[SOFT] ARRM : Another Gamelist, Roms manager, and Scraper for Recalbox, Batocera, Retropie
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@exarkuniv try with this one
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@nexusone13 same thing. im on your discord
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@nexusone13 the romlist for Attract Mode is a .txt file, I'll share the first few lines from my SNES one, the top line is handy as it tells you how it is used:
#Name;Title;Emulator;CloneOf;Year;Manufacturer;Category;Players;Rotation;Control;Status;DisplayCount;DisplayType;AltRomname;AltTitle;Extra;Buttons 2020 Super Baseball (USA);Super Baseball 2020;Super Nintendo Entertainment System;;1993;Pallas;Sports / Baseball, Sports;1-2;;;;;;;;;;;;;;;;;; 3 Ninjas Kick Back (USA);3 Ninjas Kick Back;Super Nintendo Entertainment System;;1994;Malibu Games;Platform;1-2;;;;;;;;;;;;;;;;;; 7th Saga, The (USA);The 7th Saga;Super Nintendo Entertainment System;;1993;Produce Co.;Role Playing Games;1;;;;;;;;;;;;;;;;;;
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@badfurday Oh, ok there is no indication for media files in the txt, it's a bit easier. I guess I could generate this romlist.txt (Is it the right name ?) in the system folder like I did with Pegasus. I will see this and I will keep you posted
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@nexusone13 the filename would be "Super Nintendo Entertainment System.txt" or what ever the system is, this would be the big difference in that it needs to name each romlist after the system and not just one name for all like gamelist.xml is. They all sit in a folder called romlist, instead of each one in the folder with the roms so they can't be the same name.
The media is defined in the emulator cfg files for Attract Mode, you just need the name to match. I'll share an example emulator cfg though it's probably more to feed any curiosity than a necessity:
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@badfurday said in [SOFT] ARRM : Another Gamelist, Roms manager, and Scraper for Recalbox, Batocera, Retropie:
In the example of the file you give, there seems to be too many; at the end. If we are based on the header
#Name;Title;Emulator;CloneOf;Year;Manufacturer;Category;Players;Rotation;Control;Status;DisplayCount;DisplayType;AltRomname;AltTitle;Extra;Buttons
it should be:
2020 Super Baseball (USA);Super Baseball 2020;Super Nintendo Entertainment System;;1993;Pallas;Sports / Baseball, Sports;1-2;;;;;;;;
instead of
2020 Super Baseball (USA);Super Baseball 2020;Super Nintendo Entertainment System;;1993;Pallas;Sports / Baseball, Sports;1-2;;;;;;;;;;;;;;;;;;
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@nexusone13 I never checked that as it works fine like that, I guess it just ignores any extra ones. I could try trim it down and make sure if you would like, then you can be sure not to be adding more than necessary to the end and possibly confusing people?
Edit: Just checked and the top header has 16, I have other working romlists where it is 16 so I'm fairly confident it's just ignoring any extras. That romlist was probably not generated by AM itself hence the mistake.
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@badfurday I could add in the folder tab of ARRM, a textbox to indicate the romlist directory of AttractMode.
However, I am using Batocera / Recalbox, and the names of the system folders are different. So you should name them the way AttractMode expects. Cause I'm using the folder name to to create the attract mode .txt file and the same name to fill the ";Emulator;" section of this file...
My systems folders :
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@nexusone13 the folder names remain the same, the romlist when created in Attract Mode is named after the emulator cfg file. I typically try and match these to the recognised naming convention for the systems. I think the best way to have ARRM name the romlists is to have it use the emulator cfg files. What might be easier to program is to have, like the path for the romlists folder, the user specify the name they wish to have for each system?
The emulator bit of the romlist is pointing the front end to the cfg file, so this should also match what the user has.
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@badfurday where could I have the list of all attract mode systems .cfg ?
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@nexusone13 they're created usually when emulators are added to the system but I also did a lot of customising to have systems like the CD32 and CDTV separate. This means there isn't really a definitive list, it's done as you add systems. I would suggest just using the names of the systems as per HyperSpin, as I understand it most people follow those names. Having the option to edit the name in ARRM would be handy for those who aren't following this.
The romlist folder for Attract Mode is usually found in: /home/pi/.attract/romlists
Here is the contents of the /.attract folder
EDIT: Just checking for the romlist folder in Filezilla on my Pi 4 and it is showing as: /opt/retropie/configs.hdmi/all/attractmode/romlists
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Hi @badfurday I think I managed to make something ... Will send you a link whith a beta version later this day. you can associate ARRM systems folders with systems names expected by AttractMode via a txt file
exampleatari2600|Atari 2600 atari5200|Atari 5200 jaguarcd|Atari Jaguar CD nes|Nintendo Entertainment System snes|Super Nintendo Entertainment System etc....
