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    Sega model 3 #segamodel3

    Scheduled Pinned Locked Moved Ideas and Development
    sega model 3supermodel
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    • DTEAMD
      DTEAM @Red_Trev
      last edited by

      @red_trev

      If you have done your symlink before:

      
      ln -s /opt/retropie/emulators/supermodel/bin/Config Config
      
      

      It’s in
      /opt/retropie/emulators/supermodel/bin/Config/Supermodel.ini

      Red_TrevR 1 Reply Last reply Reply Quote 0
      • Red_TrevR
        Red_Trev @DTEAM
        last edited by Red_Trev

        @dteam

        update Supermodel.ini located in /opt/retropie/emulators/supermodel/bin/Config

        then copy that updated file to /home/pi/Config

        i assume all controller changes must be saved to that file also?

        DTEAMD 1 Reply Last reply Reply Quote 0
        • DTEAMD
          DTEAM @Red_Trev
          last edited by DTEAM

          @red_trev
          You can do it like that too. With this method, you need to update both files. If you want use a symbolic link (press F4 or just close Emulation Station and write the proposed above command) with that, you only need to update opt/retropie/emulators/supermodel/bin/Config/supermodel.ini

          Both options work

          DTEAMD Red_TrevR 2 Replies Last reply Reply Quote 0
          • DTEAMD
            DTEAM @DTEAM
            last edited by DTEAM

            @Folly
            @mechafatnick

            The only missing puzzle part is to be able to load save states. We can save, but not load. Any idea of what to do?

            M 1 Reply Last reply Reply Quote 0
            • M
              mechafatnick @DTEAM
              last edited by

              @dteam there's a hard-wired save state selection key that may need to be rebound. Try using it and then see if it will load (would be an easy update if it solves the issue. Not sure there are any games that really need save states though)

              Also do:

              ln -s /opt/retropie/emulators/supermodel/bin/NVRAM NVRAM

              That way you'll keep any settings you change on the board (useful for only having to set Daytona/Scud race to single machines the once)

              DTEAMD 1 Reply Last reply Reply Quote 1
              • DTEAMD
                DTEAM @mechafatnick
                last edited by DTEAM

                @mechafatnick said in Sega model 3 #segamodel3:

                Not sure there are any games that really need save states though)

                I'm on a handheld build and sometime I'm playing 5 minutes and I stop. It's interesting for me to be able to save games even if It's a short game to play.

                Also do:

                ln -s /opt/retropie/emulators/supermodel/bin/NVRAM NVRAM

                That way you'll keep any settings you change on the board (useful for only having to set Daytona/Scud race to single machines the once)

                Already done, I'm following your webpage and I saw that change. I did the same thing for Saves

                ln -s /opt/retropie/emulators/supermodel/bin/Saves Saves
                
                1 Reply Last reply Reply Quote 0
                • Red_TrevR
                  Red_Trev @DTEAM
                  last edited by

                  @dteam said in Sega model 3 #segamodel3:

                  @red_trev
                  You can do it like that too. With this method, you need to update both files. If you want use a symbolic link (press F4 or just close Emulation Station and write the proposed above command) with that, you only need to update opt/retropie/emulators/supermodel/bin/Config/supermodel.ini

                  Both options work

                  no change i am afraid, still displays in a small box in center of screen that is focused on bottom left ...

                  i have changed all 3 Supermodel.ini files to the following & given rwx permissions to them:

                  [ Global ] ; Input settings can only be read from the global section!

                  XResolution=1024
                  YResolution=768
                  FullScreen=0
                  WideScreen=1
                  Stretch=1
                  WideBackground=1

                  is there any other setting i am missing ?

                  DTEAMD 1 Reply Last reply Reply Quote 0
                  • DTEAMD
                    DTEAM @Red_Trev
                    last edited by

                    @red_trev

                    Did you get the updated version from @mechafatnick

                    Normally, It should work.

                    Try this first:
                    XResolution=1024
                    YResolution=768
                    FullScreen=0
                    WideScreen=1
                    Stretch=0
                    WideBackground=0

                    Have you deleted -res=496,384 in emulators.cfg ?

                    Red_TrevR 1 Reply Last reply Reply Quote 0
                    • Red_TrevR
                      Red_Trev @DTEAM
                      last edited by

                      @dteam said in Sega model 3 #segamodel3:

                      @red_trev

                      Did you get the updated version from @mechafatnick

                      Normally, It should work.

                      Try this first:
                      XResolution=1024
                      YResolution=768
                      FullScreen=0
                      WideScreen=1
                      Stretch=0
                      WideBackground=0

                      Have you deleted -res=496,384 in emulators.cfg ?

                      yes I have deleted in emulators.cfg

                      sorry, didnt know there was a new version of supermodel, i will install ....

                      so i must modify the Supermodel.ini file that is in the new supermodel\bin\Config (pic below) and add those values ?

                      3cda7d9b-3d0a-4b6a-ab79-0f7f21ab3f61-image.png

                      DTEAMD 1 Reply Last reply Reply Quote 0
                      • DTEAMD
                        DTEAM @Red_Trev
                        last edited by DTEAM

                        @red_trev

                        Yes, under [Global]
                        You should use Notepad ++ (it's free) instead of notepad.

                        Better for program files

                        Red_TrevR 1 Reply Last reply Reply Quote 0
                        • Red_TrevR
                          Red_Trev @DTEAM
                          last edited by

                          @dteam when i try running a game it fails, looking at the error log says :

                          opt/retropie/emulators/supermodel/bin/supermodel:
                          error while loading shared libraries libsdl2-2.0.so.0:
                          cannot open shared object for file:
                          no such file or directory

                          when i try to sudo apt install libsdl2-dev it says the latest version is already installed

                          @mechafatnick can you please confirm the zip available for download off your original webpage is the correct emulator version to install ?

