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    Demo mode (random starting of games) for ES/Retropie-menu

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    rpi4demo modeemulationstaton
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    • W
      wstanek @mth75
      last edited by

      @mth75 Awesome script! Works great.

      I am trying to get this to fire as a screen saver. I've added the required emulationstation script directory: (~/.emulationstation/scripts/screensaver-start/). I dropped demomode.sh in there but when I start the screensaver it doesn't get to it.

      Any thoughts?

      ws

      Latest Build: https://retropie.org.uk/forum/topic/23649/mad-planets-cabinet-build-finished?_=1578928113680

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      • WeirdHW
        WeirdH @mth75
        last edited by

        @mth75 Okay, good to know. Could the issue be that I'm on a Pi3? I believe the RetroPie images don't use all the same folders when run on a Pi3 vs a Pi4 (stuff like gamelist.xml being in different locations if I'm not mistaken). For instance, the gamelist-addition for the demomode to show up uses another folder on my Pi3 than stated in your instructions.

        WeirdHW 1 Reply Last reply Reply Quote 0
        • buzzardbaitB
          buzzardbait @mth75
          last edited by

          @mth75 This works great- awesome job. I'm going to try to tinker with the timing as mentioned above, but it totally works!

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          • B
            barbudreadmon @mth75
            last edited by

            @mth75 fwiw, you could also use the timeout command, it closes a process after running it for X second (ex.: timeout 10 retroarch will run retroarch and close it after 10s), i use that a lot when running batch for debugging purpose.

            FBNeo developer - github - forum

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            • P
              ProjectFirestart @mth75
              last edited by

              @mth75 Thank you very much for the support, i was out of hope then i saw your solution and now everything works! The only issue now, as stated above, the game dosn't change after 60 seconds, what could be te cause? I use a vanilla Retropie image updated on Rpi4.

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              • P
                ProjectFirestart
                last edited by

                Ok, looks like i figured it out, i was using a wired Dual Shock 4 controller and even if i not using it for 60 seconds it refuses to swap game, maybe because it feels the controller. If i run script with a keyboard and no gamepad connected it actually change. Hope it helps.

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                • WeirdHW
                  WeirdH @WeirdH
                  last edited by

                  @weirdh said in Demo mode (random starting of games) for ES/Retropie-menu:

                  @mth75 Okay, good to know. Could the issue be that I'm on a Pi3? I believe the RetroPie images don't use all the same folders when run on a Pi3 vs a Pi4 (stuff like gamelist.xml being in different locations if I'm not mistaken). For instance, the gamelist-addition for the demomode to show up uses another folder on my Pi3 than stated in your instructions.

                  Does anybody know if being on a Pi 3 instead of a 4 would cause me the non-game-switching issue due to differing directory structures?

                  P 1 Reply Last reply Reply Quote 0
                  • P
                    ProjectFirestart @WeirdH
                    last edited by

                    @weirdh said in Demo mode (random starting of games) for ES/Retropie-menu:

                    @weirdh said in Demo mode (random starting of games) for ES/Retropie-menu:

                    @mth75 Okay, good to know. Could the issue be that I'm on a Pi3? I believe the RetroPie images don't use all the same folders when run on a Pi3 vs a Pi4 (stuff like gamelist.xml being in different locations if I'm not mistaken). For instance, the gamelist-addition for the demomode to show up uses another folder on my Pi3 than stated in your instructions.

                    Does anybody know if being on a Pi 3 instead of a 4 would cause me the non-game-switching issue due to differing directory structures?

                    Did you tried unplug or turn off any controller before start demo mode? It will refuse to switch game if any controller is detected, apparently it only works properly if you start it with a usb keyboard input (and is pretty reasonable i guess).

                    WeirdHW 1 Reply Last reply Reply Quote 0
                    • WeirdHW
                      WeirdH @ProjectFirestart
                      last edited by

                      @projectfirestart No, I have a cab with all the controls semi-permanently hooked up (but no separate controllers connected beside that). My keyboard doesn't navigate Emulationstation, so I don't know how I would ever even start demo mode without my sticks and buttons plugged in...

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                      • P
                        ProjectFirestart @WeirdH
                        last edited by ProjectFirestart

                        @weirdh said in Demo mode (random starting of games) for ES/Retropie-menu:

                        @projectfirestart No, I have a cab with all the controls semi-permanently hooked up (but no separate controllers connected beside that). My keyboard doesn't navigate Emulationstation, so I don't know how I would ever even start demo mode without my sticks and buttons plugged in...

                        I think this is the issue because Demo mode script will never switch if a controller is detected, that is my case anyway, otherwise the game might swap when you play it so it's totally resonable to disable demo mode with an active controller. Author of script might suggest some workaround if possible.

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                        • P
                          ProjectFirestart
                          last edited by

                          Also we should learn how to point script to evade xml files because those are not needed to run and breaks the demo mode, the script is complex and i have no idea how to set an exception for xml files, hope author can help us here!

                          M 1 Reply Last reply Reply Quote 0
                          • M
                            mth75 @ProjectFirestart
                            last edited by

                            @ProjectFirestart said in Demo mode (random starting of games) for ES/Retropie-menu:

                            Also we should learn how to point script to evade xml files because those are not needed to run and breaks the demo mode, the script is complex and i have no idea how to set an exception for xml files, hope author can help us here!

                            Check GitHub ...

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