Raspberry Pi 5 - official announcement
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@Slythief Not on the Pi5, and not that I'm aware of. Unsure if you'd have a better experience installing Ubuntu, but I don't have any experience - nor knowledge - about that to share.
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Problem solved:
Add 1080p_audio.bin to usr/lib/firmware.
Add this line to cmdline.txt:
drm.edid_firmware=HDMI-A-1:1080p_audio.bin video=HDMI-A-1:1920x1080M@60D
Now everything works smoothly at 1080p.
1080p_audio.bin:
https://forums.raspberrypi.com/download/file.php?id=65968&sid=dd445d858e1843336e5ab1ee27dae33c
If you have no sound:
From Emulation Station -> Retropie -> Audio and choose the last option.Reboot.
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Serious question
Can it play CARNEVIL?
What mame would it need? -
A new RPi5 with 2gb ram is out :
https://www.raspberrypi.com/news/2gb-raspberry-pi-5-on-sale-now-at-50/
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Probably quite useful in the context of emulation. Even Dolphin's system requirements is only 2GB Ram
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@Jiryn said in Raspberry Pi 5 - official announcement:
Can it play CARNEVIL?
Playable enough with Mame2003 Plus. Here's a video from @Widge playing it
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@mitu Thank you!
I thougth 2010 would be better for this. -
I find the following interesting and am sharing it here in case anyone wants to try it: NUMA Emulation speeds up the Pi 5.
It also looks like we'll have an official implementation soon.:https://forums.raspberrypi.com/viewtopic.php?t=376730
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@sugarfree Oh, wow. That is cool!
I wonder if that'll help Saturn 3D games run at 60fps rather than the current 55fps, and (unlikely), seeing Time Crisis on MAME running full-speed as well would be fantastic.
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@sugarfree I did the update late last night but I didn't necessarily see any big improvements but tbf I was only looking at GameCube stuff which seems more a raw gpu bottleneck than anything else. I imagine compiling will be faster which is nice though
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I don't think the NUMA changes are integrated yet - if https://github.com/raspberrypi/linux/pull/6273 is the pending change, is not merged in the RPI kernel.
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@pjft said in Raspberry Pi 5 - official announcement:
@sugarfree Oh, wow. That is cool!
I wonder if that'll help Saturn 3D games run at 60fps rather than the current 55fps, and (unlikely), seeing Time Crisis on MAME running full-speed as well would be fantastic.
55 FPS with all 3D games? So far, I've only found two Saturn games that don't run at full speed. One is Die Hard Arcade, and the other is Virtual Fighter. I'm using a 720p 60Hz resolution.
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@sugarfree Well, I haven't tried a lot of games to be honest, and when I did it was early in the Pi5 lifecycle. Die Hard Arcade was definitely one of them, but I seem to recall that Virtua Cop 2 also fell in the same bucket, at least. Other games I am likely to have tried were Sega Rally/Daytona/Radiant Silvergun, and I want to believe that if any had been able to run consistently at 60fps I'd remember. At the time we only had one Saturn emulator running on the Pi5 64-bit OS, lr-beetle-saturn I think? Do we now have yabause/yabasanshiro, libretro or standalone, or is it still just the one?
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@pjft We have two emulators, lr-beetle-saturn and lr-yabause, that have lower accuracy but can run some games faster. For example, Die Hard Arcade runs at full speed (but without sound).
I hope it's possible to install lr-yabasasnhiro or the standalone yabashashiro to bridge the gap with lr-beetle-saturn.Update:After applying the NUMA patch, Die Hard Arcade (USA) bin/cue runs at full speed (60 FPS) with the Beetle Saturn emulator. There were no improvements with Virtual Fighter. Maybe some games would benefit from this patch.I was wrong, sorry. -
Quick comment: On Pi5 , with lr-flycast-dev, you can run Naomi2 with Vulkan and at fullspeed (or almost) with good sound quality if you set Auto Skip Frame to Maximum in
Retroarch UI --> quick menu/core options/Performance
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@DTEAMhave you tried Wild Riders on that? I've found with standalone flycast there's a handful of Naomi2 games it can't really run, Wild Riders being one of them. When you do jumps or there's a ton on screen it slows down a lot
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@sugarfree Oh, I hadn't seen the edit and was coming here to try out the NUMA patches as well but, in that case, I'll stay put :) Still, I updated lr-yabause, lr-beetle-saturn and while we're at it lr-flycast-dev per @DTEAM 's recommendation. Thanks!
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@retropieuser555 said in Raspberry Pi 5 - official announcement:
@DTEAMhave you tried Wild Riders on that? I've found with standalone flycast there's a handful of Naomi2 games it can't really run, Wild Riders being one of them. When you do jumps or there's a ton on screen it slows down a lot
Yes, big improvement for that game too with that setup. All Naomi2 games run normally .
New edit: I also installed the NUMA patch and my Pi5 is "overclocked" , I don't know how useful this is.
#new overclock over_voltage_delta=50000 arm_freq=3000 gpu_freq=1000
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@retropieuser555 said in Raspberry Pi 5 - official announcement:
@DTEAMhave you tried Wild Riders on that? I've found with standalone flycast there's a handful of Naomi2 games it can't really run, Wild Riders being one of them. When you do jumps or there's a ton on screen it slows down a lot
For Flycast, in emulator.cfg, create a line for the system UI
flycast-editor = "/opt/retropie/emulators/flycast/flycast --config window:fullscreen=yes"
In the UI, you can set your controller, the language and also, you can set performance in "video" ---> Performance, Automatic Frame Skipping to "Maximum"
Wild Riders and the other games will be playable for NAOMI2
I haven't tested lr-flycast vs flycast for overall performance. For Wild Riders. quickly, I don't see a big difference. Graphics are better with flycast, but less choppy with lr-flycast (almost perfect) even if it's very good with Flycast.
Maybe for other games, it's better with Flycast, I don't know.
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@DTEAM yeah you don't need an dedicated editor function necessarily; you can just set a hotkey for getting into the flycast GUI, like with ppsspp and make the adjustments for either global or per game settings. But I will give it a try in a few weeks, in the middle of a house move so don't have access to pi stuff
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