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Hi @BadFurDay & @ExarKunIv
Here is ARRM 1.8.8.2 Beta 8 for testing purposes.
It is a single executable + some configuration files.
You must have installed the previous version 1.8.8.1 and copy this beta version over the previous one.Remember to use the tooltips to know the functionalities of the new checkboxes / textboxes
changelog:
- Moved the gamelist export checkboxes in the 'Gamelist' tab
- Checkbox 'Export as Pegasus', allows to save the gamelist.xml in a metadata.txt format in the system directory. Can be used with the FrontEnd Pegasus (request of ExarKunIv from the Retropie forum)
- Checkbox 'Export as Attract Mode', allows to save the gamelist.xml in the Romlists folder of Attractmode in an AttractMode compatible format. Remember to indicate this Romlist folder in the 'Folders' tab. (request from BadFurDay from the Retropie forum)
- Modification of the database in order to have a visualization of genres when loading an Arcade romset without gamelist.xml. This allows you to make selections on unwanted genres and also clones in order to remove them.
- Added an 'Arcade Clone' button that allows you to search and filter Clones of Roms for Arcade systems. The line (Clone Of: rom_name -> rom_title) is added at the end of the description. The filter (description_rom like '* Clone Of: *') is added to the filters of the Query combobox
- When loading roms from FBneo system without gamelist.xml, ARRM indicates if the rom is a clone in the description field. Useful for removing clones before launching a scrape.
- Single instance verification of the application at launch
Download link : http://jujuvincebros.fr/telechargements2/file/79-arrm-1-8-8-2-beta-8-executable
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@nexusone13 that works really well with the Attract Mode feature you added, thanks very much! Unfortunately, I can't try them in AM just yet but will as soon as I can but the romlists look good, can't see why they would have any issues.
One little feature I wouldn't mind is if we could have some more filter options based on the rom information, so for the year, genre, developer, publisher and players. I'm hoping to use the program to fill in any missing information myself if needs be and this would be handy so I don't have to check each rom one by one.
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@badfurday have a look at the wiki http://jujuvincebros.fr/wiki/arrm/doku.php?id=interface-en#the_database_list_of_roms_3
It s about filter.
You can create your own query to make filters -
@nexusone13 I think the query options are a bit too specific for what I want. Apologies if I've misunderstood but with a query you say what condition you are checking (year/publisher etc.) but you then need to enter a value, so for example 1992 or Lucasarts. In this case though I'd want it to be more generic and show me any games that have the value missing completely. I think by being specific it will show me ones without any value but also those with value that doesn't match what you're querying. so if I do it with 1992 I'll see games missing a year but also games from 1991/1993 etc.
Correct me if I'm wrong here, what I was thinking more of is what I can do with the checkbox for description, I can click that along with the 'without' box and hit filter. I can then see all the games missing a description and add them manually if possible.
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you can create a little more complex queries. Click on the ? button to see the available fields.
If you want games without date or description, the query will be :annee_rom is null or description_rom is null
Then click on Filter button to apply the query
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@nexusone13 the null entry is what I was missing, will try it later. Big thanks!
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Hi all,
A new version of ARRM is available :
1.8.9.0 (04/11/2021)
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The systems to be managed as directories (PC, DOS, Windows, PS3 ...) are indicated in the file systemes_as_folder.txt * In tools, addition of a combobox allowing to edit the ARRM config files.
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Addition of a checkbox in the "Gamelist Options" tab which allows on Batocera when saving the gamelist to save the core / emulator per game in a text file. You just have to copy the lines of this file into your batocera.conf file
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Addition of a combobox in the "Arcade" tab which allows you to select in your database the Arcade Roms whose selected core is the best. You can then apply the desired core / emulator to these Roms using the 'Reinit Core / Emulator' button . based on Roslof's . This is an alternative to the 'Update Core' button which is now located in the same 'Arcade' tab. See tutorial : http://jujuvincebros.fr/wiki/arrm/doku.php?id=arcade_best_core_en
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Addition of a checkbox 'Check if media exists' in the 'General options' tab: When loading the gamelist, checks if the referenced media exist locally, otherwise the media reference is deleted from the database
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Modification of the button 'Media exists?' in panel 'Actions possible on selected Roms': When loading the gamelist, checks if the referenced media exist locally, otherwise the media reference is deleted from the database. If the 'Find missing images' checkbox is checked in the 'General options' tab, ARRM tries to find the media locally ")
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Support des tags BOXBACK, KIDGAME, GAMETIME dans les gamelists.
