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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    1.8TFT SPI 128*160 V1.1 screen not working with RaspberryPi please help :(

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    1.8tft spi 128screenraspi zero w
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    • retroprogrammerR
      retroprogrammer
      last edited by

      @moosepr I got the screen working thanks to your link but their are still problems such as the colours aren't right and everything is to small, here is a picture of whats happening: https://imgur.com/gallery/Yv7Hx

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      • HexH
        Hex
        last edited by Hex

        @retroprogrammer can you post your fbtft.conf file ? /etc/modprobe.d/fbtft.conf

        Sent from 20,000 leagues under the sea.

        Powersaver Emulation station : https://github.com/hex007/EmulationStation
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        • retroprogrammerR
          retroprogrammer
          last edited by

          This post is deleted!
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          • HexH
            Hex
            last edited by Hex

            Did you follow the guide ? Also please post your /boot/config.txt file

            Sent from 20,000 leagues under the sea.

            Powersaver Emulation station : https://github.com/hex007/EmulationStation
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            • retroprogrammerR
              retroprogrammer
              last edited by

              @hex Yes, here is the text in /etc/modprobe.d/fbtft.conf
              options fbtft_device name=fb_ili9163 gpios=reset:25,dc:24,led:23 speed=40000000 bgr=1 rotate=1 custom=1 fps=60

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              • retroprogrammerR
                retroprogrammer
                last edited by

                @Hex Here is the text in /boot/config.txt

                # http://rpf.io/configtxt
                # Some settings may impact device functionality. See link above for details
                
                # uncomment if you get no picture on HDMI for a default "safe" mode
                #hdmi_safe=1
                
                # uncomment this if your display has a black border of unused pixels visible
                # and your display can output without overscan
                #disable_overscan=1
                
                # uncomment the following to adjust overscan. Use positive numbers if console
                # goes off screen, and negative if there is too much border
                #overscan_left=16
                #overscan_right=16
                #overscan_top=16
                #overscan_bottom=16
                
                # uncomment to force a console size. By default it will be display's size minus
                # overscan.
                #framebuffer_width=1280
                #framebuffer_height=720
                
                # uncomment if hdmi display is not detected and composite is being output
                hdmi_force_hotplug=1
                
                # uncomment to force a specific HDMI mode (this will force VGA)
                hdmi_group=2
                hdmi_mode=1
                hdmi_mode=87
                hdmi_cvt=128 128 60 1 0 0 0
                
                display_rotate=2
                
                # uncomment to force a HDMI mode rather than DVI. This can make audio work in
                # DMT (computer monitor) modes
                #hdmi_drive=2
                
                # uncomment to increase signal to HDMI, if you have interference, blanking, or
                # no display
                #config_hdmi_boost=4
                
                # uncomment for composite PAL
                #sdtv_mode=2
                
                #uncomment to overclock the arm. 700 MHz is the default.
                #arm_freq=800
                
                # Uncomment some or all of these to enable the optional hardware interfaces
                #dtparam=i2c_arm=on
                #dtparam=i2s=on
                dtparam=spi=on
                
                # Uncomment this to enable the lirc-rpi module
                #dtoverlay=lirc-rpi
                
                # Additional overlays and parameters are documented /boot/overlays/README
                
                # Enable audio (loads snd_bcm2835)
                dtparam=audio=on
                gpu_mem_256=128
                gpu_mem_512=256
                gpu_mem_1024=256
                overscan_scale=1
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                • HexH
                  Hex
                  last edited by Hex

                  append width=128 height=160 and reboot and let me know if that works.

                  Edit: Also change this line hdmi_cvt=128 128 60 1 0 0 0 to hdmi_cvt=128 160 60 1 0 0 0 in /boot/config.txt

                  Sent from 20,000 leagues under the sea.

                  Powersaver Emulation station : https://github.com/hex007/EmulationStation
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                  • retroprogrammerR
                    retroprogrammer
                    last edited by

                    @hex said in 1.8TFT SPI 128*160 V1.1 screen not working with RaspberryPi please help :(:

                    width=128 height=160

                    On /etc/modprobe.d/fbtft.conf

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                    • HexH
                      Hex
                      last edited by

                      yes

                      Sent from 20,000 leagues under the sea.

                      Powersaver Emulation station : https://github.com/hex007/EmulationStation
                      ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

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                      • retroprogrammerR
                        retroprogrammer
                        last edited by retroprogrammer

                        @Hex Like this:

                        options fbtft_device name=fb_ili9163 gpios=reset:25,dc:24,led:23 speed=40000000 bgr=1 rotate=1 custom=1 fps=60,width=128 height=160

                        Yes or No?

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                        • retroprogrammerR
                          retroprogrammer
                          last edited by

                          @Hex Now the screen is all being used, thanks :) but the colours are still wrong and everything is still small know how to fix that to?

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                          • HexH
                            Hex
                            last edited by

                            can you post a photo of what you mean by colors are wrong ?

                            Sent from 20,000 leagues under the sea.

                            Powersaver Emulation station : https://github.com/hex007/EmulationStation
                            ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

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                            • retroprogrammerR
                              retroprogrammer
                              last edited by

                              okay

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                              • retroprogrammerR
                                retroprogrammer
                                last edited by

                                just check this link:https://imgur.com/gallery/Yv7Hx/comment/1225358395

                                The logo that you see is of the GameBoy Advance, it is suppose to be blue, yeah?

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                                • HexH
                                  Hex
                                  last edited by

                                  How about you start a game and check ?

                                  The icon is based on your theme. change the theme to change icons. I dont know what you are supposed to see.

                                  Sent from 20,000 leagues under the sea.

                                  Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                  ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

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                                  • retroprogrammerR
                                    retroprogrammer
                                    last edited by

                                    Even when I play a game all the colours are mixed up, I am using the carbon theme and the Gameboy advance logo is blue, but on the screen it is red

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                                    • HexH
                                      Hex
                                      last edited by Hex

                                      Use this as your fbtft.conf

                                      options fbtft_device name=sainsmart18fb gpios=reset:25,dc:24,led:23 speed=40000000 bgr=1 rotate=1 custom=1 fps=60 width=128 height=160

                                      and reboot

                                      Sent from 20,000 leagues under the sea.

                                      Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                      ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

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                                      • retroprogrammerR
                                        retroprogrammer
                                        last edited by retroprogrammer

                                        @Hex Now I have a white screen

                                        Do I have to change wiring?

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                                        • HexH
                                          Hex
                                          last edited by

                                          just revert it then. change name to fb_ili9163

                                          I ont know what is causing the color problem. can you post a new picture of how a game like Zelda on Gameboy color looks like ?

                                          Sent from 20,000 leagues under the sea.

                                          Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                          ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

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                                          • retroprogrammerR
                                            retroprogrammer
                                            last edited by

                                            @Hex Here is the pictures of Zelda on GBC:https://imgur.com/a/6JHBZ

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