My fork of RetroPie-Extra, allowing you to install even more ports
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I doubt that Pi5 can run WiiU (cemu) games..
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@sleve_mcdichael i was wondering the same thing, yes i might not be busting out more scripts, but im still doing things
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@sleve_mcdichael Yeah I'll give Citra a try. I don't know how well it'll work, but it's worth trying I guess.
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@sleve_mcdichael Because, I am working on improving Exarkuniv's repo with a wider variety of scripts, emulators, and ports. I'm not sure he'll try adding Citra to his project for example (wink wink @AwesomeKingClem!).
EDIT: Exarkuniv already has Citra in his repo. -
@PiBoyyy said in My fork of RetroPie-Extra, allowing you to install even more ports:
I am working on improving Exarkuniv's repo with a wider variety of scripts, emulators, and ports.
So by improving you mean just building off the work I and @sleve_mcdichael have done already. instead of submitting a PR request to mine, why Im not working fast enough or the fact that I have not made anything new in a bit, makes me seem like I have stopped.
Sorry i have other things that Im involved with, and with the PI5 everyone wants software that works on that, I have yet to get one.
But you do what you want, since I cant stop you, But now I see why ZeroJay stopped doing anything here, (yes I do talk to him)
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@ExarKunIv And that's the very reason forks exist. Just grab another .sh and chuck it into RetroPie-Setup manually, and your golden.
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@PiBoyyy said in My fork of RetroPie-Extra, allowing you to install even more ports:
@sleve_mcdichael Because, I am working on improving Exarkuniv's repo with a wider variety of scripts, emulators, and ports.
I just mean you could submit your changes in a PR and if approved, they'll be merged into the main repo.
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I've added Spotify to this project, and made a version of
kodi-extra.sh
that doesn't install as a separate system (some themes won't play nicely with Kodi as its own system). -
@PiBoyyy Nice!
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will this install and work on a pi5? Thanks
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@Retrodade Which .sh are you talking about?
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Hey, I have a few I'm interested in for Pi 5 with Bookworm:
lr-play: your repo does have a script for it, but it builds from the
/libretro/Play-
repo that hasn't been updated in 5 years. The upstreamjpd002/Play-
repo from which the Libretro one is forked compiles fine from the same script and is maintained but apparently requires RetroArch to be compiled with a specific flag relating to GLES because it won't boot for me with how I have RetroArch compiled:[ERROR] Requesting OpenGL context, but RetroArch is compiled against OpenGLES. Cannot use HW context. [ERROR] [Environ]: SET_HW_RENDER - Dynamic request HW context failed. [ERROR] [Video]: Cannot open threaded video driver.. Exiting.. [ERROR] Fatal error received in: "video_driver_init_internal()"
The original
zerojay
extras repo has afofix.sh
for Frets on Fire X that also compiles on Pi 5 for me, but again, I can't actually boot the program. This may be due to how it's configured in emulators.cfg.Lastly, I have heard of some using AetherSX2 on a Pi 5, but I don't see a script for that one anywhere. I am woefully inept at installing things manually. Is there a script out there for this one too?
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@ChaosEffect If you didn't notice, my
readme.md
states thatlr-play
is for x86 only, so I don't think I'll be messing around with getting that working on a Pi 5 anytime soon. As for PCSX2, I'll try the best I can to get it up and running. -
@Retrodade Yes, these scripts should work on a Pi 5.
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@PiBoyyy I did not notice that. I should read the manual 😅
Some discussion on lr-play's upstream GitHub repo has the author mentioning building for ARM32 and ARM64. The emulator does indeed build for me on Pi 5 with Bookworm using that exact script in the extras repo (and changing the URL to direct to the upstream repo), but RetroArch itself seems to be the snagging point. I wouldn't expect great performance, but the existence of support for PS2-based arcade games is intriguing.
PCSX2 is the one that I think currently only exists in x86 form, but I would gladly like to be wrong about that! AetherSX2 is either inspired by PCSX2 or an offshoot of it. It kind of has an Andy Kaufman / Tony Clifton thing going on.
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@ChaosEffect I'm pretty sure AetherSX2 is an offshoot of PCSX2. And no, as far as I know PCSX2 does not support arm64. ☹️ Also, AetherSX2 can be installed and run as an AppImage in the desktop, but it's not possible to use it as an emulator/libretro core. Sorry!
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@PiBoyyy you have anything for WASM-4 by chance?
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@Retrodade I don't.
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Some users they have run AetherSX2 from RetroPie, but we don't have yet a script that automate the installation process.
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@abj If you had the AetherSX2 AppImage downloaded and you were running RetroPie in a desktop environment, you might be able to write a shell script that executes the AppImage, however I don't know if this would work without the desktop, which the RetroPie image does not come with, although you can install it using the setup script. Also, AetherSX2 would technically not be an emulator, because it can't run as one within RetroArch, but rather a port because it is an application launchable from ES via the script.
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