• 0 Votes
    4 Posts
    1k Views
    D

    @chipsnblip Sorry, I posted all the information that I was thought was relevant/actually knew how to provide.

    @megafacehead said in Castlevanie SOTN corruption/shaking candles:

    Make sure enhanced resolution is disabled.

    launch game-open retroarch-quickmenu-options-set enhanced resolution to disbaled.

    Exit, relaunch.

    Thanks Megafacehead! That worked. It was definitely the enhanced resolution setting. Hopefully this will help someone in the future!

  • 0 Votes
    9 Posts
    5k Views
    T

    Ok - I've got SOTN basically playable.

    Using the retroarch overlay config GUI (select+X in game) I set:
    frameskip to 1
    custom viewport width 1440 (x3)
    custom viewport height 816 (x3)
    integer scale on

    other settings:
    hw biliner filtering - turning this to off makes the game look significantly better on my big flatscreen from apx 3 meters away, but doesn't seem to impact performance (disclaimer that I prefer a pixelated look to a blurred look for my scalers)

    other observations:
    loading savestates seems unstable until loading a regular game save. not sure if its related to my settings changes or not.