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    Retropie Metadata Editor

    Scheduled Pinned Locked Moved Ideas and Development
    scraper retropitool cover meta
    182 Posts 49 Posters 123.9k Views
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    • daeksD
      daeks @amadeus
      last edited by

      @amadeus I tried that version as well but got several encoding issues during the parsing of the gamelist. Is there a way to automatically open all files UTF-8?

      amadeusA 1 Reply Last reply Reply Quote 0
      • L
        LiqwdE @amadeus
        last edited by LiqwdE

        @amadeus

        Everything looking great on 1.7.
        No problems here for me.

        EDIT: Not seeing Atari 7800 roms

        So what are the chances of adding the PC (pc engine is available, 2 different ones) and Daphne rom folders?

        amadeusA 1 Reply Last reply Reply Quote 0
        • amadeusA
          amadeus @EctoOne
          last edited by

          @EctoOne
          Ich will add support gor PSX soon.
          The (general) support for .zip is a problem... i cant found .zip in the list of supported extensions of the most emulators. This is why . zip is not supported.

          N 1 Reply Last reply Reply Quote 0
          • amadeusA
            amadeus @daeks
            last edited by

            @daeks
            Can you send/pastebin an example for an "encoding issue" please?

            1 Reply Last reply Reply Quote 0
            • N
              Nismo @amadeus
              last edited by

              @amadeus most emulators have zip support, even if you didn't see it on supported file extensions...

              Most of my roms are in zip or 7z format.

              amadeusA 1 Reply Last reply Reply Quote 0
              • amadeusA
                amadeus @LiqwdE
                last edited by

                @LiqwdE
                Indeed there is an error with atari 7800 system (bad folder name) - I will fix it soon.
                Also support for PC and Daphne will be available soon, but kkep in mind:
                RME has no support for subfolder, this means the roms / startfiles for PC-Games (.bat, com, sh...) must there in the root of the system folder.

                1 Reply Last reply Reply Quote 0
                • amadeusA
                  amadeus @Nismo
                  last edited by

                  @Nismo
                  Is there some documentation about this somewhere? I dont want it add "blind" to the code....

                  N 1 Reply Last reply Reply Quote 0
                  • N
                    Nismo @amadeus
                    last edited by Nismo

                    @amadeus I really don't know, I saw a lot of libretro on the wiki that doesn't show zip file support but I added the "zip" extension to es_system.cfg and zip files works for me.

                    This in most emulators that you can't see zip support.

                    amadeusA 1 Reply Last reply Reply Quote 0
                    • amadeusA
                      amadeus @Nismo
                      last edited by

                      @Nismo
                      Ok, so i will add .zip and .7z as default supported extension to every system.

                      1 Reply Last reply Reply Quote 1
                      • amadeusA
                        amadeus @amadeus
                        last edited by

                        Today release: Retropie Metadata Editor v0.1.8.0

                        CHANGELOG:

                        • Fix an error with the folder name of Atari 7800
                        • Added support for PC
                        • Added support for PlayStation 1 (PSX)
                        • Added support for Daphne
                        • .zip and .7z extensions are now suported by every system
                        N 1 Reply Last reply Reply Quote 4
                        • N
                          Nismo @amadeus
                          last edited by

                          @amadeus Very nice update, thank you very much.

                          I still hope to see video and marquees tags support in the future...

                          Anyway great job.

                          1 Reply Last reply Reply Quote 1
                          • G
                            GrislyGrizzly
                            last edited by GrislyGrizzly

                            Help! This morning I got an error prompt:

                            *"Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

                            Unexpected end of file has occurred. The following elements are not closed: desc, game, gameList. Line 2887, position 477."*

                            The RME stops scanning at the Mega Drive stage. Before it happened, I was editing Mega Drive games, until I pressed Save and got an unexpected error (I forget the exact wording), so I don't know if there's a connection. I restarted my laptop, Retropie and the RME and ever since I've got the error quoted above. I even tried rolling back RME versions to no avail. All my custom Mega Drive metatags have also disappeared. No other platforms were effected though.

