Skyscraper is back! (v3.13)
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The Emulationstation version is
v2.11.2RP
, RetroPie Buster v4.8.6 .Gamelist view is the default 'Automatic' . I am using the default theme .
"ParseGamelistOnly" value="false"
es_settings.cfg file
If the .m3u have .cue extentions, then :
- No Metadata shown when i highlighted the folder in ES.
- Metadata shown when navigate into the folder, for the .m3u, for disk1 (bin/cue) and for the disk2 (bin/cue), 3 times .
If the .m3u have .CDx extentions, then :
-Metadata shown when i highlighted the folder in ES.
-No metadata shown when i navigate into the folder. (only one entry is visible here(.m3u), not three like before)gamelist.xml file with the both games that i test. The first is the Countdown Vampires, a two disks game - m3u file with .CDx extentions. And the other is Wild Arms 2, a two disk game - m3u file with .cue extentions.
To be more clear, this is happening only with the multi-disk games. Single disk shown correctly the metadata when i highlighted the folder in ES. Thanks again !!
(As a workaround, i am hiding the game folder and i have put the
.m3u
file in thepsx
rom folder .) -
@windg Ah, now I can reproduce it.
The code line where the usage of "folder metadata" is decided is this one. I have inherited the logic from Lars, it is around since quite a while. Even when Lars was the maintainer.
While it is comprehensible that you put the
m3u
file into the game folder it is also unusual.It is coincidence that Countdown Vampires shows the data at folder level.
The fact that inside the folder only one file is shown is most likely due to that the extension CD1/2 is not added ines_systems.cfg
.
For the same reason (read: CD1/CD2 not inpeas.json
) the metadata is shown on folder level. The number of known files counted by Skyscraper is 1 in that folder (the file with the m3u extension).The Wild Arms 2 does not show on folder level as the logic in Skyscraper only sets "folder metadata" when exactly one file with the extensions of
peas.json
is found in this folder. As cue andm3u
are valid extensions it sums up to 3 files, thus no "folder metadata".I am not sold if I should add another exception (see his comment more above at the code line) for
m3u
files and having them3u
file inside the game folder.
If there are more users demanding it I might consider it.Additionally to your workaround I would also set
subdirs=false
in theconfig.ini
(for [psx]). And set "Parse Gamelists Only" totrue
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I will use your suggetion for the multi-disk games. Thank you very much for your time and the detail expanation!
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@windg Nvm. Thanks for tabling and challenging it.
One more thing (without the workaround): You still enter the folder of Countdown Vampires for example and then launch the m3u file or do you somehow manage to launch when you focus the folder Countdown Vampires?
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@Lolonois Yes, i have to enter into the folder, hit the m3u file to launch the game. I can avoid this if i throw the content of the game folder into the psx folder.
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New ppsspp v1.17.0 it's adding support for
.chd
files.
The currentpeas.json
is missing this format. I add it, tested it and it's working.}, "psp": { "aliases": [ "playstation portable", "sony playstation portable" ], "formats": [ "*.cso", "*.iso", "*.pbp", "*.chd" ], "scrapers": [ "screenscraper" ] }
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@windg Thanks. Will be in the upcoming 3.10.0 release.
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Version 3.10.0 is out.
One of the changes which may be beneficial for you is the added bash completion:
For example: Start typing
Skyscraper -
then Tab twice will give you all options, if you continue withSkyscraper --
then Tab twice you get only the long options. From there if you continue to typeSkyscraper --c
then Tab twice, you getSkyscraper --cache
completed, if you again press Tab twice you get all cache options listed.Same goes for the main options
-p
and-s
. TypeSkyscraper -p a
Tab twice will give you for exampleags amiga apple2 arcade atari2600 atari800
as completion options. Once only one option is left, it is fully expanded and you can continue with more options as outlined above.And one important note: If you changed your local peas.json you may check the addition to
peas.json.rp-dist
in~/.skyscraper/
. In essence this this line has changed. You may want to add that to yourpeas.json
. (see also previous posts on this change).As always, all additions of this release are summarized here.
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Thanks from a long-term Linux user to whom Tab completion is as natural as breathing. π
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@Lolonois said in Skyscraper is back! (v3.10.0):
Version 3.10.0 is out.
One of the changes which may be beneficial for you is the added bash completion:
This isn't working for me. Updated Ss (binary) via RP-Setup. I am running v3.10.0 as reported by
--version
. I have the~/.bash_completion.d/Skyscraper.bash
file. I even rebooted the RPi4.Skyscraper --c[TAB][TAB] Skyscraper -p sn[TAB][TAB] /opt/retropie/supplementary/skyscraper/Skyscraper -p snes -s scr[TAB][TAB] # etc.
...does nothing.
My RP-Setup is current, but underlying Raspbian Buster is not (251 packages can be upgraded. "If it ain't broke, don't fix it.") Should that make a difference?
