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    Exult 1.6 scriptmodule

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    exultultima7
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    • S
      Shaggy1
      last edited by Shaggy1

      Hi all. I wanted to share a build and install script that I created to compile Exult 1.6x. The majority of the work comes from AmigaGamer’s script, with a few mods on my end to make it build for SDL1.2.

      Due to some limitations in the current exult source, the sdl2 build suffers from skipping mouse cursor and removes all OpenGL support.

      By taking the script module down to 1.6x, I have readded OpenGL scaling and corrected the skipping mouse cursor.

      This is a hobby project I used to get Exult up and running on my Retropie which I wanted to share with everyone. I hope this helps other Ultima 7 fans get exult operating.

      This scriptmodule will compile and place exult directories under “ports”.

      Sorry, I have not included info on how to place the ultima7 files into the proper directories. That info is well documented with the exult project.

      https://github.com/hahnmt/ExultRetropie

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      • Z
        Zering @Shaggy1
        last edited by

        @shaggy1 Do you just place exult.sh in scriptmodules and install from RetroPie-Setup?
        Thanks for sharing.

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          Shaggy1 @Zering
          last edited by

          @zering place exult.sh in the ~/RetroPie-Setup/scriptmodules/ports

          Exult will appear under "experimental" section in Retropie Setup

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            bribs81 @Shaggy1
            last edited by bribs81

            @Shaggy1 i've tried your script, and it works great, anyway exult 1.6 has manu bug.
            I tried to use your script to install the 1.8 version but It has many problems of refresh and about cursor.

            Do you have any idea of how update exult 1.8 (or even beta 1.9)?

            Thanks

            P.s. I tried to update It, because I'm stuck with "objects disappearing bug"

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