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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    MAMEdev MAME Installation Script Broken

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    mamedev installretropie-setup
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    • mituM
      mitu Global Moderator @bluestang
      last edited by

      @bluestang said in MAMEdev MAME Installation Script Broken:

      However, when I try to start a rom with lr-mame it errors out. Unfortunately, I do not have the log for the exact error. I got carried away with trying to clean out old files and the log file with error accidentally got deleted.

      You don't need a build log for that (the one you posted is fine), get a verbose log from running the game and post it on pastebin.com.

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      • mituM
        mitu Global Moderator
        last edited by

        @bluestang said in MAMEdev MAME Installation Script Broken:

        So that is why I also asked the question about the latest compiled binary earlier, because I was under the impression that the binary would have been recompiled with the new v222 mame source files. (i.e. - like the librtro nighty builds)

        The binaries are not automatically updated each time the upstream changes/releases a new version.

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        • B
          bluestang @mitu
          last edited by

          @mitu I will get the verbose log for you later today. As for the binaries, are the ones the LibeRetro folks compile not the same? - http://buildbot.libretro.com/nightly/linux/armhf/latest/

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          • mituM
            mitu Global Moderator
            last edited by

            @bluestang said in MAMEdev MAME Installation Script Broken:

            As for the binaries, are the ones the LibeRetro folks compile not the same? - http://buildbot.libretro.com/nightly/linux/armhf/latest/

            No, we don't use the Libretro buildbot binaries.

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            • B
              bluestang @mitu
              last edited by

              @mitu almost 4 hours later - here is the error - https://pastebin.com/zMQtmSTK

              This seems pretty important:

              line 192 [libretro ERROR] System not found: arcade
              line 193 [libretro WARN] Driver arcade not found -1

              I updated the source compile log as well - https://pastebin.com/h8mxUE7n

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              • mituM
                mitu Global Moderator
                last edited by

                @bluestang said in MAMEdev MAME Installation Script Broken:

                line 192 [libretro ERROR] System not found: arcade
                line 193 [libretro WARN] Driver arcade not found -1

                I think that's a red-herring. I get the same error even when a game is correctly booted, for instance 1942:

                [libretro INFO] Starting game:/home/pi/RetroPie/roms/arcade/1942.zip
                [libretro INFO] Game name: 1942, Game description: 1942 (Revision B)
                [libretro ERROR] System not found: arcade
                [libretro WARN] Driver arcade not found -1
                [libretro INFO] Creating frontend for game: 1942
                [libretro INFO] Softlists: 1
                Error opening translation file English
                Adding monitor screen0 (640 x 480) a:1.333333
                [libretro INFO] SOURCE FILE: ../../../../../src/mame/drivers/1942.cpp
                [libretro INFO] PARENT: 0
                [libretro INFO] NAME: 1942
                [libretro INFO] DESCRIPTION: 1942 (Revision B)
                [libretro INFO] YEAR: 1984
                [libretro INFO] MANUFACTURER: Capcom
                [libretro INFO] RES:1
                [libretro INFO] MAIN FIRST
                [INFO] SET_GEOMETRY: 224x256, aspect: 0.750.
                w:224 h:256 a:0.750000
                [INFO] [KMS]: New FB: 1600x1200 (stride: 6400).
                [INFO] [KMS]: New FB: 1600x1200 (stride: 6400).
                

                I'm using the currenty binary, not a source update - if something is not working that was previously working, then it might be from the update.
                As always with Arcade emulation, I'd double check if your romset is correct for the MAME version you're trying to use.

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                • B
                  bluestang @mitu
                  last edited by

                  @mitu there is an issue for this opened up in the lr-mame Github - https://github.com/libretro/mame/issues/163

                  Romset is the correct version.

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                  • mituM
                    mitu Global Moderator
                    last edited by mitu

                    Then it might be something with the latest update. I tried to test the libretro builbot version, but for some reason, the armv7-neon-hf build for the lr-mame core is build for aarch64 and it can't be used on RetroPie.

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                    • B
                      bluestang @mitu
                      last edited by

                      @mitu said in MAMEdev MAME Installation Script Broken:

                      Then it might be something with the latest update. I tried to test the libretro builbot version, but for some reason, the armv7-neon-hf build for the lr-mame core is build for aarch64 and it can't be used on RetroPie.

                      Hmmm...I installed RA on 64bit Raspian but I couldn’t get it to work.

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                      • B
                        bluestang @mitu
                        last edited by

                        @mitu said in MAMEdev MAME Installation Script Broken:

                        Then it might be something with the latest update. I tried to test the libretro builbot version, but for some reason, the armv7-neon-hf build for the lr-mame core is build for aarch64 and it can't be used on RetroPie.

                        The issue is being looked at upstream - https://github.com/libretro/mame/issues/163

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