                            amadeusA 1 Reply Last reply Reply Quote 0
                            • amadeusA
                              amadeus @GrislyGrizzly
                              last edited by amadeus

                              @GrislyGrizzly
                              Have you tried to repair your gamelist.xml manually with notepad or another xml/text editor?

                              G 1 Reply Last reply Reply Quote 0
                              • G
                                GrislyGrizzly @amadeus
                                last edited by

                                @amadeus Thanks again for the swift help! I don't know what happened but the <desc> field on one of the ROMs I previously scraped with Emulation Station didn't close, so I've lost all data for ROMs that came after that one, but fortunately most of what I lost this morning has been recovered. I appreciate your program, as always!

                                amadeusA 1 Reply Last reply Reply Quote 0
                                • amadeusA
                                  amadeus @GrislyGrizzly
                                  last edited by

                                  @GrislyGrizzly
                                  The cause for the problem occurred with your RME instance probably in a network "hickup".
                                  At the moment the best way to avoid data loss ist to backup the config share of retropie before work with RME. thats why i mark RME still as BETA... :-)

                                  Maybe in future it is a good way to avoid this, that RME leech a lokal workcopy of the gamelist.xml files and copy them back to Retropie if the work is done...

                                  L 1 Reply Last reply Reply Quote 0
                                  • L
                                    LiqwdE @amadeus
                                    last edited by

                                    @amadeus

                                    Awesome work and updates my programming friend.

                                    Had a thought, nothing ... important, not sure how much work would be involved, but considering you already have exporting gamelist supporting.

                                    How much work to have your program backup all the metadata? Incase we goof something or want to transfer all the work to a 2nd or 3rd pi?

                                    amadeusA 1 Reply Last reply Reply Quote 0
                                    • amadeusA
                                      amadeus @LiqwdE
                                      last edited by

                                      @LiqwdE
                                      For sure it would be easy to backup the metadata.
                                      It would be more complicated to restore it to a(nother) retropie, because the restore must be matched with the existing Roms.
                                      I think for this usecase a better way is to use Win32 Disk Imager to copy the whole SD Card (include the metadata)

                                      L 1 Reply Last reply Reply Quote 0
                                      • L
                                        LiqwdE @amadeus
                                        last edited by LiqwdE

                                        @amadeus

                                        Yeah, just had to learn more linux. My img file was to big for my 2nd sd card. 64gb is not 64gb, but the sectors between companies vary. I had to shave 500mb to copy it.

                                        Wish I could dump my nes, snes, mega drive metadata to my 32gb pi's I made my family.
                                        Didn't want to edit 6 rigs lol. I have a solid 64gb to copy and paste. Guess I'll have to make a 32gb. At least it's only twice lol

                                        Edit: Ok, the editor is not recognizing the Daphne games. I'm guessing cause of file format. The games are actually Folders. lair.daphne for dragons lairs, inside the folder contains the files movie, audio, and dat (tells whens to play what) Any ideas?

                                        amadeusA 1 Reply Last reply Reply Quote 0
                                        • amadeusA
                                          amadeus @LiqwdE
                                          last edited by

                                          @LiqwdE
                                          RME looks for files with extension .daphne - not for folders.
                                          Are Daphne games EVER in folders? Is there no way to do it with files (maybe like .sh on Ports or .bat for PC)
                                          If so, i have to implement some more lines of code for full Daphne support.

                                          L 1 Reply Last reply Reply Quote 0
                                          • L
                                            LiqwdE @amadeus
                                            last edited by

                                            @amadeus

                                            Daphne is ALWAYS in folders. Name of folder is lair.daphne so it's not a file, it's still a folder. The .daphne let's the emulator know that all files are present

                                            amadeusA 1 Reply Last reply Reply Quote 0
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