Launch custom images on boot of games
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@Krakatoa Can't you use
-onstart.sh
and-onend.sh
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@IanDaemon Maybe. though that's probably beyond my skills. Does anyone know what folders the runcommand looks for when it runs lunch menu art?
"Launch Menu Art: If enabled, any scraped box art you have for a game will show up as a splashscreen while your game loads up."
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@Krakatoa Depending on where you have the system save it could be
\\THINCOCKTAIL\roms\arcade\media\screenshots
where the machine is named "THINCOCKTAIL" and the system is "arcade". -
@IanDaemon Is that path hardcoded? My path to the images are
\\retropie\roms\atomiswave\media\images\game.png
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@Krakatoa Hmm,
I create custom loading images in Photoshop and put them in
\\[machine]\roms\\[system]\images\\[game]-launching.png
.I find scraped images (from Skyscraper) in
\\[machine]\roms\\[system]\media\screenshots\\[game].png
and
\\[machine]\roms\\[system]\media\marquees\\[game].png
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@IanDaemon that’s why I am looking for the path as each scraper uses different folders. I use both AARM and Skraper https://www.skraper.net/ For scraping. I’m planning on going fully to Skraper if I can get these images loading on boot.
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On my system Skraper and Skyscraper both save in the same folder.
(However I did select "use rom folder for scraped images" somewhere so that may be having an effect.) -
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@IanDaemon thanks. I’ll try that.
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@WeirdH I fixed that issue by using brackets around the code.
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