Is (lr) pcsx-rearmed the only choices for Retropie PSX emulation?
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Hey, I'm having the same issue with Wild Arms 2 -- it works fine until the title screen, then goes dark and hangs. Has anyone gotten this game to work on this emulator? If not, what's the best way to find/install lr-beetle-psx on the Rpi 3? Everything I'm coming across during searches suggests that you can't run the psx version of beetle on the pi.
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@Darksavior where would I find this psx version of beetle? I don't see it in any of the optional / experimental packages, and lr-pcsx-beetle doesn't seem to be what it looks like.
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@SavedByZero said in Is (lr) pcsx-rearmed the only choices for Retropie PSX emulation?:
where would I find this psx version of beetle? I don't see it in any of the optional / experimental packages, and lr-pcsx-beetle doesn't seem to be what it looks like.
Here's a step-by-step of how i installed it ... on my Pi 4, but i assume it should work with Pi 3 as well ?
i found the script code here
removed the arm flag ... from rp_module_flags="!arm" to rp_module_flags=" "
and added rp_module_section="exp"
then saved it as .... lr-beetle-psx.sh
You can download it here .... http://www.mediafire.com/file/w1esvlybtlkcfs9/file
Then placed the lr-beetle-psx.sh file into ... /home/pi/RetroPie-Setup/scriptmodules/emulators
Then rebooted my RPi4, and it now appears in the experimental packages in RetrPie Setup
and was able to successfully install it :)
P.S. If your Rpi freezes installing it from source ... reboot, and remove and overclocking settings you may have in your config.txt file. Reboot, install ... then re-edit the config.txt to put you overclock settings back.
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@ReadyPlayaWon Thanks -- that almost worked. Found it in the list and the install went okay, if a bit long....but now it doesn't show up in the available psx emulators list when I load a game. ;_; did you guys have to do anything special to actually be able to choose it in the game preloading menu?
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@SavedByZero Never mind, evidently the emulators.cfg file needed manual updating...now to find the missing scph5501.bin file.
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@SavedByZero said in Is (lr) pcsx-rearmed the only choices for Retropie PSX emulation?:
evidently the emulators.cfg file needed manual updating
that's funny, it appears in my runcommand and i didn't edit anything in the emulator.cfg :/
oh well, glad you got it working :)
i think you'll be disappointed with lr-beetle-psx ... performance is not great :(
ll-pcsx-rearmed preforms at light speed compared to lr-bettle-psx on the Raspberry Pi
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@ReadyPlayaWon The dynarec makes games fully playable but it doesn't work for a lot of games and the few it does work for is unstable. Overclocking and without a dynarec, it's still useful for me for those few pcsx can't play like card captor sakura tetris or a goemon game that I can't remember the name of.
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@Darksavior Mystical Ninja Goemon?
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@ReadyPlayaWon I hear you. I appreciated the small challenge of getting it working, and it actually does run Wild Arms 2 beyond the title screen (unlike pcsx-rearmed), but it's slow as hell. At this point I think I'll just use ePSXe on my kindle fire and play it there, it's a little awkward controlling it but it runs much better. I do wish there were a way to get this game working on pcsx-rearmed though; using my iNNext controller would be so much better.
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@SavedByZero said in Is (lr) pcsx-rearmed the only choices for Retropie PSX emulation?:
I appreciated the small challenge of getting it working, and it actually does run Wild Arms 2 beyond the title screen (unlike pcsx-rearmed)
I am unfamiliar with the game Wild Arms 2 ... so as test, i got a copy to try ... is Wild Arms - 2nd Ignition the same game ?
Because if it is ... i got it working fine with lr-pcsx-rearmed :)
It gets past the title screen into the character selection screen and straight into the gameplay (i will admit i have no idea how to play these games though ... just button mashed through a bunch of dialog and started moving a little character around the screen ;)
The copy i got was a zip file with only a *.bin file ... so i manually created a *.cue file and shrunk it down from 503MB to a 291MB *.chd file (using CHDMAN) and it seems to play just fine and dandy with lr-pcsx-rearmed ... and at Full Speed with High Resolution setting ON. Looks Nice :)
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@ReadyPlayaWon Funny, the files I got were two sets of bin and cue files, one for each disc. Clearly there's a difference in the content there that's responsible for this...but the OP here had trouble getting it running also, which is why I brought it up. Also I'm on a pi 3, which could account for it.
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@ReadyPlayaWon Try using the world map radar to find new cities. That is where it was crashing for me.
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@VictimRLSH said in Is (lr) pcsx-rearmed the only choices for Retropie PSX emulation?:
Try using the world map radar to find new cities. That is where it was crashing for me.
i don't usually play these type of games and have no clue how to even access "the world map" ... anyways, will have to take your word for it that it crashes at that point.
i was just testing to see if it gets past the title screen that SavedByZero it wouldn't using lr-pcsx-rearmed.
Anyways ... think i'll leave it there. Bye.
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