EmulationStation mod
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@jacobfk20 said in EmulationStation mod:
@Erick No. It will get merged to this fork in the future though. It still has some problems.
If you want to use the latest gridview you can get it here. but it will only have gridview added.So Nice, looks great! Only one question. My background is white while in the gridview mode in the carbon theme. Can I change that somehow?
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@trekdrop That's weird. Carbon usually works fine with that version of Grid. You can try adding in "grid" in its main theme xml. You can do that with nano:
sudo nano /etc/emulationstation/themes/carbon/carbon.xml
scroll down until you see this line:
<view name="basic, detailed">
and add "grid" so it'll look like this:
<view name="basic, detailed, grid">
ctrl+x to save, y, enter.
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@jacobfk20 I would like to test your Grid View version of ES. The latest build available here has a filesize of 46.9MB, which is ten times the size of the vanilla ES and previous grid view binaries. Could you confirm that this is the correct version I should be using? Thanks.
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@dudleydes Yes it is. I haven't even noticed the size increase, thanks for letting me know. I'll look into it today but I may have just forgot to remove debug symbols when compiling.
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@dudleydes Fixed it. Recompiled without debug symbols and it's back to a little over 4 MBs. Sorry about that.
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@jacobfk20 Thanks. I have replaced the existing vanilla ES binary with the latest grid view version and everything is working fine in terms of launching games etc.
I do have a few questions using the Carbon theme.
- How do I change grid size? I tried adding
<container name="gridRowsAndColumns">
and adjusting the values but it's having no effect. - What do I need to add to my theme to maintain the aspect ratio of box art?
- I notice in the help footer that the left and right bumpers are used to change system. This isn't working for me. Here is a copy of my es_input.cfg. What changes do I need?
- How do I change grid size? I tried adding
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@dudleydes you change the grid tile rows and column size by using
<container name="gridRowsAndColumns"> <size>x y</size> </container>
Where x is the amount of columns and y is the amount of rows.
You can also do<container name="gridRowsAndColumns-small">
or<container name="gridRowsAndColumns-big">
to define the sizes for the small and big options.Aspect ratio is usually kept fairly well but if you have inconsistent image sizes for your roms then it can get broken. This is usually a bigger problem in box art like the NES or Sega games that are more portrait. This will get ironed out sometime soon but there is not much you can do to fix it except maybe define the grid tile size for that specific system where the ratio is broken.
As for the quick system select... This is locked to the left and right shoulder buttons. You may not have those buttons mapped on your controller.
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I copy your emulationstation file in but when I restart ES it comes up with Access denied and will not load ES..?
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@spannernick1 You need to set it to executable. In terminal, cd to its directory and run
chmod +x emulationstation
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Thanks that sorted it,all is working now,see network and systems but how do I active grid view,in the xml files.,.? oh I have made a image for the Mega CD system( Sega CD) If anyone wants it,the pal version,The original logo.
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@spannernick1 While you're in a gamelist hit select and then it'll be in "System UI Settings" This is changeable per system.
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How do I stop emulation station from counting how many times I have played,cos its writing to the gamelist.xml and messing it up,I had to put all my images for the box art cos they are PAL box art for Mega CD,and I can't find where ES saves the gamelist.xml when it exits it,it was there before I changed to the ES Mod or has that been removed..?
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@spannernick1 You cannot disable the play count or save metadata on exit with this mod. It still saves gamelists to ~/.emulationstation/gamelists. What exactly is it messing up?
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@jacobfk20 I am making my own games list,not using scraper so have to put the info of the games,box art and so on in,I have to shutdown ES so I can save the gameslist everytime i have changed it.its a pain,the scrapers don't download Mega CD Pal box art all the box atr is from the US.and sometimes it do0n't even find the game or the right one.
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Looks great! I like how it's more ascetically appealing and it seems like you have an emphasis on way-finding. I would like to see even more way-finding. I feel this is something that ES lacks considerably. Keep up the good work.-Scott Design Soulutions-
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@spannernick1 manually scraping roms is so much work... specially from ES, don't do that please! There are easier ways to do it and get the megadrive covers you want. As I told you on the other post, sselph added screenscraper.fr as a data source, where megadrive and genesis box arts are presents. You can try the Universal XML Scraper (Windows only) if you want to try another tool with a few more options. There is a RetroPie version...
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Created a script on GitHub Gist just in case someone wants to install it on RetroPie.
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Been keeping an eye on this project and I have to say great work and I think this will go a long way towards making retropie more user friendly. Out of curiosity is there some kind of timetable for when and if this would make it into a retropie build or perhaps become available in the Retropie-Setup script?
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I've been following this thread for a few months now and I'm liking pretty much everything that has been brought up.
Do you if there is any chance this will get an official release within Retropie as, being a complete noob to all things PI (only just got a Pi 3 last week) i'd love the opportunity to use this without having to mess around too much with coding that I have no clue about.
Keep up the great work guys.
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@herb_fargus said in EmulationStation mod:
@jacobfk20 I see. well that may cause some confusion as it will take the .emulationstation folder over the /etc/emulationstation where the retropie scripts will generate the es_systems.cfg in the /etc location anytime you add a new system so I'm not sure what the best way is to address that
I presume this is a result of the save and apply button rather than just having a save button that caches it on restart
The best way to address that is to delete the one in ~/.emulationstation amd symlinked from the one in /etc/emulationstation.
I did it yday and no more confusion of it anymore.....
Btw, this ES build seems slow to start, it won't recognize the controller for about 20secs at start.
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