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    Little favorite launcher (first attempt!)

    Scheduled Pinned Locked Moved Ideas and Development
    favorite es
    15 Posts 5 Posters 3.6k Views
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    • cyperghostC
      cyperghost @meleu
      last edited by

      @meleu Done ... one zip file with source, binary, example file and readme created :)

      1 Reply Last reply Reply Quote 1
      • TMNTturtlguyT
        TMNTturtlguy
        last edited by

        Ok, so I am a little illiterate when it comes to all these fancy scripts and codes. Don't get me wrong, I am learning and starting to figure out what they are doing, but i need a little explanation on this.

        What does this do that @meleu script does not do? It creates a .fav file in your folder...i get that, but what is the purpose behind it? Just that you only need to enter 2 line for each rom into the file?

        Thank you in advance for explaining!

        meleuM 1 Reply Last reply Reply Quote 0
        • meleuM
          meleu @TMNTturtlguy
          last edited by

          @TMNTturtlguy maybe @cyperghost can explain better, but let's say that this is the embryo of a third method of creating a custom ES system. :-)

          • Useful topics
          • joystick-selection tool
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          • achievements I made
          TMNTturtlguyT cyperghostC 2 Replies Last reply Reply Quote 1
          • TMNTturtlguyT
            TMNTturtlguy @meleu
            last edited by

            @meleu NOOOOOOOOOOOOOOOOO
            what kind of monster have I created!?!

            @meleu - your method is cool, i am going to use it on my stand up arcade machine. I am furthering development on my version as I am making a dedicated TMNT bartop and the only system it will run will be TMNT. My method will be usefull as there will be no NES or SNES systems to link from. Just TMNT roms in one folder, the only folder.

            cyperghostC 1 Reply Last reply Reply Quote 2
            • cyperghostC
              cyperghost @TMNTturtlguy
              last edited by cyperghost

              @TMNTturtlguy don't worry you are not my father :)
              @meleu is right, that is just an attempt of how roms can be launched. There is up to now no advantage in this method because you have to manual edit the runcommand + the rom name.

              But think about the following...
              You can use this method to automatically scan the es_system.cfg for automatically find the right runcommand (and execute it of course) and you can scan a ROM Database (that might be installed one time) to find the ROM name for a file that is empty and is just names Tetris - GameBoy.fav?
              We are still in the future!
              How is this empty file be created? Simple by pressing Y-button. This button sends ROM-name to FAV-creater and the file will be created in fav folder.

              Not more not less. This is written in BASIC and I was astonished that the compiler worked fine so far. So you can compile windows code to raspberry code 1:1 .... that's the interesting thing on this. Of course I could write the same program in Python or even in C but BASIC is a very good choice in manipulating data strings.

              Why binaries? Because you are independent (in some kind) of runtimes and compilers. So one file for all without gcc, make, fbc....

              So @TMNTturtlguy keep up your good graphical work. There are tons of ideas out there. This was just a test to catch up COMMAND$() calls via BASIC

              1 Reply Last reply Reply Quote 1
              • chubstaC
                chubsta
                last edited by

                and isn't this a great example of the community where people just work on stuff to help others out...

                Most people use the 'net' just to search google etc but this sort of thing, is for me anyway, what the 'internet' is all about!

                Raspberry Pi 400 - overclocked to 2.3GHz
                Theme - Comic book
                Emulators: All of them...
                Roms: Pretty much all of them...
                Favourite games: Circus Charlie, Gorf, Gauntlet Legends
                Controllers: Mayflash F101

                cyperghostC 1 Reply Last reply Reply Quote 3
                • cyperghostC
                  cyperghost @chubsta
                  last edited by

                  @chubsta That's true! I deeply hope that more people start over to the "RetroJourney". Feel free to program a bit for your skills :)

                  The Raspberry got tons of interperters and some are installed right now.
                  If you want to learn C use Codeblocks, gcc (the compiler) is installed by default.
                  Python is also a very cool language and the libary for GPIO support is also installed by default. Also SQLite backend can be used by ease .

                  I think in the near feature XML files used by RetroPie (Scraper, Gamelists) will be abolished by SQL :)

                  TMNTturtlguyT 1 Reply Last reply Reply Quote 1
                  • TMNTturtlguyT
                    TMNTturtlguy @cyperghost
                    last edited by

                    @cyperghost said in Little favorite launcher (first attempt!):

                    I think in the near feature XML files used by RetroPie (Scraper, Gamelists) will be abolished by SQL :)

                    Please don't kill my .xml files!!!!! How will we build our themes!

                    cyperghostC S 2 Replies Last reply Reply Quote 0
                    • cyperghostC
                      cyperghost @TMNTturtlguy
                      last edited by

                      @TMNTturtlguy I'm not the one who will develop this. But for speed reasons a SQL database is fine ... I think rather of the scraped data then themes.

                      1 Reply Last reply Reply Quote 0
                      • S
                        Syhles @TMNTturtlguy
                        last edited by

                        @TMNTturtlguy
                        If I recall correctly last time SQL was a big discussion it was to replace the xml's for our gamelists and scrapped data, not the xml's for themes.

                        1 Reply Last reply Reply Quote 0
                        • cyperghostC
                          cyperghost @meleu
                          last edited by

                          @meleu There seems direct joystick support as getjoystick function .... Thats interesting :)
                          I think it's possible to create selection menus and to navigate through.

                          1 Reply Last reply Reply Quote 0
                          • cyperghostC
                            cyperghost
                            last edited by

                            Ready to stage 2
                            https://retropie.org.uk/forum/topic/10971/dev-little-favorite-launcher-second-attempt-ready-for-testers

                            1 Reply Last reply Reply Quote 0
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