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    Working Dreamcast games

    Scheduled Pinned Locked Moved General Discussion and Gaming
    dreamcastreicastgamingsetup
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    • EfriimE
      Efriim @George Spiggott
      last edited by

      @George-Spiggott
      I think Soul Reaver on reicast is best, the widescreen and high resolution gives it a remarkable placement. With frameskips at the lake of the dead with all the waterfalls, and maybe some other places with rain effects. Comparably I got slowdowns at the first pool of water in the PSX version. But I didn't have any controller problems, and the videos are worse I was thinking it was because of chd compression or downsizing.

      In JGR in the area after it introduces the love shockers, theres a waterway and quite a few shadowed areas, the shadows were not rendered in the previous reicast version around retropie 4.4.1. Entering the shadows they look mostly fine but sometimes the shadow layer will disappear and it will suddenly be bright again, not to mention this game needs all the performance adjustments it can get. The same level there are the police that use tear gas and that was super slow.

      To each their own.

      George SpiggottG 1 Reply Last reply Reply Quote 0
      • B
        BJRetro @George Spiggott
        last edited by

        @George-Spiggott thanks but real credit goes to @barbudreadmon And @mitu I just put it all on one post (I don’t know how to edit the reicast wiki page but if someone knows how maybe they can take my post and put the info on there for someone who wants to try lr-reicast until it makes its way back into the setup script by default). Barbudreadmon actually worked on lr-reicast and was the one who brought it to our attention it would run on rpi. Also I have a 3b+ overclocked so that may make a difference on performance too.

        1 Reply Last reply Reply Quote 0
        • George SpiggottG
          George Spiggott @Efriim
          last edited by

          @Efriim I don't doubt that there is a shadow problem, I just didn't see it.

          The controller problem crops up in games where the D pad and the analogue stick are used for different commands. For example in Soul Reaver D pad up is used to open the Glyph menu. When you push directly up on the analogue stick it opens the Glyph menu instead of moving Raziel forward.

          To solve my language problem I need to access the Dreamcast Bios menu mid game.

          @BJRetro Thanks for the clarification. Thanks to @barbudreadmon for all of his hard work.

          Currently running:
          Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
          ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

          1 Reply Last reply Reply Quote 0
          • N
            ninuzzu
            last edited by

            @barbudreadmon I've tested the mame dumped rom mslug6.zip, with naomi.zip and awbios.zip.
            It's the same as the .lst version that I have, I think it's an alpha channel issue with textures.
            What are the settings for reicast_frame_skipping in the core options? I can't see any change ingame.
            I've also checked Virtua Tennis, Virtua Tennis 2 ad Wacky Races

            Virtua Tennis - Dreamcast .chd - works good on reicast, has texture issues in lr-reicast
            Virtua Tennis - Naomi .zip - lr-reicast crashes after I put some coins and press start
            Virtua Tennis - Naomi.lst - lr-reicast crashes, same as before

            Virtua Tennis 2 - Dreamcast .chd - works good on reicast, has texture issuesin lr-reicast
            Virtua Tennis 2 - Naomi .zip - texture issues, unplayable
            Virtua Tennis 2 - Naomi.lst - texture issues, unplayable, same as before

            Wacky Races - Dreamcast .chd - has rendering issues in reicast (unplayable) , rendering issues are fixed in lr-reicast, but performance is worse than reicast.

            B 1 Reply Last reply Reply Quote 0
            • B
              barbudreadmon @ninuzzu
              last edited by

              @ninuzzu last time i checked, most of those games were working properly, so maybe that's something related to the performance settings ? Could you try setting "div matching" to "auto" or "disabled" and tell me if it's solving some of your texture issues ? I confirm the issue with naomi version of virtua tennis 1, that's actually a known issue (https://github.com/libretro/reicast-emulator/issues?q=is%3Aissue+virtua+tennis+is%3Aopen).

              FBNeo developer - github - forum

              N 1 Reply Last reply Reply Quote 0
              • N
                ninuzzu @barbudreadmon
                last edited by

                @barbudreadmon Thanks, setting it to auto has solved the black textures issues in MS6. What about performance? Almost any dreamcast game run way better in reicast than in lr-reicast, there must be something I'm missing with my settings....:

                reicast_alpha_sorting = "per-strip (fast, least accurate)"
                reicast_audio_buffer_size = "1024"
                reicast_cpu_mode = "dynamic_recompiler"
                reicast_custom_textures = "disabled"
                reicast_digital_triggers = "disabled"
                reicast_div_matching = "auto"
                reicast_dump_textures = "disabled"
                reicast_enable_dsp = "disabled"
                reicast_enable_purupuru = "enabled"
                reicast_enable_rtt = "enabled"
                reicast_enable_rttb = "disabled"
                reicast_frame_skipping = "1"
                reicast_framerate = "normal"
                reicast_gdrom_fast_loading = "enabled"
                reicast_internal_resolution = "640x480"
                reicast_mipmapping = "enabled"
                reicast_render_to_texture_upscaling = "1x"
                reicast_synchronous_rendering = "disabled"
                reicast_texupscale = "off"
                reicast_texupscale_max_filtered_texture_size = "256"
                reicast_threaded_rendering = "enabled"
                reicast_volume_modifier_enable = "disabled"
                reicast_widescreen_hack = "disabled"

                B 1 Reply Last reply Reply Quote 0
                • B
                  barbudreadmon @ninuzzu
                  last edited by

                  @ninuzzu said in Working Dreamcast games:

                  What about performance? Almost any dreamcast game run way better in reicast than in lr-reicast

                  Your settings seem fine, it is a fact that lr-reicast is slightly slower than standalone reicast, not by much though, many games i tried had the same playability than standalone, maybe not the ones you tried ?
                  Did you try rising frameskip above 1 ? Also, what's your raspberry model and overclock settings ?

