Retropie Metadata Editor
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@amadeus
thank you for the quick response,
regarding retropie, the gaming environment is based on Emulation station, the current update uses gamelist.xml for metadata .. this file are "now" located inside each systems rom folderfor example SNES gamelist will be inside ...pi\home\roms\snes as gamelist.xml
also i like to explain that with the new theme updates in Emulationstation, you can view games metadata, game video snap (few seconds of gameplay as an mp4), game margue(game logo) and game artwork(poster) all within the system rom "like Snes"
now were done with basic emulation station and into attract modeattract mode is a new front of emulationstation (new way to view game system and roms) meaning the retropie will boot directly to attract mode (not emulationstation) and from there, i would pick my game system and then my game and play as if i was in emulationstation.....
attract mode uses the same rom collection and folders..with art work, video snaps and game logo but it does not pull the game info from gamelist.xml but, it uses something call romlist (Atari 5200.txt - Microsoft MSX.txt and so on) those romlist are location in pi\home.attract\romlist
those romlist files are similar in database structure to gamelist.xml and should be easy to understand if you pull the data from those to an excel file..more about attract mode here http://attractmode.org/docs/Readme.html
sorry for the long post
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also, i would like if you add a new feature in the "Editor" to be able to automaticly "pull or update" game meta from http://thegamesdb.net/ using filename or hashtag or with a simple manual seatch by ID or by name ID
thegamesdb.net API is the right place for your next stage -
@amadeus
Actually Attract Mode is an alternative front end to EmulationStation:
https://retropie.org.uk/forum/topic/93/attract-mode-with-retropie-alternative-to-emulationstation -
@Dukafleed
sorry, but unfortunately, I have neither the time nor the knowledge to implement support for attracted mode or thegamesdb.net in RME. I do not even manage to get NeoGeo or MAME Roms on my Retropie to run... ;-)
Perhaps someone else has interest in implementing these features? If so, then do not hesitate to get a codeplex account and write me a mail. I will add you as developer to the rme project. -
@amadeus Can we expect video and marquees tags support in the future? Thanks for this great tool.
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@Nismo
Because i dont use video or marquees tags in my retropie installation, I have no way to test it. I will only implement the features (in the future) I collected on the Feature Request List.
The same here as I already wrote to Dukafleed: Maybe someone other has interest to implement it? Feel free to contact me.
Sorry, but my child and my job consume most of my time... :/ -
@amadeus Almost can you make the editor doesn't delete videos and marquees entries if they exist? Thanks again.
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@Nismo
Can you pastbin me a XML sample? -
You guys are incredible
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@amadeus Of course:
<game id="37996" source="screenscraper.fr"> <path>./Alien Brigade (Europe).zip</path> <name>Alien Brigade (Europe)</name> <desc>Alien Brigade is a side scrolling shooter....</desc> <image>./images/Alien Brigade (Europe).png</image> <rating>0.8</rating> <releasedate> </releasedate> <developer>Atari</developer> <publisher>Atari</publisher> <genre>Action</genre> <players>1</players> <video>./videos/Alien Brigade (Europe).mp4</video> <marquee>./marquees/Alien Brigade (Europe).png</marquee> </game>
I hope this helps. I tried the feature request webpage you send to me but it's difficult to me to understand how it works.
Regards.
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@Roxsteady
Who is why incredible? -
@Nismo
No problem and thanks for the sample XML, I already added it to the request list by myself. -
@amadeus Thanks to you for this great piece of software.
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@Nismo
Latest Release of RME supports a simple Read-Write-Support for Video- and Marquee-XML-Tags.
Now it is prevented that tags are deleted, if they already exist in the XML.
You can also update the content in RME.Would be nice, if you could test it and give me a short feedback.
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@amadeus great job mate, i'm a litle busy at this moment but i'll try as soon as possible.
Thank you very much for considering my request, and for the fast update.
Regards.
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Can you add support for amiga? uae files to be specific. You can set it up to to start games with those straight from Emulation Station (seen here. At the bottom).
As of now i continue to batch rename them to zip, rename the amiga folder into neogeo and do it from there. After that i replace zip in the gamelist.xml with uae. -
So helpful, and works beautifully. Thank you!
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@EctoOne
Sorry for the long delay. I was very ill and needed some time to recover.I added a New Release to Codeplex.
CHANGELOG
- Cleanup the gamelist.xml (remove unused <game>-nodes)
- Button 'Restore Default Settings'
- Added support for Amiga
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@amadeus No problem, i hope you're better now. Thanks for updating but it seems you forgot to add the support for Amiga .uae files. And when i think of it, you should also add support for .sh files, because of the "+Start UAE4Arm.sh" that comes by default to start the Amiga GUI.
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@EctoOne
I am guided always on the file extensions, which are documented in the Wiki. Anyway, now I have added .uae and .sh as supported file extensions for Amiga.Please download the latest release ...
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