Suggestions for ports
Cesarpuig last edited by Cesarpuig
It is true :)
Some glithe but playable
when I am at home I upload my settings
@retropi19 That sounds promising but at the moment i'm not seeing the need to try it out yet.
@Cesarpuig Cool. It is probably just a matter of time when it gets optimized enough to be able to have a stable release for RPI. It may even run better on a RPI 4B.
retropi19 last edited by
@tpo1990 can you create a scriptmodule for log2ram for retropie
it seems it extends mem card life
@retropi19 I only create scriptmodules for working ports after i have tested them. This log2ram probably need some testing and benchmarking to see how it performs and work on a RPI. Since my time is limited i cannot do this. Maybe someone else can.
its working fine tested with retropie
Cesarpuig last edited by Cesarpuig
I have also configured from the Half-Lihe video options menu:
Use VBO Off
Draw simple sky On
Allow Materials Off
And edited file \opt\retropie\ports\xash3d\Xash3D.sh to disable console:
LD_LIBRARY_PATH=/home/pi/RetroPie/roms/ports/Half-Life /home/pi/RetroPie/roms/ports/Half-Life/xash3d -clientlib cl_dlls/client.so -dll dlls/hl.so
And I have installed the extras fron there:
Run fine for me, in a RPI3B whit overclock.
Sorry for my English
@Cesarpuig Great work, I need to test it out as well. I think your configuration will do it nicely.
I just received my Raspberry Pi 4B with 4 gb ram from Black Friday. Now the testing on a RPI4B can begin. :-)
If Xash3D runs well on your RPI3B with overclock. Did you try to run it without overclock to see how it perform?
ExarKunIv last edited by
@tpo1990 i played a little with it. there is some slowdown depending on whats going on.
you can see it in the intro when you are on the train.
there are a few parts that it slows down.
i have not gotten any farther then that really. i did run the hazard coarse and that was playable
Cesarpuig last edited by
I have tried without overclock and it works very well sporadically and for a short time you can freeze the game. But rarely.
To install the dependencies I will not use the original script line, if not the following:
sudo apt-get install libx11-dev libxext-dev libfontconfig1-dev libsdl2-dev libsdl2-mixer-dev libsdl2-net-dev libsdl2-ttf-dev libsdl2-image-dev
This is the overclock if it were useful:
#uncomment to overclock the arm. 700 MHz is the default. arm_freq=1400 over_voltage=6 gpu_freq=525 core_freq=525 sdram_freq=550 sdram_schmoo=0x02000020 over_voltage_sdram_p=6 over_voltage_sdram_i=4 over_voltage_sdram_c=4 #uncomment to increased the sdcard reader speed (No default) dtparam=sd_overclock=100
Sounds good enough as long as the game doesn't freeze upon gameplay it should be fine. I hope that we can run it without overclock since i think a lot of RetroPie users probably won't overclock their Pi for normal usage. At least the majority of the users that only uses it for casual gaming.
Any tweak or optimization to a port is always welcome and greatly appreciated. Thank you.
tpo1990 is it possible to make a script to install dosbox with Win95 / Win98 on Retropie ???
BadFurDay last edited by
Is it possible to add OpenRA?
@retropi19 Why would you want to run Win95 / Win98 on RetroPie?
Dosbox exists already in RetroPie. Can't you just install dosbox from RetroPie setup and then somehow mount a Win95/Win98 ISO file to get to the installation of Windows 95/98?
I'm not sure of how you will be able to do this. I haven't tried running Windows 95 / Windows 98 on a Raspberry Pi, but it probably is possible enough to run it via emulation.
@BadFurDay I have already tried a long time ago at compiling OpenRA into a working binary and I failed with it. I could just not get it to compile properly. Maybe it was due to some missing dependencies or missing packages that needs to be installed in Raspbian. I still though think it will be possible to get the game to run some day, since I have gotten Dune 2 to run from Dune Legacy port.
shavecat last edited by
Postal 1 & Captain Claw ...
Still no way to put them ? <3 ?
retropi19 last edited by
@tpo1990 can you make scripts for Plex server and Transmission server for retropie?
im trying my self but not succefull at all
can you make scripts for Plex server and Transmission server for retropie?
Why would you need scripts ? You can install them directly with
transmissionis in the Raspbian repositories, and Plex Server can be installed like explained here.
@shavecat Unfortunately no, but the source files for Captain Claw is here: https://github.com/pjasicek/OpenClaw It should also work on Windows if you want to try it out. I haven't looked into Postal 1. Not sure about that game. I have never played Postal 1 only Postal 2 on Windows a long time ago. The game was not one of my favorites.
@retropi19 I don't think it makes sense to create a scriptmodule for Plex server and Transmission as it probably will require custom configuration and by then, not everyone might like the idea of how it would automatically be installed on their RetroPie system. As @mitu says the guide can be used for setting up a Plex server and Transmisson server. This should provide enough for installation.
@tpo1990 ok no problem do you have any ports in the making?
win95/98 is a pain in the ass to make a script will make things easier
did you improve my script for dune legacy to get the latest version and to work without the flickering without have to edit manual the sdl file?
@retropi19 Not yet, but I will begin soon. At the moment my time is limited I can only make work on it in the weekends and even that it is my spare time that will be used. Maybe I should try to get my Dune Legacy scriptmodule to work. Either Dune Legacy or Captain Claw.
I haven't tried out Win95/98 on a Raspberry Pi, but I can imagine it being difficult to get that to work.
I have already fixed the flickering last year for Dune Legacy. Last time I checked the flickering was gone when playing Skirmish. I have already done the most of the job on that.
Darksavior last edited by Darksavior
@tpo1990 I was wondering if Pitfall the Mayan Adventure (the definitive win95 version) would be playable, but I'm betting that windows 95/98 wont' be running in a state where it's..usable.