. I'm glad to have input from other's with varying displays, I do appreciate the help in making my theme better. This especially is a quick and easy fix. I'll probably make those changes by tomorrow, and please feel free to let me know what you think.

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                                          • S
                                            SeraphisCain @Zachariel
                                            last edited by

                                            @Zachariel I'm glad to be able to help! Like I said in my first post in this thread, this is probably the best theme I've ever used. I was never really able to settle on a theme I truly liked before this one. And I'm really thankful for all the extra work you've put in based on my feedback!

                                            As for the text changes, I've actually gone ahead and implemented them myself on my system. After checking out the Github and seeing exactly how you did it for the 3DO, it was a pretty simple matter to do the same thing for the other categories I use that needed it. And they all look great! The black text is much more legible.

                                            ZacharielZ 1 Reply Last reply Reply Quote 0
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