                  FBNeo developer - github - forum

                  1 Reply Last reply Reply Quote 0
                  • N
                    ninuzzu
                    last edited by

                    RPi3 B+ no overclock. I'll try to raise frameskip and report
                    Here more info about Wacky Races (they say it's fixed but maybe not on the Pi,going to test it on my phone) :

                    https://github.com/reicast/reicast-emulator/pull/1448

                    B quicksilverQ 2 Replies Last reply Reply Quote 0
                    • B
                      barbudreadmon @ninuzzu
                      last edited by

                      @ninuzzu said in Working Dreamcast games:

                      no overclock

                      That's an issue, if you intend to play 3D games on a raspberry you should really consider overclocking, the following values should be pretty safe and will improve 3D emulation dramatically :

                      arm_freq=1450
                      gpu_freq=500
                      core_freq=500
                      v3d_freq=500
                      sdram_freq=500
                      sdram_schmoo=0x02000020
                      over_voltage=6
                      

                      You can read more about rpi3b+ overclocking in https://retropie.org.uk/forum/topic/21138/overclocking-the-pi3b-gpu-results

                      FBNeo developer - github - forum

                      N A 2 Replies Last reply Reply Quote 0
                      • N
                        ninuzzu
                        last edited by

                        Wow thanks, let's do some test :D
                        Would you mind sharing with me you lr-reicast core ? Maybe mine is different.

                        1 Reply Last reply Reply Quote 0
                        • shavecatS
                          shavecat
                          last edited by

                          • lr-reicast -
                            just going back to the emulation station after i pick a rom.
                            any idea why ?
                          N WarC0zesW 2 Replies Last reply Reply Quote 0
                          • N
                            ninuzzu @shavecat
                            last edited by ninuzzu

                            @shavecat said in Working Dreamcast games:

                            • lr-reicast -
                              just going back to the emulation station after i pick a rom.
                              any idea why ?

                            Yes, see post by BJRetro (some posts above)

                            basically you have to edit /opt/retropie/configs/dreamcast/emulators.cfg and add
                            < /dev/null
                            at the very end of the line inside the last quotation mark in the line that says lr-reicast=

                            1 Reply Last reply Reply Quote 0
                            • WarC0zesW
                              WarC0zes @shavecat
                              last edited by WarC0zes

                              @shavecat
                              in /config/dreamcast/emulators.cfg edit and add < /dev/null at the end.
                              lr-reicast = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-reicast/reicast_libretro.so --config /opt/retropie/configs/dreamcast/retroarch.cfg %ROM% </dev/null"

                              RetroPie v4.5.1 • RPi3 Model B • NorthPada 5V 3A • 128GB SanDisk Ultra Cat.10 microSDXC • 1 x Logitech Wireless Desktop MK250 • 1 x Qanba Q4RAF USB Arcade joysticks • 1 x PS4 Dualshock4 v2 controller • 1 x Mayflash Dolphinbar + Nintendo WiiMote.

                              1 Reply Last reply Reply Quote 0
                              • shavecatS
                                shavecat
                                last edited by

                                No,
                                still not launching the games...
                                try to remove and install again couple of times.. didnt help :\

                                1 Reply Last reply Reply Quote 0
                                • quicksilverQ
                                  quicksilver @ninuzzu
                                  last edited by quicksilver

                                  @ninuzzu Looks like that fix was for GLES 3 devices. Pi is GlES 2 so that fix is not likely to work.

                                  B 1 Reply Last reply Reply Quote 0
                                  • B
                                    barbudreadmon @quicksilver
                                    last edited by

                                    @quicksilver nope, this fix also works on raspberry, i had to do it on mine, however it seems it wasn't needed with earlier version of retroarch (i didn't have the issue with my previous RA from mid-december)

                                    @shavecat did you follow all instructions, including bioses ?

                                    @ninuzzu i destroyed my sd card last week so i can't send you a copy of my core

                                    FBNeo developer - github - forum

                                    shavecatS 1 Reply Last reply Reply Quote 1
                                    • N
                                      ninuzzu @barbudreadmon
                                      last edited by ninuzzu

                                      @barbudreadmon Metal Slug 6 and Wacky Races (lr-reicast) run much better with your oveclock settings. Crazy taxi is now running almost perfect ^^
                                      Thanks

                                      quicksilverQ 1 Reply Last reply Reply Quote 0
                                      • quicksilverQ
                                        quicksilver @ninuzzu
                                        last edited by

                                        @ninuzzu On a pi3b+ the bottleneck for dreamcast/N64 is the GPU. Specifically getting the core_freq as high as possible (and be stable!) will give you the best possible results (on your pi).

                                        There was some recent discussion in regards to overclocking and stability testing here that may be helpful:

                                        https://retropie.org.uk/forum/topic/21519/opinion-on-overclock-settings/4

                                        1 Reply Last reply Reply Quote 0
                                        • shavecatS
                                          shavecat @barbudreadmon
                                          last edited by shavecat

                                          @barbudreadmon
                                          Yes i did it did work ... and then stop working...
                                          the reicast works fine.
                                          any ideas ?

                                          B H pjftP 3 Replies Last reply Reply Quote 0
                                          • B
                                            barbudreadmon @shavecat
                                            last edited by

                                            @shavecat said in Working Dreamcast games:

                                            any ideas ?

                                            If it just stopped working without any action from you, then you have a corrupt file somewhere, or maybe worse (corrupted sd).

                                            FBNeo developer - github - forum

                                            1 Reply Last reply Reply Quote 0
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