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Boxback can now be used in your Mix templates. cf Wiki Create your own template for ARRM
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Boxback, Titleshot, and Fanart are now downloadable from TheGamesDB
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Added boxback and overlay in HTML Generator
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When "No image, only texts" is checked, only the media checked in the 'Force Media Download' section are recovered.
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The 'Check ScreenScraper' Button now displays Scrape quotas / limitations on Screenscraper
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'Recompose image' is faster
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Addition of a converter from Overlay Recalbox to Overlay Batocera in the 'Tools' tab (indicate the path of the recalbox overlays folder, then the path of the temporary folder which will host the converted overlays). See tutorial : http://jujuvincebros.fr/wiki/arrm/doku.php?id=convert_overlay_recalbox_to_batocera-en
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The name of the Batocera bezels/overlays folders can be changed in the 'Folders' tab (formerly ARRM created a 'mybezels4-3' and 'mybezels16-9' folder)
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Checking and normalization of folder names in the 'Folders' tab to avoid inadvertent deletion when using the 'Delete unused images and videos' button in the 'Images Options' tab
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Moved the gamelist export checkboxes in the 'Gamelist' tab
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Checkbox 'Export as Pegasus', allows to save the gamelist.xml in a metadata.txt format in the system directory. Can be used with the FrontEnd Pegasus (request of ExarKunIv from the Retropie forum). See tutorial : http://jujuvincebros.fr/wiki/arrm/doku.php?id=export_gamelist_fr
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Checkbox 'Export as Attract Mode', allows to save the gamelist.xml in the Romlists folder of Attractmode in an AttractMode compatible format. Remember to indicate this Romlist folder in the 'Folders' tab. (request from BadFurDay from the Retropie forum). See tutorial : http://jujuvincebros.fr/wiki/arrm/doku.php?id=export_gamelist_fr
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Modification of the database in order to have a visualization of genres when loading an Arcade romset without gamelist.xml. This allows you to make selections on unwanted genres and also clones in order to remove them.
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Added an 'Arcade Clone' button in Arcade Tab that allows you to search and filter Clones of Roms for Arcade systems. The line (Clone Of: rom_name -> rom_title) is added in the 'temoporary_rom' field . The filter (temporary_rom like 'Clone Of:') is added to the filters of the Query combobox
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When loading roms from Arcade systems without gamelist.xml, ARRM indicates if the rom is a clone in the description field and the temporary field (Clone Of : rom_name -> rom_title). Useful for removing clones before launching a scrape.
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Single instance verification of the application at launch
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Screenscraper custom dates are now supported
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Addition of a 'Mix Box Cartridge Game & Watch' template by Mickael D.
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Takes into account new systems
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Fixed various bugs
If you already have version 1.8.8.1, you can download only the executable alone + some configuration files here: http://jujuvincebros.fr/telechargements2/category/12-arrm-executable-only
Download link for full version (remember to uninstall the previous version) : http://jujuvincebros.fr/telechargements2/file/10-arrm-another-recalbox-roms-manager
Changelog : http://jujuvincebros.fr/wiki/arrm/doku.php?id=changelog-en
Page of Beta versions : http://jujuvincebros.fr/telechargements2/category/11-arrm-update-correctif
ARRM WIKI : http://www.jujuvincebros.fr/wiki/arrm/doku.php?id=Start-en
Discord ARRM : Discord: https://discord.gg/p7QsBTS
Tutorials playlist : -
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Hello all,
A new version of ARRM is available:
1.8.9.3 (05/16/2021)
- In the “Tools” tab, the button “Recover Wheels Systems” recovers the wheels & carbon wheels for the present systems and for the arcade from the systems contained in the files systemes_screenscraper.txt and arcadesystemname_long.txt. Wheels & Wheels carbon are included in this archive.
- Addition of a “System” tag that can be used in the templates which displays the name of the system or for Arcade systems the name of the Arcade system. The media corresponds to the Wheel tag of the systems on screenscraper and is located in the directory : %appdata%\Nexouille Soft\arrm\ressources\logos_wheel%system_name%.png (Wheels and Wheels carbon included in this archive). Read Wiki : http://jujuvincebros.fr/wiki/arrm/doku.php?id=create_template-en#description_of_the_tags
- Added <extra1_add_black_borders> and <system_add_black_borders> tags in templates to add black borders on EXTRA1 and SYSTEM elements when they are undersized.
