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    • M

      "Win" and "game over" status access via a script!

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch game status memory address
      5
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      5 Posts
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      M

      @mitu
      It worked! thanks a lot.
      I'm using "Version: 1.4.1" for retroarch.
      I just wrote a script in python to send UDP packets with this command
      "READ_CORE_RAM <address> <len>"
      Then I received related bytes.

    • S

      Playstation 1 Game Memory Address Crash

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support crash bandicoot memory address playstation 1
      3
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      3 Posts
      1k Views
      S

      @Solid-One Thank you for your reply. It is interesting that you had no issue with the same game using an earlier version of RetroPie on a Raspberry Pi 2. I have submitted a report at https://github.com/libretro/pcsx_rearmed/issues/350 as you suggested.