Custom configs for CRT using the built-in composite out
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@Sakitoshi
thanks for the answer. I will check these settings soon and I hope this helps.
I painted these images in paint. Of course, they do not show an exact picture, but only an example, so that it is clear what I'm talking about.
I didn’t copy anyone’s settings, I tried to do everything myself from the very beginning (but at first I read a lot of manuals, including yours). I did this in order to figure out how scan and image rendering work on older gaming systems. -
@Sakitoshi
I copied all your settings and now everything looks great! but I have a problem with psx games (driver and driver2). for some reason they are flattened. other games work well.
I also would like my menu to work in 240p so that there is no flicker.
can this be changed somehow?UPD - Destruction Derby 2 has the same problem.
And they are all from one publisher. Very interesting...UPD2 - if change the vertical resolution in the settings to 512 pixel or more, the screen aligns. I decided to change the render resolution for psx system (videomodes.cfg file):
lr-pcsx-rearmed_render = "690x512"
this solves the problem of a squashed screen, but now the image is not as perfect as with your settings.
I really hope that this can be somehow fixed - for example, add an exception somewhere in the script for games that have this property? -
@frgn are you using integer scaling? or are those eur isos perhaps?
both driver games use a wide native resolution (512x240) so integer scaling is a bad idea.
and european games typically use a higher vertical resolution (256) that the default configs are not prepared to handle, my configs are for ntsc only after all. but that doesn't mean it cannot be fixed, in retroarch you can crank the custom height to 512, adjust the Y pos accordingly and save a game override. -
@Sakitoshi
No, initially I did not change anything in the settings. it is these games that behave this way. and yes, all these games of the PAL european region. I noticed that they have a vertical resolution of 256 points (although this is usually 240). I found a PAL-NTSC patcher on the web that corrects the resolution and makes the PAL game work in NTSC mode. I hope this fixes my problem. but I was hoping that in your configs I can change a couple of lines so that it works for such games too?What about progressive scan in the ES menu? What needs to be changed so that it is always in 240p, while don't breaking anything?
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@frgn to always have 240p you'll need to edit a line of your /boot/config.txt from:
sdtv_mode=0
to:
sdtv_mode=16
and go to configs/all to delete runcommand-onstart.sh and runcommand-onend.sh
I also recommend uncommenting (deleting the # at the beginning) this two lines of /boot/config.txt so you can read retropie setup and runcommand:
#framebuffer_width=580 #framebuffer_height=360
by doing so you'll lose the 480i blacklist/whitelist support though.
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@Sakitoshi
thanks for your work, it was really good. I don't feel any difference being playing there or on a console.
I'm having a hard time getting kodi to work on it, as I would like to watch my movies in a classic way. Do you know what I need to do to change this?
I would also like to know if I can distribute a retropie for free on the Internet with its modifications applied? there are people who don't know how to make these changes and it would be a way to help.
again THANK YOU SO MUCH! -
@Sakitoshi
ran into a problem on games final burn alpha games run with horizontal gray wide stripes. in other consoles nes, snes, megadrive, psx this problem is not present here everything is very good
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@Sakitoshi Hi in retropie 4.6, the games "Final burn alpha" do not go into crt mode. Can you please see what the problem is. Many thanks
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@dimetrius the finalburn category indeed doesn't have a config created.
I'm not planing on creating one either since I use the arcade category to group all the arcade games. but you can copy the contents of /configs/arcade/retroarch_crt.cfg to /configs/fba/retroarch_crt.cfg and /configs/fba/retroarch.cfg being careful of editing the directories to point to configs/fba instead of configs/arcade. -
Hey @Sakitoshi ,
using your configs and support I already have a perfect setup for my CRT !
The only thing not perfect are the vertical oriented arcade games..
So since I have a new CRT I'm thinking to place it on it's side and build a verical only retropie setup just for those beautiful games :)So do you have any tips in this direction, or even better some ready made configs/images for us/me noobs ?
Of course I should find a way to rotate emulation station and everything.. -
@tix there isn't really a trick to make vertical games work better (that I know of). at most I have a dedicated configuration files (arcade_tweaks.zip) to play vertical games without having to put your tv sideways.
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@Sakitoshi Hello There are a number of sony playstation games in the PAL region, an image with large black bars at the top and bottom. Please tell me exactly where in retroarch, in which section which line to set the value to 512. Thank you so much.
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I really appreciate your efforts here. My results are perfect. Exactly what I had in my imagination.
The only thing I ran into is that I had unusual height scaling issues with some games( SNES Dragon Quest I & II, Dragon Quest III, Ys IV, Ys V... all role playing games for some reason). I had to tinker with the scaling height to get those improperly scaled lines to go away. For some reason it ended up playing nice with just one pixel lower than the default height (2x) in your config.
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Hello)
Could you tell me how ( if it possible) to run raspberry in PAL mode (sdtv_mode=2) with all emulaters configured for NTSC ?
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