I'm getting really crazy with these Altoids.
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I love it!
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@RetroPieNerd Yeah I got bored and I'm kind of a dorky guy lol. Anything you want to know about this project just ask. I'm having trouble with the USB hub and I got the speaker working, its much louder now lol. Anyway thanks =]
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I like that the Start and Select buttons are on the bottom! For the speakers maybe you can cut out a vent for the sound to travel out. I'm not sure where your speakers are so that might not work.
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@thedudester80 pretty cool and fun project/video! Nice job dude!
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@backstander I have a hole in the top right corner and I just got them functioning correctly. The start and select button placement works great for me. I came up with them being on the side on my last Altoid project. Thanks =]
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@meleu Thank you.
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@thedudester80 Nice work dude, your getting good at squeezing stuff in those little tins!
How many things are you using USB for? I would be tempted to try and scrap the hub and connect your buttons to the gpio, that way you save on bits to squeeze in, and you gain some battery life too. Have a look here
https://learn.adafruit.com/retro-gaming-with-raspberry-pi/adding-controls-hardware
And the next page is the software setup.It does mean the pi is doing a little more work, but I don't think you will notice any difference
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@moosepr I don't know why gpio didn't even cross my mind? You sir are a huge help. Ill get to working on it later today and let you know how it goes. =] Thanks for the idea.
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Ok, that video made me LOL.
Cool project! -
Love it! Great build.
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@Zigurana Yeah I like to make people laugh. Glad you enjoyed it and thank you for the compliment on my project =]
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@celly Thank you. It was quiet a challenge. =]
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@moosepr I'am having the worst time getting gpio buttons to work.
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@thedudester80 oh no! :-( How far have you got?
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@moosepr I got everything but my select button and Y button working. Heres how they are mapped on my gpio.
Start=4
up=17
select=11 Gpio 8 is already used for I2S amp so I could not use that.
down=27
left=22
right=23
A=24
B=10
X=9
Y=25
Ground is pin 6 for ground on my permaproto.The wiring is fine and the button works. I'm guessing its a programming issue. Any thoughts on what I did wrong? lol
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@thedudester80 the only thing I can think is to check the config on the pi, make sure you don't have spi enabled, pin 11 is listed as the clock signal for spi so that could be conflicting
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@moosepr Thats a good idea Ill do that and let you know how it went. Thank you.
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@moosepr said in I'm getting really crazy with these Altoids.:
make sure you don't have spi enabled
Don't you need SPI to drive the screen? Maybe I'm missing something, but my GPIO-connected TFT needed SPI enabled.
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@obsidianspider I'm not running a tft I'm using a composite display. So those pins are available. This may seem like a weird question but to edit the gpio inputs I go to the retropie.cfg file right ?
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@thedudester80 said in I'm getting really crazy with these Altoids.:
@obsidianspider I'm not running a tft I'm using a composite display. So those pins are available. This may seem like a weird question but to edit the gpio inputs I go to the retropie.cfg file right ?
I'm not sure. On my Super Famicom Pi I'm using a SPI TFT so I had the "multiple things trying to use the same GPIO" problem. I abandoned GPIO for controller inputs and used a Raphnet USB adapter.
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