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    Pixel Theme Sounds

    Scheduled Pinned Locked Moved Projects and Themes
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    • S
      SuperSirLink
      last edited by

      I see references to sounds in the XML files for the Pixel theme, but I don't see the wavs in any of the folders... Tried copying the lines in the Carbon.XML and the wav files into the Pixel config, but I can't get them to play...

      Not sure what I am missing...

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      • RookervikR
        Rookervik Global Moderator
        last edited by

        I didn't add sounds to Pixel because of the complaints about Carbon sounds. There's a line in the pixel.xml in the <gamelist> section with a commented-out scroll sound. You should be able to un-comment that tag for the sound, and copy whatever WAV file you want to the art folder.

        So in the pixel.xml..... look for
        <!--<scrollSound>./art/flipper.wav</scrollSound>-->
        change it to....
        <scrollSound>./art/flipper.wav</scrollSound>

        Note: You also need to copy that line to the spot on the next gamelist section. Otherwise the sound will only play on systems you have NOT scraped roms from.

        Then put whatever .WAV sound you want in the ./art folder and name it flipper.wav and it should play.

        I'll add the commented-out flipper sound to the "detailed" gamelist for future Pixel releases. But I will leave it commented out so it doesn't play unless you un-comment it yourself)

        meleuM S 2 Replies Last reply Reply Quote 0
        • meleuM
          meleu @Rookervik
          last edited by

          Hey @Rookervik! Good job with the Pixel theme! I really liked that pixel-style images! Seems like it was made to fit my taste! :D

          I think there's just one thing to improve: the fonts.

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          • RookervikR
            Rookervik Global Moderator @meleu
            last edited by

            @meleu Fonts are a matter of personal taste. You can use any font you want. Choose a TTF font of your liking (true type font), name it font.ttf, and place it in the art folder of the pixel theme. Tada! :D

            mattrixkM 1 Reply Last reply Reply Quote 2
            • senkunS
              senkun
              last edited by

              I really like that theme, then again I like all things pixelated. Thanks for sharing!

              1 Reply Last reply Reply Quote 1
              • S
                SuperSirLink @Rookervik
                last edited by

                @Rookervik said:

                ** Note: You also need to copy that line to the spot on the next gamelist section. Otherwise the sound will only play on systems you have NOT scraped roms from. **

                Ahh, wonder if that was my problem... I thought I had uncommented out the XML correctly and put a WAV file in the art folder, but nothing played still... My game list has not been scraped, but they have all been manually added to the gamelist.xml in the ROMs folder...

                I like the theme as it is as well, fonts included...

                More of a general theming question, but if you wanted one scroll sound on the game list screen, but another scroll sound at the console/emulator select screen; is that do able? What about having a sound play when choosing a game?

                RookervikR 1 Reply Last reply Reply Quote 0
                • RookervikR
                  Rookervik Global Moderator @SuperSirLink
                  last edited by

                  @SuperSirLink You should be able to use different scroll sounds per system. Just make sure that tag is in the systems's "theme.xml" and not in the main pixel.xml. As for any other sounds, Aloshi never implemented them. So they are impossible unless someone edits EmulationStation code to use them. Recalbox has an edited EmulationStation with sounds, but that's Recalbox. It's missing a lot of features that RetroPie has.

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                  • S
                    SuperSirLink
                    last edited by

                    Okay, thanks! I thought I remembered a sound playing when launching a rom, but that was using RetroPie 1.9, so maybe it has been phased out...

                    phrazelleP 1 Reply Last reply Reply Quote 0
                    • phrazelleP
                      phrazelle @SuperSirLink
                      last edited by

                      @SuperSirLink This works for a game launch sound:

                      <sound name="launch">
                      		<path>./yourpath/soundfile.wav</path>
                      	</sound>
                      
                      paffleyP 1 Reply Last reply Reply Quote 0
                      • paffleyP
                        paffley @phrazelle
                        last edited by

                        @phrazelle said in Pixel Theme Sounds:

                        @SuperSirLink This works for a game launch sound:

                        <sound name="launch">
                          	<path>./yourpath/soundfile.wav</path>
                          </sound>
                        

                        Hi, is this placed in the main pixel.xml or theme.xml? I cannot seem to get it to work.

                        phrazelleP 1 Reply Last reply Reply Quote 0
                        • E
                          ebtalk @meleu
                          last edited by

                          @meleu what font style would you suggest? I've been toying around with this as well.

                          meleuM 1 Reply Last reply Reply Quote 0
                          • mattrixkM
                            mattrixk @Rookervik
                            last edited by

                            @Rookervik, @meleu a note about fonts: The sizes don't always match up. The font used in Pixel is much smaller than that used in MetaPixel, so if you just change font, all the text is much too small (or large). You need to also change the font-size of every text element, which can be time-consuming.

                            My ES themes: MetaPixel | Spare | Io | Indent

                            RookervikR 1 Reply Last reply Reply Quote 0
                            • RookervikR
                              Rookervik Global Moderator @mattrixk
                              last edited by

                              @mattrixk You only have to change the font in a few places, if you do the theme right. All the metadata fonts can be themed in a large clump, with the exception of the number elements. Then the gamelist and help text need to be themed separately. So, yeah it's not a single change, but it's not very overwhelming, either.

                              mattrixkM 1 Reply Last reply Reply Quote 0
                              • mattrixkM
                                mattrixk @Rookervik
                                last edited by

                                @Rookervik True, but I did make things a little more difficult for myself on MetaPixel. I have 5 different font sizes that need to be changed in 9 different places for 12 different elements. It may not be a lot of work, but it's time consuming, especially if you want to offer a couple of different font choices.

                                My ES themes: MetaPixel | Spare | Io | Indent

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                                • meleuM
                                  meleu @ebtalk
                                  last edited by

                                  @ebtalk said in Pixel Theme Sounds:

                                  @meleu what font style would you suggest? I've been toying around with this as well.

                                  Thanks for the interest but I changed my mind :-)

                                  Now I love every detail of the Pixel theme!

                                  I appreciate the work of all of you theme makers. Huge thanks!

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                                  • phrazelleP
                                    phrazelle @paffley
                                    last edited by

                                    @paffley I put it in the main xml file under <view name="system, basic, detailed">

                                    paffleyP 1 Reply Last reply Reply Quote 0
                                    • paffleyP
                                      paffley @phrazelle
                                      last edited by

                                      @phrazelle Thank you :)

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