                          it has only one folder called bin , here is the contents

                          85884b77-f2ec-44ee-8593-7cdd2d6e3272-image.png

                          here is whats inside Config

                          288e331d-1bc9-4f6f-95f5-0ca724cfab46-image.png

                          the only changes to Supermodel.ini was the first few lines, it has full rwx permissions & i uploaded the same file to the home/pi/Config folder

                          2ad13cf8-fd00-40ab-8502-cd7acf7a0b4b-image.png

                          M 1 Reply Last reply Reply Quote 0
                          • M
                            mechafatnick @Red_Trev
                            last edited by mechafatnick

                            @red_trev

                            Yeah that's all correct. If you set up the symbolic links those are the only files you need. I think you need this one too:

                            sudo apt-get install libsdl2-net-dev

                            Also the emulator is setup with mappable save states/quit/screenshot controls so make sure they're mapped how you want them!

                            Red_TrevR 1 Reply Last reply Reply Quote 1
                            • DTEAMD
                              DTEAM
                              last edited by DTEAM

                              @mechafatnick said in Sega model 3 #segamodel3:

                              @dteam there's a hard-wired save state selection key that may need to be rebound. Try using it and then see if it will load (would be an easy update if it solves the issue. Not sure there are any games that really need save states though)

                              I've set those lines but I'm not able to load savestates:

                              ;my personnal setup
                              InputUISaveState = JOY1_BUTTON1+JOY1_BUTTON13
                              InputUILoadState = JOY1_BUTTON1+JOY1_BUTTON11
                              InputUIChangeSlot = JOY1_BUTTON1+JOY1_BUTTON12
                              InputUIDumpInputState = JOY1_BUTTON1+JOY1_BUTTON5
                              

                              When you talk about "hard-wired save state selection key" , is it one of those InputUI option

                              NEW EDIT:

                              in Supermodel.log we can see InitStateFile= <-----(NOTHING, maybe missing value)

                              See below

                              [Info]  Supermodel Version 0.3a-WIP
                              [Info]  Started as:
                              [Info]    argv[0] = ./supermodel
                              [Info]    argv[1] = -config-inputs
                              [Info]  Runtime configuration:
                              [Info]    GameXMLFile=Config/Games.xml
                              [Info]    InitStateFile=
                              [Info]    MultiThreaded=1
                              [Info]    GPUMultiThreaded=1
                              [Info]    PowerPCFrequency=50
                              [Info]    MultiTexture=0
                              [Info]    VertexShader=
                              [Info]    FragmentShader=
                              [Info]    VertexShaderFog=
                              

                              @folly @mechafatnick Could it be the loadstate problem?

                              M 1 Reply Last reply Reply Quote 0
                              • Red_TrevR
                                Red_Trev @mechafatnick
                                last edited by Red_Trev

                                @mechafatnick said in Sega model 3 #segamodel3:

                                @red_trev

                                Yeah that's all correct. If you set up the symbolic links those are the only files you need. I think you need this one too:

                                sudo apt-get install libsdl2-net-dev

                                Also the emulator is setup with mappable save states/quit/screenshot controls so make sure they're mapped how you want them!

                                that update did the trick, now I can play in full screen

                                thanks for all your help :)

                                1 Reply Last reply Reply Quote 2
                                • M
                                  mechafatnick @DTEAM
                                  last edited by

                                  @dteam no - init save state loads a save state on load.

                                  Turns out i'd mucked up when i was setting the load state to be remappable. It works now.

                                  I haven't updated the zips yet, but i'vejust pushed out the small source code change. I also made the cross hair toggle remappable to so you can see what you're shooting in The Lost World.

                                  DTEAMD 1 Reply Last reply Reply Quote 2
                                  • DTEAMD
                                    DTEAM @mechafatnick
                                    last edited by DTEAM

                                    @mechafatnick said in Sega model 3 #segamodel3:

                                    no - init save state loads a save state on load.
                                    Turns out i'd mucked up when i was setting the load state to be remappable. It works now.
                                    I haven't updated the zips yet, but i'vejust pushed out the small source code change. I also made the cross hair toggle remappable to so you can see what you're shooting in The Lost World.

                                    Thank you, the puzzle is over !!! Thanks also for optimizing the games, it's really appreciated.
                                    The next step for you, is it a conversion to libretro cores: lr-supermodel 😉

                                    When you make any updates or if you update your zip, could you let us know in this thread. I want to be aware of your changes and I can test it for you if you want. Thanks again.

                                    1 Reply Last reply Reply Quote 0
                                    • F
                                      Folly
                                      last edited by

                                      @mechafatnick @DTEAM

                                      Does it now mean that save-states and load-states is now possible/working ?

                                      M 1 Reply Last reply Reply Quote 0
                                      • M
                                        mechafatnick @Folly
                                        last edited by

                                        @folly yep! Save and load work. As does the shortcut for showing lightgun cross hairs on screen.

                                        F 1 Reply Last reply Reply Quote 0
                                        • F
                                          Folly @mechafatnick
                                          last edited by

                                          @mechafatnick

                                          Yesterday I made a module-script for the supermodel :
                                          https://raw.githubusercontent.com/FollyMaddy/RetroPie-Share/main/00-scriptmodules-00/emulators/supermodel-mechafatnick.sh
                                          Not yet perfect, but I think it's a nice base.
                                          Perhaps it's something you could improve with your knowledge.

                                          DTEAMD 1 Reply Last reply Reply Quote 1
                                          • DTEAMD
                                            DTEAM @Folly
                                            last edited by DTEAM

                                            @folly
                                            It's nice, because we don't need the zipped file anymore. Your script make the file with MakeFile !!

                                            F 1 Reply Last reply Reply Quote 1
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