Can I get a prebuilt lr-mess core and its respective files?
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Thank you so much!
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@Darksavior hey, you've done some excellent work with retropie. I thoroughly enjoyed reading through some of your postings. Do you think you would be kind enough to repost the mess core that the dead link no longer navigates to? I am curious about something and would love to test it. I have an alternate build, and can share with you, as well, for comparison sake.
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@KMFDManic If you're using the latest RetroPie,
lr-mess
is available as a binary download, it doesn't need to be compiled, can be installed directly. -
@mitu no longer using a retropie setup, unfortunately. The last one I was dabbling with went to a good friend, since I focus more on the Mini NES/SNES/PSC now. But, nearly all we do for these minis can be migrated to RetroPie and vice versa. If you happen to have the latest binary in .so, that would be quite helpful for 3 specific tests I want to run to compare to my current compile, which is at:
MESS is a mess, to say the least:)
Thank you:)
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@mitu I also have a special fork of MAME 2003 Xtreme, which has special additions like Cusfom Osts, which will also work on RetroPie:
IE:
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@KMFDManic said in Can I get a prebuilt lr-mess core and its respective files?:
no longer using a retropie setup, unfortunately.
You can download it directly from https://files.retropie.org.uk/binaries/stretch/rpi3/libretrocores/lr-mess.tar.gz, note it's been compiled for Raspbian Stretch and might not work on other
armhf
platforms with different libc, etc. -
@mitu thank you. I will give it a test. The libraries tend to become more problematic the higher the MAME version goes.
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@KMFDManic Your question was answered, but I haven't really done anything to be considered "work", but thanks. I'm just a guy that's been using emulators for ~20yrs that has had more than enough time to figure out this stuff, but I have no coding skills...
I haven't used lr-mess since lr-neocd was released.
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@mitu I have tested that build, as well as a few other compiles, too. The only stuff not working appears to be stuff like Tomy Caveman, which uses the hh_ucom.cpp driver. But, have Philips CD-i and many others working great. Curious what would prevent a few games from properly loading. Again, could be related to libraries, as even MAME is a tough one to run without additional libraries, such as LibreELEC. I was hoping a different compile would help tcaveman. But, every build, other than on PC, seems to fail at working with it, and similarly minded games that aren't contingent on hash files. Thanks again:)
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@Darksavior Nearly everyone has coding skills, to a degree. Even a limited ability can net some amazing results. Ever play around with even Game Genie? I started with BASIC, years ago. How simple things were then, heh. C++ can be pretty crazy, and I will probably never have a "full" fluent grasp of it. But, one day at a time, anyone can learn more and more...and achieve results.
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