I will specify abit more.
I erased only the rom-file in /home/pi/Retropie/roms/psp.
But when you go launch the game, it wants you to install additional data (800M).
This must be emulator specific, as it happend twice with each emulator I tried.
So where is the "virtual" storage location of the emulators or how can I find this myselfe?
Did have a look around already, but only found config files and savegames of a few kb size. (Don't recall the locations..)
@riverstorm said in Mame2003 Vector_width & Vector_height ?:
<rom name="136010.301" size="4096" crc="a2a55013" sha1="800b52ead9f56a3e372797fbc698c8fc791398da"/>
<rom name="136010.302" size="4096" crc="d3700b3c" sha1="b9e846db14fa23f8d2def97030d8b072b2bbc0be"/>
<rom name="136010.303" size="4096" crc="8e12e3e0" sha1="e09f58f6f36de6bf6724a1ab14ab35acbb0b3876"/>
I did check my zip-file.
All those roms was included. There was also file 136002-125.n4 inside the zip.
Should I remove that?
Does Reicast even work on the retropie? What are the original names for the bios and flash files? Is there a best way to copy the files over, I just copied them in Ubuntu?
I got ecco the dolphin to work but not sonic
@corbidorbi said in Need help making GB screen smaller:
Of course that's buried in a bazillion other lines in the .CFG.
That's because you enabled 'Config Save on Exit' and all the configurations have been dumped in this file. You shouldn't do that, core options are saved by default (in a separate file) and for other options you use 'Save Core Override'.
Replace the retroarch.cfg file contents you have now in the gb folder with
input_remapping_directory = "/opt/retropie/configs/gb/"
After that, start a game and use the RGUI to change the Video Settings, but use the Save Core Override option this time. Re-start the game and see if the changes persist.
Hint: you don't need to download the file from the RetroPie system, just use Samba Share from your Finder to open the \\retropie\configs\gb folder and edit the file directly.
I'm going to preemptively mention this since I have seen it come up a few times recently.
For joy stick and button configuration when you have a 2 player set up, It is important to make sure that the joy sticks and buttons are in the same slots on the encoder.
If your lay out is:
You want button 1 on player 1 and 2 to be in the same slot on each usb encoder. If button 1 is in slot 5 for example than player 2's button 1 needs to be in slot 5 of the player 2 controller.
Since we don't know much yet on how your set up is failing this may not help at all. But it is worth checking and doesn't take long to confirm.
My overnight copying session fixed the problem. I simply moved everything into the retropie-mount directory myself. The problem was it was expecting something in there and was finding nothing. Apparently retropie keeps track of the actual drive UUID and THAT is what it looks for on a mount.
Now I have a 256gb game capacity to fill up. :)
pedantic point of order - samples are typically for sounds that have yet been emulated. a typical use is for ancient arcade games (like donkey kong), that had what amounts to a full synthesizer inside. emulation/reverse engineering then gets tricky, as you're trying to figure out how some bespoke sound doohickey reacts to electrical signals etc, and recreating that via digital sound, etc. you can buy full music production software suites that can't get a TB-303 patch to sound right...
so often it's just the most practical thing to do is just record the generated sound from the cab, and release that as a sample.zip.
i think if the samples were actual binary sound wavs that the cabinet just triggered, or whatever, they would just be part of the main game.zip. i guess that's how most later period arcade games work.
so yeah, later version of mame often start properly emulating sounds that were previously relegated to samples. i don't know if 2014 still needed sounds for dkong, but it sounds like it does.
@time-bandit said in Help with setting up my first rp 3b+:
With or without vibration isn't a big thing for me. If it works great if not no biggie im more interested in replaying some of the old classics.
We've seen reports where the controller would not start vibrating because it's not properly recognized by the OS, event if it works. I think you should consider another controller, but hey !, it's your money.
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