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@sleve_mcdichael this one is on me: I forgot to add a symlink command in the scriptmodule.
sudo ln -sf "/opt/retropie/supplementary/skyscraper/Skyscraper" "/usr/local/bin/Skyscraper"
should remediate the situation.I will file a PR soon for the scriptmodule.
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@Lolonois I have that symlink too:
$ ls -l /usr/local/bin/Skyscraper lrwxrwxrwx 1 root root 49 Sep 27 21:41 /usr/local/bin/Skyscraper -> /opt/retropie/supplementary/skyscraper/Skyscraper
(Edit: to clarify, the
Skyscraper
command works fine, and has been, it's the tab-completion that doesn't seem to do anything.) -
@sleve_mcdichael It works for me, so could be a local config issue. Can you post your
skyscraper.ini
, removing any personal/password fields ? -
[main] ;; define paths ; inputFolder="/home/pi/RetroPie/roms" gameListFolder="/home/pi/.emulationstation/gamelists" mediaFolder="/home/pi/.emulationstation/downloaded_media" ; cacheFolder="/home/pi/.skyscraper/cache" ; importFolder="/home/pi/.skyscraper/import" ;; cache settings ; cacheCovers="true" ; cacheScreenshots="true" ; cacheWheels="true" cacheMarquees="false" cacheTextures="false" ;; video settings videos="true" videoSizeLimit="42" videoConvertCommand="videoconvert.sh %i %o" videoConvertExtension="mp4" symlink="true" ;; artwork ; artworkXml="artwork-wide.xml" artworkXml="artwork-cover.xml" ;; generic relativePaths="true" brackets="false" subdirs="false" theInFront="true" unattendSkip="true" maxLength="10000" [arcade] ; artworkXml="artwork-tall.xml" [gb] ; artworkXml="artwork-tall.xml" ;; allow gbc titles in gb folder addExtensions="*.gbc" [gba] ; artworkXml="artwork-wide.xml" [gbc] ; artworkXml="artwork-tall.xml" [genesis] ;; allow sega cd titles in genesis folder addExtensions="*.iso *.cue *.chd" [pcengine] ;; use 'tg16' folders for pce titles ;; (deprecated - use custom system in peas.json/platforms_idmap.csv instead) ;inputFolder="/home/pi/RetroPie/roms/tg16" ;gameListFolder="/home/pi/.emulationstation/gamelists/tg16" ;mediaFolder="/home/pi/.emulationstation/downloaded_media/tg16" ;cacheFolder="/home/pi/.skyscraper/cache/tg16" ;importFolder="/home/pi/.skyscraper/import/tg16" [screenscraper] ;; userCreds="user:pass" userCreds="[user]:[pass]" [esgamelist] ;; import customized ES textual data cacheRefresh="true" unattend="true" videos="false" cacheCovers="false" cacheScreenshots="false" cacheWheels="false" cacheMarquees="false" [import] cacheRefresh="true"
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@sleve_mcdichael Hm, it doesn't seem related to the config file.
Are you sure that the bash completion file is loaded ? Can you try runningsource $HOME/.bash_completion.d/Skyscraper.bash
and try again ? -
@mitu said in Skyscraper is back! (v3.10.0):
Can you try running
source $HOME/.bash_completion.d/Skyscraper.bash
and try again ?Yes, this works. Only until I log off and back on again (SSH), then it not longer works again.
Do you suppose it's related to one of them 251 packages, or why else won't this file be loading?
@sleve_mcdichael said in Skyscraper is back! (v3.10.0):
My RP-Setup is current, but underlying Raspbian Buster is not (251 packages can be upgraded. "If it ain't broke, don't fix it.") Should that make a difference?
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@sleve_mcdichael said in Skyscraper is back! (v3.10.0):
Do you suppose it's related to one of them 251 packages, or why else won't this file be loading?
No, I don't thinks so. Do you have the
bash-completion
package installed ? -
@mitu yep:
$ apt list bash-completion Listing... Done bash-completion/oldoldstable,now 1:2.8-6 all [installed]
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@sleve_mcdichael then it's bug in the installation instructions - I think it's not working also on my system OOB.
@Lolonois are you sure that using
$HOME/.bash_completion.d
is the right place to copy user-defined Bash completion files ? It doesn't seem to sourced automatically bybash_completion
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Do you have a
~/.bash_completion
@sleve_mcdichael ?If not create one to pick the Skyscraper bash completion up:
cat <<'EOF' >~/.bash_completion for bcfile in ~/.bash_completion.d/* ; do [ -f "$bcfile" ] && source "$bcfile" done EOF
Another
bash -i
should give you the completion and also this should survive reboots.Apperently I forgot that I did this
~/.bash_completion
creation for another bash completion already back in December 2021. :-/However, I am still puzzled why the symlink noted above is already on your system @sleve_mcdichael as it is not created with the current
skyscraper.sh
scriptmodule, but is needed also for bash completion.
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