Xbox emulator
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I do not have any Roms or time to test this emulator but here is a link to try it if anyone is willing. You will have to use 64bit of course.
https://xemu.app/docs/building-from-source/#linux
Install dependencies sudo pacman -S --noconfirm base-devel sdl2 libepoxy pixman gtk3 openssl libsamplerate libpcap ninja glu # Clone and build git clone https://github.com/mborgerson/xemu.git cd xemu ./build.sh # Run ./dist/xemu
Thanks to whoever tries it.
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This will be useful supporting arm64 boards and amd64 by author
Supporting ubuntu 18.04 up to ubuntu 20.10
sudo add-apt-repository ppa:mborgerson/xemu
sudo apt-get update
sudo apt-get install xemu
Requeriments : Needed OpenGL 4.0 compilant so it's needed GPU driver with DX11 level support.
Limitations for custom mapping but Hot plugging works on some gamepads and automapping keys recomended the original gamepad or Xbox One, Xbox 360 controller
no interface to add/remove memory cards so you needed for the moment connected by Tunel with IP in xemu emulator with host PC and copy files on HDD virtual if you copy one save in internal emulator on some folder.All info needed (BIOS , Disk image , how configure) you can find here https://xemu.app/docs/required-files/
I have this running on Tegra socs and Nintendo switch and running 5-15fps in several games in the actual stage and the menus running mostly full speed .
The sound works sometimes well play except in the games that the sound is streaming that is loading from disk as it speaks, if it does not go fast it is heard between cut and bad buffering for this. -
@mrc_munir have you seen a lot of graphic errors?
Is it only speed and sound issues for the emulator? -
@beziner they don’t really specially say if 32 bit is an option,but there is some bios required https://xemu.app/docs/required-files/ It might run on 32bit, I am not sure
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Here is the GitHub page https://github.com/mborgerson/xemu
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
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