Will GZDoom Ever Come To Retropie????
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@jcook84 damn im like a super noob at this i really want to get this to run maybe you can give me steps so Its easier for me to understand what to do??
Edit:
The reason i want to do it is because some mods like Valiant run rly crappy on zdoom..
I think it requires diff source port
I had no luck trying to configure it
Maybe u know some trucks to get zdoom to run better? Im already using lowest resolution lol
Stock pi settings BTW
Does zando port run better than zdoom?
Would love to know how u did it heb
Does it use mods/levels as well? -
@retrofreak89
I just played Valiant on Zdoom. It worked well, so it's probably just some settings that need tweaked. That would be much simpler than trying to compile GZDoom or Zandronum. -
@jcook84 he doesnt have an issue in valiant until later in the first level close to the end of the level. i cannot completely confirm or deny if i can replicate his lag issue. i had a moment where it dropped to 12fps but only for a few seconds since my rockets blew everyone the heck on up. i need to see if i have a save file from earlier to retest after i try finishing the level to see if i have issues later on in the level.
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@edmaul69
Using the latest release of Valiant? I ran through the the first few levels without any remarkable performance issues. (as an unrelated aside, it seg faulted Prboom for me after the test tubes open in level 1-1) -
@jcook84 when was the latest release? Are you playing on default difficulty? I didnt have an issue yet except for 12fps for like 3 seconds si i have to finish the level and retest. Playing less than the default difficulty im sure you wont ever have an issue as its an issue with how many people spawn. I still need to test further for him but this weekend is busy for me.
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@jcook84 also you said pr-boom. Are you playing it onpr-boom or zdoom?
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@jcook84
What script did you use to get this work with valiant.wad? -
This is getting frustering for me...
How the Heck are you guys running Valiant So smooth?
For me during the first level when you reach outside for the first time just a bit after that you Will face there hordes of monsters there is super laggy for me like my aiming will be all stuttery..
Alot of parts in that map make me lag especially outside...
Inside is completely fine
I thought it was a SD card issue So i bought a Samsung evo+ that didnt help
I thought it was a AC adapter issue So i bought a 3amp Samsung AC still didnt Fix it..
Not sure what to do im even running the lowest resolution oh and my pi and zdoom are updated..Any ideas?
Whats causing this -
@edmaul69 yes please do so...
go to the part when you first reach outside then Just a bit ahead you will face these bunch of monsters and a couple large ones outside on this upper platform it will lag like crazy.??
If you can just play the first whole level and let me know how it went -
@jcook84 well for me it works fine inside buildings
But outside lags for me in Valiant
Idk what to do anymore ..Below i wrote what i tried to fix the issue
Non of them helped -
@edmaul69 i hope this link works So u can show you where i lag exactly
Ok between min 7 and min 8 or so do you see that area and all those monsters there outside?
Thats the part exactly where its pretty damn laggy.. -
@retrofreak89 yeah the two cannon guys starting at 7 minutes wasnt an issue. What difficulty are you on? Default was in the middle somewhere. I chose the difficulty it was selected on when you start a new game.
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Well damn...
Because that part with all the monsters lags bad
And i also have it default when i play Valiant i dont change any diffeculty..Now in rly wondering why its running such crap can you check what fps u get at that spot?? Ill check the same..
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@edmaul69
this version: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/valiant
I'm playing it on Zdoom, the Prboom test was just a tangent.
At 640x480 I get dips into the teens at that rough part in the video (while spamming rockets) It's just a bad spot with lots of enemies spawning in and a long/complex render distance behind them. At 320x240 it dips into mid 20's at the problem spot. (stock clock and memsplit w/ fan)@Brigane
I'm doing it the way the wiki suggests:
https://github.com/retropie/retropie-setup/wiki/Doom#how-to-launch-doom-iwads-and-mods-pwads-from-emulationstation-using-zdoom -
@jcook84 yeah if that date is correct i am definitely using that one. I am playing at 1024x768. I got a few dips in the teens today but i didnt experience any noticeable lag as they didnt last long enough to see slowdown.
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@edmaul69 hmm ill check in a min to see my fps there also stock and 640x reso
Also whats the difference between prboom and zdoom does prboom play mods and wads as well??
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@jcook84 So for you Valiant runs pretty crappy too some parts of the levels??
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@retrofreak89 no. Pr-boom plays doom games only.
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@jcook84 Well.. The wiki suggest many different things depending on which iwads are used. Would you mind pasting the script here.
I got the other iwads working except valiant.wad
Thanks -
@brigane are you using gzdoom or zdoom?
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