- Added <extra1_add_black_borders> and <system_add_black_borders> tags in the affected templates
- Removed the “Black Borders” checkbox for EXTRA1 in the “Media Assignment” screen replaced by the <extra1_add_black_borders> tag in the templates.
- Addition of a template ArcadeHome modified to display the name of the system (system tag in the template)
- Fixed a bug, when cleaning the name, the “aga” string was removed from the name. Thank you TVslan
- Fixed crash bug when gametime was empty. Thank you nordicpower
- Addition of 2 templates by Soaresden (xbox and ps3)
- Addition of an 'Auto Hide cue/gdi/m3u' button in the 'Action on selected Roms' panel which allows to hide the files referenced in the .cue/.gdi/.m3u files
- Addition of an 'Auto Hide cue/gdi/m3u' checkbox in the' Scrape Options' tab which allows, when loading a system, to hide the files referenced in the .cue files / .gdi / .m3u
- Addition of 'Launch/Open' in the contextual menu of the Database: Allows you to launch a Rom if the extension is associated with an emulator, otherwise open the file with the program associated with the extension. Suggest by nordicpower
- Addition of a 'Retroarch Overload' checkbox in the Gamelist tab, which allows, when saving the gamelist, to add the cores and emulators (present in the database) in a retroarch overload file for RECALBOX named 'rom'.recalbox file. conf which is in the Rom folder. If the overloads (global.emulator, global.core) already exist they are replaced. For this to work, Recalbox must be selected as the frontend. Read Wiki : http://jujuvincebros.fr/wiki/arrm/doku.php?id=emulator_core_en#recalbox_specificity
(previous 1.8.9.2 changelog)
- Fix a cartridge positioning bug on the templates (when the boxart is in portrait or cd mode)
- Added templates for Pico-8, Watara supervision (supervision), Epoch Cassette Supervision (scv), Pocket Challenge v2 (pcv2), BK-0010/0011 / Terak 8510a (bk)
- Added configuration files for Watara supervision (supervision), Epoch Cassette Supervision (scv), Pocket Challenge v2 (pcv2), BK-0010/0011 / Terak 8510a (bk), VIDEOPAC + (videopacplus), VIC-20 ( vic20)
- The image search for customizing folders is now only done on 'folder-folder_name.png' (previously 'folder_name.png' http://jujuvincebros.fr/wiki/arrm/doku.php?id=custom_subfolder_en
- Addition of ? on some features that point to the corresponding wiki
- Fix bug on 'video + overlay'
- Fix bug : The 'PC/DOS: file mode' checkbox had no effect on the systems listed in 'systemes_as_folder.txt' (thank you toniosj)
- Addition of the Extra1 media in the Mix'Me
- Modification of several arcade themes to take into account the Extra1 media
- Added a recoverable item (Extra1) to which you can assign a Media Screenscraper (Assignment of Media Screenscraper) and can be use in arrm template. (example: Marquee to have the Arcade marquee with the supplied pajarorrojo template : mix_arcade_moon_zoomed - marquee). This element is not written to the gamelist. Pajarorrojo request.
- Added a templates pack by Pajarorrojo
- Media themehs, extra1, music are now moved when the 'move roms' button is used
- Media themehs, extra1, music are now deleted when the 'delete media' button is used
- Added 'De / Select All' button in 'Force Media Download (Screenscraper)' section
Download link for the full version via arrm_setup.exe (remember to uninstall the previous version): http://jujuvincebros.fr/telechargements2/file/10-arrm-another-recalbox-roms-manager
Download link for the full version without using arrm_setup.exe. (Allows you to install or update the application): http://jujuvincebros.fr/telechargements2/category/12-arrm-executable-only
changelog : http://jujuvincebros.fr/wiki/arrm/doku.php?id=changelog-en
Beta versions page: http://jujuvincebros.fr/telechargements2/category/11-arrm-update-correctif
ARRM WIKI: http://www.jujuvincebros.fr/wiki/arrm/doku.php?id=Start-en
Videos tutorial playlist: https://www.youtube.com/playlist?list=PLwA4JmSgv-PtLlzwPMOad5Ti96UfsbSzK
Discord ARRM: Discord: https://discord.gg/p7QsBTS
Forum : http://jujuvincebros.fr/forum/arrm-forum
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
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